Commit Graph

1296 Commits

Author SHA1 Message Date
Dustin Carlino
e059ebdb36 starting to fix up signal editor colors. simple bugfix to maybe prevent
all cases of turn icons overlapping? [rebuild]
2020-06-11 18:12:11 -07:00
Dustin Carlino
269bdc9171 dont force reset from midnight in survivor mode! 2020-06-11 16:30:31 -07:00
Dustin Carlino
4e746cc033 more carefully ban some edits in survivor mode 2020-06-11 15:24:46 -07:00
Dustin Carlino
dfb9e7e349 move gameplay meters to the side. also start capturing logs for linux
and mac too
2020-06-11 14:55:56 -07:00
Dustin Carlino
be3b93625d dont compute pathfinding upfront by default. [rebuild] 2020-06-11 12:20:51 -07:00
Dustin Carlino
294a619407 improve minimap from yuwen's ideas [rebuild] 2020-06-11 11:49:00 -07:00
Dustin Carlino
906566c05b er, unbrick clicking on the minimap. and get rid of the uselss pan buttons [rebuild] 2020-06-10 14:10:55 -07:00
Dustin Carlino
aa5288d1b7 try a much more aggressive minimap [rebuild] 2020-06-10 13:54:08 -07:00
Dustin Carlino
4495d5a1dc use persistent split in edit mode 2020-06-10 12:16:20 -07:00
Dustin Carlino
0cff318d0a start a layer to compare delay. needs work. 2020-06-10 11:04:48 -07:00
Dustin Carlino
bd19f4c7db be able to see private parking spots, but not by default 2020-06-09 18:28:32 -07:00
Dustin Carlino
727bd3deb9 pick better colors for borders 2020-06-09 18:23:22 -07:00
Dustin Carlino
ffc9da9c3d cut out old debugging from scenario debugger. popdat viewer and the WIP commute map re better 2020-06-09 17:47:34 -07:00
Dustin Carlino
e9355f0b64 using a proper gradient for comparing thruput! [rebuild] 2020-06-09 17:13:08 -07:00
Dustin Carlino
cb829558b4 adjust jump-to-time UI 2020-06-09 15:58:52 -07:00
Dustin Carlino
c34034a016 now we can add a meter showing the currently worst intersection 2020-06-09 15:35:45 -07:00
Dustin Carlino
c54128e9d2 now we can properly detect score in traffic sig challenge 2020-06-09 15:11:07 -07:00
Dustin Carlino
287d56efd9 generalizing the old gridlock checker. removing unused savestate_every
support. reimpl it later using the callbacks if needed.
2020-06-09 14:29:35 -07:00
Dustin Carlino
2445bddeb9 prepping to work on sim step 2020-06-09 12:39:31 -07:00
Dustin Carlino
17ea321d75 fix dropdowns getting clobbered in a few layers 2020-06-09 10:11:25 -07:00
Dustin Carlino
e87b2aca05 fancier slider finally 2020-06-09 09:45:46 -07:00
Dustin Carlino
6a875d9ec0 add task popup and hints to commute challenge. retune optimize challenge [rebuild] 2020-06-08 17:05:29 -07:00
Dustin Carlino
6e40fddb08 hint 2020-06-08 15:52:02 -07:00
Dustin Carlino
4975260911 adding challenge task description, independent of cutscene 2020-06-08 15:17:40 -07:00
Dustin Carlino
03c63ab34d working on new cutscene UI 2020-06-08 13:25:21 -07:00
Dustin Carlino
0a6fba0397 adjust signal editor layout 2020-06-08 12:33:28 -07:00
Dustin Carlino
f8f815d094 tightening up more tutorial stages:
- spawn a better amount of trips for low parking
- adjust contention stage so there's only one real problem to fix

also try to fix building the new clipboard dep [rebuild]
2020-06-07 16:59:20 -07:00
Dustin Carlino
863593708a tool to copy OriginalLane to clipboard. also fix wasm build breakage [rebuild] 2020-06-07 16:25:42 -07:00
Dustin Carlino
c2563ae15f fix the escort tutorial stage once and for all. fixes #52 [rebuild] 2020-06-07 12:39:14 -07:00
Dustin Carlino
7529809978 omit wheels instead of crashing when polyline shifting gets really wonky 2020-06-07 11:39:45 -07:00
Dustin Carlino
ce66d6aaf6 fix starting from a savestate on the CLI 2020-06-07 11:31:56 -07:00
Dustin Carlino
2c67eaf4ef just kick off a [rebuild] 2020-06-07 09:40:45 -07:00
Dustin Carlino
fafcf57240 make most offstreet spots private 2020-06-06 18:37:20 -07:00
Dustin Carlino
dd9d4317ab stop mapping everything to roads in parking layer 2020-06-06 17:54:55 -07:00
Dustin Carlino
b15664727d flesh out info panels for parking lots 2020-06-06 14:23:47 -07:00
Dustin Carlino
65b500509e make peds use front paths for parking lots too 2020-06-06 14:04:09 -07:00
Dustin Carlino
a643f039ad most of the sim changes to use parking lots! need to work on pedestrians
using the front paths
2020-06-06 13:42:39 -07:00
Dustin Carlino
051d6bca24 finish cleaning up geombatch apis 2020-06-05 21:01:03 -07:00
Dustin Carlino
63067656b8 whittle away weird geombatch APIs. more left 2020-06-05 11:14:17 -07:00
Dustin Carlino
0b1760cbce add OSD to bulk select UI, fill in intersections too 2020-06-05 06:55:43 -07:00
Dustin Carlino
1401c1b415 prototype a lasso select 2020-06-04 17:18:57 -07:00
Dustin Carlino
07d931d9f8 same for roads 2020-06-04 15:54:17 -07:00
Dustin Carlino
abc5379b81 new idea for building labels 2020-06-04 15:40:17 -07:00
Dustin Carlino
7bc78905ca full CRUD for markers 2020-06-04 12:59:28 -07:00
Dustin Carlino
bd17ebaf8e fleshing out story map editor more 2020-06-04 12:05:26 -07:00
Dustin Carlino
957ee65fc9 starting to place markers for story map. cleaning up inconsistent order
of (app, ctx)
2020-06-04 11:00:19 -07:00
Dustin Carlino
a3724e4b4d boilerplate for a story map editor. also make close buttons consistent 2020-06-03 21:52:54 -07:00
Dustin Carlino
1b774b13b0 reviving tutorial...
- pick another building, now that the montlake market is demolished
- layouting (i understand flexbox now \o/)
- finally listen to reason and get rid of the extra "inspect" action.
  not many per-object actions remaining at this point
- handle window resizing much better, making the --tutorial flag useful
  again
2020-06-03 17:38:02 -07:00
Dustin Carlino
bf426bb6d1 the last spawner bug: handle parking blackholes 2020-06-03 13:45:29 -07:00
Dustin Carlino
6482772b73 lots of bug fixes in spawner involving borders, invalidating paths when
changing modes
2020-06-03 13:37:34 -07:00