Commit Graph

15 Commits

Author SHA1 Message Date
Dustin Carlino
f71d229594 ability to change menu labels. use for speed controls and debug mode. 2019-10-11 13:09:32 -07:00
Dustin Carlino
d0879117f3 modernizing chokepoints finder too 2019-10-05 14:13:21 -07:00
Dustin Carlino
23166b1aa8 switch to turn restriction enums, so we can easily use IDs in map_editor 2019-09-24 18:58:06 -07:00
Dustin Carlino
536df84844 rename raw_data layer of stuff for easier importing, disambiguation 2019-09-23 15:00:55 -07:00
Dustin Carlino
9a58136fc1 remove two debuggers (original roads and reattempting intersection geom) from game. not useful, and this could work better in synthetic or fix_map_geom. also lets us stop copying an extra polyline in the final map 2019-09-19 14:16:50 -07:00
Dustin Carlino
1e4f36dec1 duplicate OSM ids in tag maps universally, to simplify some other places 2019-09-17 15:37:11 -07:00
Dustin Carlino
af22daaf69 hop to debug mode from a/b test mode, and make it a proper pushed state
from edit and sandbox mode too
2019-09-15 13:28:38 -07:00
Dustin Carlino
1f2c4e3797 make route viewer also handle mode changes and trips ending 2019-09-15 13:07:58 -07:00
Dustin Carlino
974e4d43b7 fix debug mode's overlapping UIs... dont keep trying to draw all the special debug mode stuff in nested states. also stop double-drawing when using {Road,Building}Colorer 2019-09-14 13:42:43 -07:00
Dustin Carlino
1248dac270 nicer API for appending bits of text 2019-09-13 15:23:25 -07:00
Dustin Carlino
612b02d526 migrating all callers off old methods. decided to keep choose_string 2019-09-11 12:32:17 -07:00
Dustin Carlino
ed559bd71e geom debugger does warping 2019-09-09 09:51:15 -07:00
Dustin Carlino
105f526e9e contextual_action takes &str or String 2019-09-07 13:56:00 -07:00
Dustin Carlino
19135c7461 debug feature to kill off a stuck car 2019-09-07 13:46:47 -07:00
Dustin Carlino
caaf0954ab rename the main editor crate to game -- map editing is just a tiny piece ;) 2019-09-07 13:09:09 -07:00