* Commuter Patterns: Larger shapes for border intersections
A substantial portion of traffic has an origin/destination off the map.
We were correctly tracking all this data, attributing it to a
"block" the size of the border "intersection"; However, the design
didn't accommodate the small "size" of the border intersections:
1. it was too small to meaningfully reason about the heatmap visualization
2. it was too small of a "hit" area for clicking and hovering
3. when in the "locked" mode, the hover text overlay was illegible.
Now we draw a larger arrow, representing the inward/outward/both-ways
direction of traffic which makes it easier to reason about the heatmap
color and accommodates an adequate hit area.
And the hover text is now printed over a white pill to maintain
legibility.
* Commuter Patterns: Draw border *behind* directional icon
* Code Review: code cleanup - no changes to behavior.
- handle living streets that allow buses in berlin
- don't connect LeaveMap nodes to anything else; people were getting
creative and using them as shortcuts to effectively warp to a border,
then come back into the map
- make should_use_transit understand transfers (and still just return
the first leg)
- warp to bus routes by ID
still at least one weird bug left, seen in krakow. working on it next,
trying to keep these commits "small." not regenerating maps quite yet.
- speed limit dropdown crash
- link to bus route from bus stop panel, not some currently running bus
- show number of waiting people per stop in route panel and route dash
access restrictions. makes old town in krakow look much better and
brings in stay healthy streets in seattle. also commit some code related
to footways that isn't exercised yet.
- just generate every combo of turns from incoming->outgoing
- stop doing all of the weird bike->bike restrictions. that gets handled
anyway in later layers like pathfinding costs, opportunistic LCing,
and picking valid starting lanes
- rely on OSM for filtering out left/right turns from multiple lanes
- why was it useful at all to distinguish Straight from LCing turns?
scrap that
has the effect of eliminating a class of bugs where a driving lane is
sandwiched between lots of bus lanes and wasn't winding up with an
in/outbound turn
Shows summary counts of building types within the selected block
Note: I changed the empty state from "Nothing selected" to "None
selected" to avoid an undesirable shift in the commuter view.
I think the shift is because the height of the text widget seems to vary
with the height of the characters _in_ the text widget. So the low
hanging tail of "g" was causing "Nothing" to render taller than "None".
Commuter patterns offered two different styles to visualize the
source/destination of travellers.
1. Arrows points to the source/destination
2. Heat map showing relative density of the source/destination
The arrow mode was visually cluttered and yet didn't communicate as much
info as the heatmap, so we're getting rid of it.