Dustin Carlino
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f18fc72265
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finish structopt removal
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2019-09-18 17:29:34 -07:00 |
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Dustin Carlino
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4a12cdd36a
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easy way to select and delete big chunk of stuff in synthetic
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2019-09-16 10:16:56 -07:00 |
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Dustin Carlino
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1248dac270
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nicer API for appending bits of text
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2019-09-13 15:23:25 -07:00 |
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Dustin Carlino
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180fdd1412
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builder API for World. restoring synthetic labels
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2019-09-12 11:11:31 -07:00 |
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Dustin Carlino
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672899c20f
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better synthetic drawing: lanes offset properly (still buggy...), draw center line
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2019-09-12 10:25:34 -07:00 |
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Dustin Carlino
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353d89cd25
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more synthetic fixes: redo mouseover when model changes, avoid panic
with 0-len new road line, fix reused IDs, fix contains_pt for
some precomputed polygons
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2019-09-12 09:54:12 -07:00 |
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Dustin Carlino
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92a4f304f7
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restoring functionality to synthetic: changing stuff updates the world
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2019-09-11 17:08:11 -07:00 |
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Dustin Carlino
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cb7121162b
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folding viewer into ezgui crate
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2019-09-11 15:27:12 -07:00 |
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Dustin Carlino
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43de343372
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stop serializing synthetic's model format, just save raw_data maps
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2019-09-11 13:52:49 -07:00 |
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Dustin Carlino
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97361317ed
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greying out choices in scoreboard that have no trips
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2019-09-11 12:51:07 -07:00 |
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Dustin Carlino
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c8e3e9ce4b
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rearrange colorscheme changing, so it doesnt happen in irrelevant modes
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2019-09-11 12:43:06 -07:00 |
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Dustin Carlino
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612b02d526
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migrating all callers off old methods. decided to keep choose_string
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2019-09-11 12:32:17 -07:00 |
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Dustin Carlino
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aa3fed3395
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builder-based API for wizard choosing stuff. need to convert other
callers now.
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2019-09-11 11:52:34 -07:00 |
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Dustin Carlino
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224461fcdc
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plumb hatching bit in the style vertex attrib, not this awkward stateful uniform value
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2019-09-11 11:06:57 -07:00 |
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Dustin Carlino
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7eae18b71a
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tiling all the textures seamlessly, instead of stretching
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2019-09-11 10:46:03 -07:00 |
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Dustin Carlino
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ac131ebedf
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moving some things around ezgui; i can never remember where to find some structs
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2019-09-11 09:03:59 -07:00 |
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Dustin Carlino
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9ed38c849c
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be able to flag off using textures, and sub a fallback color. also move texture loading into the loading screen. and fix the release script
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2019-09-10 17:04:33 -07:00 |
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Dustin Carlino
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9867619c9c
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generalize ezgui Color to also cleanly represent textured things
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2019-09-10 16:41:35 -07:00 |
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Dustin Carlino
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5ef4ed16b8
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packing texture info into the color Vertex channel
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2019-09-10 16:08:01 -07:00 |
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Dustin Carlino
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9a624397e0
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supporting up to 10 textures
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2019-09-10 15:44:07 -07:00 |
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Dustin Carlino
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fdd770088d
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very hacky, minimal impl of texturing water
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2019-09-10 15:21:58 -07:00 |
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Dustin Carlino
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5637a1cf34
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remove support for glsl 110; i think it was just wine having problems with 140. can restore later easily, is annoying to maintain in the meantime
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2019-09-10 14:13:23 -07:00 |
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Dustin Carlino
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e6bf997bee
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simplify glium uniforms storage
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2019-09-10 14:08:05 -07:00 |
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Dustin Carlino
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105f526e9e
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contextual_action takes &str or String
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2019-09-07 13:56:00 -07:00 |
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Dustin Carlino
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08b18b682d
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overhaul Text API to builder pattern
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2019-09-06 13:58:04 -07:00 |
