Dustin Carlino
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287d56efd9
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generalizing the old gridlock checker. removing unused savestate_every
support. reimpl it later using the callbacks if needed.
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2020-06-09 14:29:35 -07:00 |
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Dustin Carlino
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2445bddeb9
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prepping to work on sim step
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2020-06-09 12:39:31 -07:00 |
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Dustin Carlino
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957ee65fc9
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starting to place markers for story map. cleaning up inconsistent order
of (app, ctx)
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2020-06-04 11:00:19 -07:00 |
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Dustin Carlino
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a3724e4b4d
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boilerplate for a story map editor. also make close buttons consistent
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2020-06-03 21:52:54 -07:00 |
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Dustin Carlino
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47e6a6b76a
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clean up old design notes
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2020-05-24 11:07:29 -07:00 |
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Dustin Carlino
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2d69392e9c
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move the kml debugging to a separate mode
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2020-05-16 11:58:55 -07:00 |
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Dustin Carlino
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3145326207
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start a tool to understand popular destinations. remove dot map,
superceded by live population map
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2020-05-12 12:54:35 -07:00 |
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Dustin Carlino
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7f867fda70
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trim down map file size a bit by not storing building OSM tags, which
weren't useful anyway. 873MB for all maps down to 786MB. huge_seattle
343MB to 305MB
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2020-05-08 14:46:36 -07:00 |
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Dustin Carlino
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c0b5ead639
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display the blocked_by graph in debug mode
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2020-04-29 12:34:09 -07:00 |
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Dustin Carlino
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a104088ccd
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pt2: rest of sim layer, which forces the UI changes too
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2020-04-15 15:48:16 -07:00 |
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Dustin Carlino
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fadae3aa85
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improve checkbox API, use it for colored minimap checkboxes
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2020-04-06 11:12:23 -07:00 |
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Dustin Carlino
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b09c7d2726
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moved rest of colors over
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2020-04-04 14:15:34 -07:00 |
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Dustin Carlino
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4d8ab45750
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slowly moving string colors to the struct
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2020-04-04 10:59:51 -07:00 |
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Dustin Carlino
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fd80a7f2a9
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starting the grand colorscheme refactor (there really are lots of grand
refactors lately). plumbing and replacing constants / floating methods
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2020-04-04 10:16:18 -07:00 |
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Dustin Carlino
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ef90c6935c
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use the locate header button to follow/unfollow people
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2020-04-01 15:50:11 -07:00 |
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Dustin Carlino
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3900494b2e
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add back some form of the follow/unfollow control
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2020-03-30 10:15:53 -07:00 |
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Dustin Carlino
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12c0809b23
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converting the spawner over, one of the most complex
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2020-03-28 17:48:50 -07:00 |
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Dustin Carlino
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56544d6b14
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working on debug mode
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2020-03-28 17:09:36 -07:00 |
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Dustin Carlino
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6172fa5215
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prototyping a different way of specifying contextual actions
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2020-03-28 14:55:54 -07:00 |
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Dustin Carlino
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69dab9e27d
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typography overhaul... [rebuild]
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2020-03-26 15:42:37 -07:00 |
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Dustin Carlino
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9d3adfbe40
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try the dot map as a debug-only overlay. slow and weird, but getting
somewhere.
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2020-03-21 13:10:50 -07:00 |
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Dustin Carlino
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7edb8a6190
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rename Widget -> WidgetImpl, ManagedWidget -> Widget
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2020-03-20 23:41:07 -07:00 |
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Dustin Carlino
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7592a36fe4
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tool-assisted refactor of the last 2 WrappedComposite button helpers
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2020-03-20 15:22:45 -07:00 |
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Dustin Carlino
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87e605a119
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prototype a live dot map in debug mode
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2020-03-18 19:17:54 -07:00 |
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Dustin Carlino
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eda0237ea7
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improve debug mode UI -- menu style, use checkboxes. simplify and speed
up all route viz
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2020-03-18 14:41:34 -07:00 |
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Dustin Carlino
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fedacfe202
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reduce verbosity of constructing text widgets [rebuild]
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2020-03-13 23:06:52 -07:00 |
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Dustin Carlino
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da6abc019b
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overhaul one of the oldest things ever, the almighty turn cycler
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2020-03-08 11:27:00 -07:00 |
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Dustin Carlino
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b3917bf17b
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mechanical rename of UI -> App
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2020-03-02 09:51:20 -08:00 |
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Dustin Carlino
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e5d9d80c14
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make sim stepping way more precise, doing minimal amount of time
advancement in the innermost layer
tested by making sure prebaked results don't budge
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2020-02-28 14:52:41 -08:00 |
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Dustin Carlino
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758fb2a1d0
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remove more ModalMenus. DebugMode needs UI work, but it did anyway.
