Dustin Carlino
e32a576237
Reimport the sites that were there before, but under the new naming.
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cyipt/actdev#65
(No procgen buildings for any of them yet)
2021-02-11 15:00:40 -08:00
Dustin Carlino
7c0bac236a
Bring in study areas for all actdev sites. Automatically show them when launching in actdev mode. cyipt/actdev#65
2021-02-10 08:35:08 -08:00
Dustin Carlino
634dc4fad1
Remove the quit button from Santa too. Somehow missed this in ca07c522ea
, noticed it on web.
2021-02-04 11:26:16 -08:00
Dustin Carlino
341ce834e3
Based on startup params, display an extra 'study area' on the map. cyipt/actdev#44
2021-01-27 13:00:48 -08:00
Dustin Carlino
cbf0763327
Move 3 SVGs into widgetry icons, bundling them into the build. Discovered these missing by updating https://github.com/dabreegster/streetcad
2021-01-26 14:18:41 -08:00
Michael Kirk
07738d2cef
popup and persistent split to spec ( #480 )
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* introduce "pill" to be explicit about fully rounded, vs a "None" radius
* no-op transition to CornerRadii
* popup button to spec
* restore "fully rounded" layout behavior
* use plain light to better show highlight
* persistent split to spec (for day theme anyway)
* remove night-theme colors for speed panel
* fixup docs for pill
* CR: remove unnecessary `row`
* CR: remove outdated doc
* import order
2021-01-24 15:32:28 -08:00
Michael Kirk
ee752cf4d9
cleanup with include_labeled_bytes!
2021-01-22 21:06:48 -08:00
Michael Kirk
a9fbe98a44
compile in asset bytes for widgetry assets
2021-01-22 21:06:48 -08:00
Michael Kirk
2b8511251a
fix scaling: replace remaining buttons with baked-in-text
2021-01-21 15:25:46 -08:00
Michael Kirk
90b6da7265
apply new delete icon, fix button spacing in signal editor
2021-01-21 15:25:46 -08:00
Michael Kirk
600d91896e
remove redundant edit.svg, use pencil.svg
2021-01-21 15:25:46 -08:00
Michael Kirk
12b220d606
replace proper "edit" (pencil) icon
2021-01-21 15:25:46 -08:00
Michael Kirk
7270ff31af
use icon button for "jump to time"
2021-01-21 15:25:46 -08:00
Michael Kirk
f382c08d55
replace text arrows with svg arrows for traffic signal editor
2021-01-21 15:25:46 -08:00
Michael Kirk
0f476b6a36
pagination uses icon button
2021-01-21 15:25:46 -08:00
Dustin Carlino
dfd1d2af93
Repair the Lake Wash Blvd proposal after changes that brought in more OSM IDs. #462
2021-01-19 10:57:20 -08:00
Michael Kirk
d7445d889e
button revamp groundwork ( #459 )
2021-01-19 10:10:18 -08:00
Dustin Carlino
26f3726abd
gzip two large SVG character files to trims down wasm size more for #377 . game from 31MB to 24MB!
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I didn't have to do anything to gunzip, because usvg is such a magical
crate that it already has flate2 support baked in.
2021-01-09 09:26:41 -08:00
Dustin Carlino
2972fef609
Trim wasm size for #377
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- Remove one of Holly's characters, since it's still unused
- Exclude assets/music
game from 54MB down to 31MB
2021-01-08 17:41:53 -08:00
Dustin Carlino
001aa836d2
Organize assets that're baked into widgetry. They don't belong in the
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data/ directory, because they're statically bundled; they're not
actually read from the filesystem. #253
Two SVGs get duplicated between widgetry and abst assets -- dont_walk
and arrow_drop_down.
2020-12-28 10:40:55 -08:00
Dustin Carlino
3966f10f17
Hunt for more music
2020-12-18 17:19:05 -08:00
Dustin Carlino
77fcd04402
Different music per level
2020-12-18 16:26:39 -08:00
Dustin Carlino
54eee6d3e4
Clarify instructions on the level prep screen and mark the start.
2020-12-15 12:45:08 -08:00
Dustin Carlino
7ffa7f73f8
- Tune sprite size
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- Fix duplicate unlocked vehicles
- Tune the zoom in-game
- Distinguish goal for each level, vs max possible score
- New time left panel
2020-12-13 12:44:43 -08:00
Dustin Carlino
6c3bd13874
Get that title screen closer to Figma.
2020-12-11 14:15:28 -08:00
Dustin Carlino
607a8757dd
Use widgetry to handle quitting things, so we don't just blow up on the
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web.
