Dustin Carlino
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f5850d1953
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disabled option to automatically merge all originally-short roads
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2019-01-18 10:42:11 -08:00 |
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Dustin Carlino
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317c6ecd6c
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organizing TODOs... well, some of them
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2019-01-17 22:26:35 -08:00 |
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Dustin Carlino
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d76c0d0652
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use StableRoadID directly in synthetic model
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2019-01-17 19:31:57 -08:00 |
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Dustin Carlino
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dfe50dcee4
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reasonable support for roundabouts... collapse it to a single
intersection, which usually gets treated like a stop sign, and has
reasonable geometry
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2019-01-16 15:05:44 -08:00 |
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Dustin Carlino
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52fccbf547
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import actual lane spec in synthetic, by parsing OSM tags and stuff
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2019-01-16 11:59:00 -08:00 |
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Dustin Carlino
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09a3aed407
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import raw map to synthetic
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2019-01-15 09:37:23 -08:00 |
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Dustin Carlino
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6d4e958ea5
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retain directory of screencap tiles, for faster diffing
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2019-01-14 13:02:03 -08:00 |
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Dustin Carlino
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bae23f79da
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even better progress, and make it easier to deal with failed montage
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2019-01-14 12:01:56 -08:00 |
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Dustin Carlino
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b94e0db5ec
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fix turn cycler panic... yet again
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2019-01-11 12:24:56 -08:00 |
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Dustin Carlino
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c09fa98f57
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upgrade a few dependencies
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2019-01-11 10:55:58 -08:00 |
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Dustin Carlino
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d95099efbe
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basic installation instructions, and tweaks to scripts so that things
work better out-of-box
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2019-01-11 10:04:56 -08:00 |
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Dustin Carlino
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0bcda36380
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teardown the wretched UIState trait
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2018-12-24 19:13:36 -08:00 |
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Dustin Carlino
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8708bc750b
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now we can make PluginCtx just once
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2018-12-24 18:54:46 -08:00 |
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Dustin Carlino
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8913ea44e3
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brief interruption to plumb primary_plugins to plugins that need it in a different way outside the ctx, to avoid annoying borrow issues
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2018-12-24 18:51:51 -08:00 |
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Dustin Carlino
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7aed6fa690
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disable debug controls in tutorial mode... except for the top menu fixes
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2018-12-24 18:26:11 -08:00 |
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Dustin Carlino
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7766c80f25
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cam_zoom doesnt need to be repeated in RenderOptions.
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2018-12-24 18:16:15 -08:00 |
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Dustin Carlino
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d56f2fad1c
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reorg time travel plugin. at last, teardown the old active_plugin cruft.
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2018-12-24 18:08:52 -08:00 |
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Dustin Carlino
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c83c4c4899
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collapse ViewMode, moving ambient plugins out
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2018-12-24 17:57:47 -08:00 |
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Dustin Carlino
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fc15b28826
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lift the special case search plugin out of simmode.
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2018-12-24 17:47:41 -08:00 |
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Dustin Carlino
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d06f80e918
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lift warp plugin out of simmode. and categorize display logs as view,
just to organize the directory more.
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2018-12-24 17:31:21 -08:00 |
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Dustin Carlino
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597828ce28
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revamp toggleable layers plugin, and get rid of debug mode
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2018-12-24 17:22:52 -08:00 |
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Dustin Carlino
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ad3ef954eb
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revamping hider plugin
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2018-12-24 16:30:45 -08:00 |
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Dustin Carlino
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46b3e85bd3
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flatten some DebugMode stuff that actually doesnt need to be permap, since it's exclusive blocking
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2018-12-24 12:38:51 -08:00 |
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Dustin Carlino
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a626f5c542
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remove steepness plugin; it's annoying and useless
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2018-12-24 12:32:39 -08:00 |
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Dustin Carlino
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3b372dd9ce
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move DisplayLogs into exclusive_blocking_plugin
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2018-12-24 12:26:02 -08:00 |
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Dustin Carlino
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7b8b9fdbe6
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flatten SimMode into DefaultUIState
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2018-12-24 12:19:16 -08:00 |
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Dustin Carlino
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39c3e2917e
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flatten EditMode into DefaultUIState
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2018-12-24 10:39:24 -08:00 |
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Dustin Carlino
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ac31da777f
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more cleaned up notes on map model
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2018-12-21 22:09:11 -08:00 |
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Dustin Carlino
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e51a8efbc3
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start writing proper docs on the map model and conversion
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2018-12-20 09:54:14 -08:00 |
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Dustin Carlino
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003881fe93
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prototyping right-click context menus. solid start, lots of work needed.