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2020-02-27 13:22:57 -08:00 |
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Dustin Carlino
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d17be067e0
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select entire roads/intersections in unzoomed edit mode, click to zoom
in
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2020-02-24 16:41:43 -08:00 |
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Dustin Carlino
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0f0924ac56
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restore an old debug tool to spot what agents are blocking an intersection. optional mode to avoid some gridlock... seemingly working for a few cases, but breaking other stuff, so disabled.
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2020-02-18 08:40:05 -08:00 |
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Dustin Carlino
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3ff56f54cf
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prepping for a caching layer by changing render API, plumbing ctx...
getting close
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2020-02-08 10:36:44 -08:00 |
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Dustin Carlino
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95c1f47047
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clean up text_dims, then unplumb a BUNCH of stuff
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2020-02-08 10:36:44 -08:00 |
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Dustin Carlino
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17ebb506b5
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draw previous state underneath wizards, so everything doesnt vanish
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2020-02-04 12:52:47 -08:00 |
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Dustin Carlino
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b2216bb482
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not all lanes have to be the same width. make sidewalks a bit thinner.
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2020-01-28 17:26:14 -08:00 |
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Dustin Carlino
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5048c69750
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scrape named amenities from OSM, match to buildings
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2020-01-28 15:57:45 -08:00 |
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Dustin Carlino
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041b28ad2a
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remove the last traces of override_colors!
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2020-01-24 13:38:15 -08:00 |
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Dustin Carlino
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0b528c1eff
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and buildings with (parked) car. remove the old ShowAssociated debug
thing -- if I ever need to see agents doing turns or extra shapes
matched to roads again, I'll impl it differently
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2020-01-24 13:17:54 -08:00 |
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Dustin Carlino
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f8501ace6a
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button in info panels to follow an agent, aka, unpause sim
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2020-01-22 15:17:33 -08:00 |
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Dustin Carlino
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9a10c52d92
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rename the wrapped managed things, for great sanity
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2020-01-22 10:41:58 -08:00 |
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Dustin Carlino
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7ce3d5dd24
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adjust agent meters panel (move info button there, display (un)finished
trips more succinctly)
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2020-01-19 15:20:19 -08:00 |
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Dustin Carlino
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0ad371525b
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after clicking a button, figure out if we're hovering over any new buttons that're created. kind of an invasive refactor to get to this, but worth it.
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2020-01-07 11:43:34 -06:00 |
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Dustin Carlino
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3547c2cf1b
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move some sandox menu items to tool panel for the moment
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2019-12-18 15:14:59 -08:00 |
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Dustin Carlino
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959a89e81c
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dont serialize paths of yet-to-be-spawned stuff. drastically reduces savestate size.
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2019-12-17 18:08:59 -08:00 |
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Dustin Carlino
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9aa4fda837
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overhaul color scheme. no more dynamic picker or saving. sometimes
generate an easily editable JSON file.
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2019-12-17 11:05:07 -08:00 |
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Dustin Carlino
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ec01267dd0
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let some buttons skip having callbacks and let the owner query them instead
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2019-12-16 10:10:01 -08:00 |
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Dustin Carlino
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2c8f68344c
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move tool panel to Composite, the first one with interaction. edit mode
exit temporarily broken, need to rearrange things a bit
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2019-12-16 09:42:12 -08:00 |
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Dustin Carlino
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f51a077ee9
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move some more functionality to the tool panel. remove another
MenuUnderButton
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2019-12-12 15:09:28 -08:00 |
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Dustin Carlino
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bd557ef4bb
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move savestate tools in debug mode to modal menu, getting rid of another MenuUnderButton
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2019-12-12 14:12:14 -08:00 |
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