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Dustin Carlino
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60a48be5bc
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make it a little easier to snag default text size's line height
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2019-09-06 12:44:37 -07:00 |
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Dustin Carlino
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ea9d01bcc1
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set a modal menu's prompt just once in a few places, where that's more
convenient
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2019-08-27 14:56:43 -07:00 |
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Dustin Carlino
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7fffb8d6e5
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use modalmenu, not logscroller, for scenario and a/b test info. remove
logscroller from public ezgui api
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2019-08-24 14:53:26 -07:00 |
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Dustin Carlino
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f8aaf4d7bf
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using dyn explicitly, per rust 1.37 deprecation warning
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2019-08-22 15:05:17 -07:00 |
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Dustin Carlino
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9f897ef094
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removing ezgui inline color parsing. pretty much unused, isn't helping
compile time. also fixing clippy issues
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2019-08-22 13:38:16 -07:00 |
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Dustin Carlino
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a5b73c060a
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make savestate_every a flag again
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2019-08-16 13:34:38 -07:00 |
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Dustin Carlino
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4e83f492d8
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upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps
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2019-08-15 12:14:35 -07:00 |
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Dustin Carlino
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56ea90c787
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draw map-space text with proper z-ordering
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2019-08-15 10:30:17 -07:00 |
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Dustin Carlino
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caddf69dcc
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cache unzoomed agent geometry when possible
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2019-08-14 14:44:43 -07:00 |
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Dustin Carlino
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e145ae2e5d
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label buildings with street numbers. disable because it's noisy, but
great start!
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2019-08-13 11:45:11 -07:00 |
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Dustin Carlino
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c50830c4c0
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add an extra scaling factor to map-space text, so we can draw in a reasonable font size, then squish down without losing quality
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2019-08-13 11:24:04 -07:00 |
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Dustin Carlino
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5dc92e6eb8
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strong steps towards real map-space text. not quite working yet, but
this shouldn't break anything in the meantime.
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2019-08-12 15:38:57 -07:00 |
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Dustin Carlino
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e5486e587b
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renaming wizard things
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2019-08-07 15:48:46 -07:00 |
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Dustin Carlino
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8c7116af97
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heavily revamping wizard callers... wow, what a huge difference!
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2019-08-07 15:27:25 -07:00 |
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Dustin Carlino
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3b1671fdcb
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proof-of-concept that wizard closures can have reasonable lifetimes!
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2019-08-07 14:53:20 -07:00 |
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Dustin Carlino
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adde2669c1
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convert some old-school plugins to Wizard (in fact WizardState), and start to hide some stuff inside ezgui crate a bit more
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2019-08-07 13:49:27 -07:00 |
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Dustin Carlino
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950fb65bea
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visually expose time since last completed turn
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2019-08-07 10:37:25 -07:00 |
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Dustin Carlino
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b1c92fa867
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dont allow zooming when mouse is on a covered GUI area
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2019-08-06 12:05:09 -07:00 |
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Dustin Carlino
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77c01580f1
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refactoring path references...
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2019-08-04 17:11:33 -07:00 |
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Dustin Carlino
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f8cee896bf
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fixed text box size for loading screens
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2019-08-02 16:53:48 +02:00 |
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Dustin Carlino
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1412a888d6
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move Scroller to ezgui lib
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2019-08-02 16:49:31 +02:00 |
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Dustin Carlino
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721037e2fb
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actual scrolling logic!
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2019-07-31 16:08:53 +02:00 |
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Dustin Carlino
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5b65cb139a
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switching to a generic scroller widget thing, which doesnt actually
scroll yet ;)
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2019-07-28 17:06:00 +02:00 |
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Dustin Carlino
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c3c467343a
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add dummy buttons to scroll traffic signal diagram
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2019-07-28 15:35:56 +02:00 |
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Dustin Carlino
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6192a1357d
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at last, add controls to hover on and select a cycle
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2019-07-28 12:26:53 +02:00 |
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