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2018-12-15 10:39:50 -08:00 |
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Dustin Carlino
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3f2a7d6e68
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display when a traffic signal is in overtime
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2018-12-14 12:01:00 -08:00 |
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Dustin Carlino
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84b136be14
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finally letting tutorial mode listen to sim events
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2018-12-14 10:38:14 -08:00 |
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Dustin Carlino
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8e715de098
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simplify UI state a bit... dont plumb around extra KML shapes to display. if we load an A/B test or different map edits, no need to preserve the KML; its for one-off debugging.
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2018-12-13 11:13:33 -08:00 |
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Dustin Carlino
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9d653b103d
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starting a python script to find ColorScheme calls
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2018-12-12 16:14:24 -08:00 |
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Dustin Carlino
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e29ff690f8
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move PluginCtx
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2018-12-12 13:58:02 -08:00 |
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Dustin Carlino
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dd859ba76d
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clean up interaction between UI and get_objects_onscreen a bit
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2018-12-12 12:27:45 -08:00 |
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Dustin Carlino
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6cc7399b89
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draw full turns using sharp bends if needed
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2018-12-11 15:19:35 -08:00 |
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Dustin Carlino
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a65b097e12
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working on new intersection merging logic for one hardcoded road...
deleting stuff, changing references, compacting IDs
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2018-12-11 14:10:35 -08:00 |
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Dustin Carlino
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42788363ab
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more prep for merging intersections... make an intermediate HalfMap structure
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2018-12-11 12:49:57 -08:00 |
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Dustin Carlino
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de5c02a6c4
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preps for merging intersections again... notes and not passing Map
during first few phases of construction
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2018-12-11 12:26:21 -08:00 |
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Dustin Carlino
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56d3c81d82
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easily watch logs as a slow test runs
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2018-12-09 13:43:06 -08:00 |
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Dustin Carlino
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e71fa25229
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moving sim_controls into SimMode, expressing it as a Paused/Running state
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2018-12-08 13:51:31 -08:00 |
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Dustin Carlino
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b92303ecab
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avoiding overlapping keys in ViewMode
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2018-12-08 12:19:16 -08:00 |
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Dustin Carlino
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e604d3866c
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rewrite turn cycler; it was confusing because it used to cycle through turns over time
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2018-12-07 11:45:42 -08:00 |
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Dustin Carlino
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6a32166452
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rewrite lots of stuff with NLL! \o/
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2018-12-06 12:47:20 -08:00 |
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Dustin Carlino
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91b2b07fbd
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remove more extern crate's; import macros directly
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2018-12-06 11:22:12 -08:00 |
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Dustin Carlino
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dc450a1959
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moving search into view
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2018-12-06 10:02:11 -08:00 |
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Dustin Carlino
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6a317aea33
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moving warp into ViewMode
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2018-12-06 09:47:51 -08:00 |
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Dustin Carlino
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63c80405f5
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neighborhood summary part of ViewMode
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2018-12-06 09:39:01 -08:00 |
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Dustin Carlino
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0b39be0d1a
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moving each of the Modes into that directory's mod.rs
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2018-12-06 09:34:10 -08:00 |
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