Dustin Carlino
|
9fac44e28b
|
fix roundabout handling. clearing out hints, because many no longer
apply with the back-and-forth gps/pt2d stuff... reasonable to reset
efforts anyway, now that I'm considering patching in OSM edits instead
|
2019-08-26 14:40:47 -07:00 |
|
Dustin Carlino
|
ce4369be27
|
raw_data::Building too
|
2019-08-26 10:36:00 -07:00 |
|
Dustin Carlino
|
29eb463a6f
|
base gps_bounds off of boundary polygon only. temporarily allow some out-of-bound coordinates, and deal with them during clipping. this means the osmosis boundary polygon is required.
|
2019-08-25 19:07:12 -07:00 |
|
Dustin Carlino
|
96db77e8b2
|
stop importing traffic signal data from king county. OSM's data is higher-quality and already attached to specific nodes.
|
2019-08-15 14:19:11 -07:00 |
|
Dustin Carlino
|
2e41b2284e
|
use the turn restriction data to filter more turns
|
2019-07-04 19:57:07 -05:00 |
|
Dustin Carlino
|
57425c170c
|
actually use OSM turn restrictions
|
2019-07-03 09:44:50 -05:00 |
|
Dustin Carlino
|
142c34af4e
|
interpret lanes:forward and lanes:backward from OSM
|
2019-07-02 14:00:54 -05:00 |
|
Dustin Carlino
|
f26289e176
|
woops, we were double-drawing in debug mode. detected by trying to screenshot everything
|
2019-07-01 14:37:07 -05:00 |
|
Dustin Carlino
|
177b33795c
|
adjust building color, update screenshot test
|
2019-06-18 16:34:28 -07:00 |
|
Dustin Carlino
|
1523f3ec7f
|
WIP rewrite of the a/b street features page, adjust colors in
fix_map_geom, add some simple hints (23rd and madison in particular),
make merging degenerate intersections easier by showing OSM tag diff
|
2019-06-14 12:11:35 -07:00 |
|
Dustin Carlino
|
ec50a277ea
|
switch to one set of hints for all maps, put it under version control. seed with a few easy ones. :)
|
2019-06-12 15:16:38 -07:00 |
|
Dustin Carlino
|
2d0a53c2d6
|
improving turn type classification for driving/bus/bike lane interactions; this in turn improves the default intersection policies
|
2019-06-07 16:32:42 -07:00 |
|
Dustin Carlino
|
dd9e187db6
|
simple, but seemingly effective remediation for polylines exploding out
to infinity...
|
2019-05-29 15:48:33 -07:00 |
|
Dustin Carlino
|
ec015624c0
|
workaround for awful intersection geometry causing get_outline's that
explode out to some corner and get constantly rendered
|
2019-05-16 18:49:47 -07:00 |
|
Dustin Carlino
|
1dca1bd560
|
handle arrow-making for short last lines
|
2019-04-20 21:59:17 -07:00 |
|
Dustin Carlino
|
b610139f89
|
woops, screencap everything cut off the bottom and right
|
2019-04-15 11:42:38 -07:00 |
|
Dustin Carlino
|
9a2699aab9
|
take a single screenshot (hiding menus and stuff)
|
2019-04-15 10:07:50 -07:00 |
|
Dustin Carlino
|
e873f79f67
|
removing old code for area clipping
|
2019-04-13 15:54:13 -07:00 |
|
Dustin Carlino
|
0772e6e3c8
|
make_arrow only for PolyLine, simplify and improve the result in most
cases
|
2019-04-12 15:06:44 -07:00 |
|
Dustin Carlino
|
11a1c3543e
|
clip buildings that're partly out-of-bounds
|
2019-04-12 13:05:59 -07:00 |
|
Dustin Carlino
|
5bd840d296
|
populate turns from multiple lanes to a single right/left turn
|
2019-02-23 11:17:21 -08:00 |
|
Dustin Carlino
|
b02807ceee
|
use quadtree to speed up fix_ramp step
|
2019-02-22 10:15:13 -08:00 |
|
Dustin Carlino
|
e1259587cb
|
updating OSM source. some tweaks to make things work.
|
2019-02-17 15:58:04 -08:00 |
|
Dustin Carlino
|
5830908604
|
version control checksums of screencaps for all maps... well,
still not small_seattle. :P
|
2019-02-17 14:27:48 -08:00 |
|