2020-12-11 13:18:20 -08:00
Dustin Carlino
6e6e975923
There's no way it's this easy to add music... ( #417 )
2020-12-09 13:46:27 -08:00
Dustin Carlino
a88fef0874
Update minimap style and other bits from Figma, better snowflakes
2020-12-07 16:42:41 -08:00
Dustin Carlino
139f442ba7
Flatten transforms in the Santa SVGs from Illustrator. The pitiful SVG
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processing code in widgetry doesn't handle paths nested under groups
with transforms. To workaround, preprocess the SVGs:
1) Open in Inkscape
2) Click the problematic group
3) Menu "Path > Object to path"
4) Menu "Extensions > Modify path > Apply transform"
And scale down the two bike sprites
2020-12-05 17:57:46 -08:00
Dustin Carlino
8531c8c773
Pick different vehicles, animate the player a bit
2020-12-03 14:23:30 -08:00
Dustin Carlino
2aaa7e4dee
Split into multiple panels, add a pause screen, fix switching maps
2020-12-03 12:38:28 -08:00
Dustin Carlino
675427f940
Track the direction the player is facing when moving around. And...
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hello, Santa.
2020-12-01 13:06:27 -08:00
Dustin Carlino
8101c2a820
Add a favicon to the web deployment, mostly to stop an error in the devconsole
2020-11-14 10:51:33 -08:00
Dustin Carlino
4b557fa6de
Bring in fresh OSM for Seattle. Because it's so annoying to manually
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repair proposals when roads change upstream, make the test dump a
repaired file before failing. Manually inspect/amend that.
2020-11-11 15:16:06 -08:00
Dustin Carlino
67530bec07
Future-proof file organization by changing map_name from a string to a
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struct. Whatever choices we make next about naming cities hierarchially
or not can be managed in just one place. #326
This is a pretty huge change, but the compiler gives reasonable
confidence it's correct. More bugs are likely to crop up in the next
step, when filenames start being namespaced by the city too.
2020-11-04 17:26:32 -08:00
Dustin Carlino
8b0d6c6e92
Fix thought bubble svg; for some reason, it had cyan in one of the bubbles instead of white
2020-10-22 21:06:55 -07:00
Dustin Carlino
ad41303e5c
After making live map edits, indicate that results aren't finalized. #312
2020-10-22 11:05:07 -07:00
Dustin Carlino
2cd59ead37
Remove the special handling for synthetic maps, which were JSON RawMaps
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that could directly be loaded. The few examples have been long broken
and unused. They complicate map loading, because they have a weird path.
2020-10-09 16:08:11 -07:00
Michael Kirk
2ed916e89f
show parking intent ( #362 )
2020-10-07 14:16:58 -07:00
Dustin Carlino
d844646cb9
Implement per-road caps for #325 , necessitating a tiny map edits version
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bump.
2020-10-06 14:17:55 -07:00
Dustin Carlino
fa45590041
Tag E 24th as narrow and assign it narrower width. This still doesn't
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quite fix the wacky geometry at Madison/24th, but it gets closer.
Also redo two outdated traffic signals, speeding up lakeslice more.
2020-10-03 18:17:35 -07:00
Dustin Carlino
2b87736dd4
Pull in fresh OSM, with fixed turn lanes near the notorious Madison / Lake Wash Blvd. NOW it runs without gridlock again!
2020-09-30 10:30:01 -07:00
Dustin Carlino
371d26f707
Bring in alleyways from OSM! [rebuild] ( #351 )
2020-09-27 12:20:27 -07:00
Michael Kirk
00fb0ef8cd
Cleanup dropdown - stop using unicode "down arrow"
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We were drawing "pop-up" style buttons in several places, using
copy/pasted logic - which was simple enough when using a unicode glyph.
But we want to use a different glyph which isn't in our font. Further,
using an svg like this gives us finer grained control around the layout
around the button "handle" than we could get with just space characters.
2020-09-24 19:12:39 -07:00
Michael Kirk
8ad32c5cee
separate widgetry assets
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might be helpful for packing separate widgetry crate
2020-09-24 19:12:39 -07:00
Michael Kirk
c0e2a611a0
introduce textures to rendering pipeline ( #333 )
2020-09-17 18:38:55 -07:00
Dustin Carlino
6e10f40801
Overhaul lane editor UI. #331
2020-09-16 12:32:11 -07:00
Dustin Carlino
da287ae68f
Discard changes from traffic signal editor. #331
2020-09-16 11:50:57 -07:00
Dustin Carlino
7bd1d937f9
Some of Yuwen's cosmetic traffic signal editor changes
2020-09-15 09:32:46 -07:00
Dustin Carlino
2895d50a1e
Add tooltips to the agent meters, and stop showing both buses and passengers. Fixes #239 ( #323 )
2020-09-11 11:08:26 -07:00