Dustin Carlino
|
fa99c28d23
|
prebaking gridlock results too
|
2019-11-01 20:22:39 -07:00 |
|
Dustin Carlino
|
facd9c68b3
|
remove old gridlock detector, in favor of a tool to find the front of a
chain of blockage
|
2019-11-01 15:31:26 -07:00 |
|
Dustin Carlino
|
06dd88ec34
|
first cut on prebaking challenge results against different baselines.
just for faster trips right now.
|
2019-11-01 13:33:02 -07:00 |
|
Dustin Carlino
|
db86a24cda
|
draw button text in the OSD (not owned by ezgui), not as a mouse tooltip
|
2019-11-01 11:45:02 -07:00 |
|
Dustin Carlino
|
e9e6664f61
|
using popup text box in a few more places to show important messages
|
2019-11-01 11:33:15 -07:00 |
|
Dustin Carlino
|
b6dee0b35d
|
new challenge: speed up trips of some target population
|
2019-11-01 10:59:27 -07:00 |
|
Dustin Carlino
|
e564a67ad4
|
try to wrangle the complexities of synchronizing menus with analytics and colorschemes, which can be separately modified. added something for gridlock mode too.
|
2019-11-01 10:30:36 -07:00 |
|
Dustin Carlino
|
d187332734
|
prototype a new challenge to create gridlock
|
2019-11-01 09:59:39 -07:00 |
|
Dustin Carlino
|
6cf9ba678c
|
disabled night color scheme
|
2019-10-31 17:06:03 -07:00 |
|
Dustin Carlino
|
78904c007f
|
be able to change the statistic in the bus score display. still not
quite presenting something sensible, but...
|
2019-10-31 16:33:38 -07:00 |
|
Dustin Carlino
|
f0bc8eb1fa
|
move a validity check for border intersections up-front in map construction. be able to skip fixes in precompute scripts too
|
2019-10-31 15:55:02 -07:00 |
|
Dustin Carlino
|
50ee547994
|
adding some help text to all gameplay modes
|
2019-10-31 15:30:12 -07:00 |
|
Dustin Carlino
|
f42d79cdeb
|
avoid initially smushed challenge menus
|
2019-10-31 15:04:11 -07:00 |
|
Dustin Carlino
|
abf14e1fac
|
track when map edits are dirty
|
2019-10-31 14:51:35 -07:00 |
|
Dustin Carlino
|
b192bda583
|
couple edit mode with sandbox mode. always return to sandbox mode, reseting the sim with the correct gameplay mode retained
|
2019-10-31 14:22:58 -07:00 |
|
Dustin Carlino
|
ef01501509
|
overhaul finished trips graph. record times in order, build the graph later
|
2019-10-31 13:46:26 -07:00 |
|
Dustin Carlino
|
c89c0d2a11
|
remove time travel feature entirely for now. broken, not performant, unused
|
2019-10-31 12:50:23 -07:00 |
|
Dustin Carlino
|
857a8a4a67
|
actually, just overlay bus route display, dont use a warping item slider
|
2019-10-31 12:41:31 -07:00 |
|
Dustin Carlino
|
11af01d0ea
|
prevent bus routes near borders from being filtered out
|
2019-10-31 12:07:35 -07:00 |
|
Dustin Carlino
|
561a883e19
|
filling out optimize bus gameplay mode
|
2019-10-31 10:25:34 -07:00 |
|
Dustin Carlino
|
06170784cb
|
organizing functionality by gameplay mode. can switch scenarios sometimes. cant spawn stuff unless in freeform mode.
|
2019-10-31 10:14:44 -07:00 |
|
Dustin Carlino
|
1d08181eaa
|
parameterize sandboxmode by a gameplaymode. makes the reset sim button
reinitialize scenarios properly
|
2019-10-31 09:59:03 -07:00 |
|
Dustin Carlino
|
ccf12edde8
|
adding a sidebar to sandboxmode to show stuff related to the challenge -- time between bus stops, to start. setting this up from the challenge mode screen. lots of tweaks needed.
|
2019-10-31 09:04:47 -07:00 |
|
Dustin Carlino
|
53bd77332e
|
start structuring the UI for selecting and running a challenge
|
2019-10-30 20:44:27 -07:00 |
|
Dustin Carlino
|
7833346fa2
|
cleaning up speed controls
|
2019-10-30 18:15:03 -07:00 |
|
Dustin Carlino
|
a94e210c22
|
changing speed controls to be a panel of manually arranged buttons. not
done, but functionality is cutover. fix details later.
|
2019-10-30 15:01:11 -07:00 |
|
Dustin Carlino
|
9d828abbd0
|
move bus explorer to sandbox mode. make it start at the current stop
|
2019-10-30 12:20:04 -07:00 |
|
Dustin Carlino
|
6ffa5fbf6e
|
move savestating under a save menu
|
2019-10-30 10:26:44 -07:00 |
|
Dustin Carlino
|
9995bed6ab
|
improve dead-ends by using a shared sidewalk corner, not a crosswalk
|
2019-10-30 10:10:28 -07:00 |
|
Dustin Carlino
|
1d5064ca1b
|
track all bus arrivals, show distribution. track total number of
passengers per route
|
2019-10-29 22:11:56 -07:00 |
|
Dustin Carlino
|
7faeafd998
|
nice hatching for construction lanes, hackily encoded
|
2019-10-29 17:19:36 -07:00 |
|
Dustin Carlino
|
a5892daedb
|
add a new lane type for road closures
|
2019-10-29 17:04:57 -07:00 |
|
Dustin Carlino
|
d757b45bff
|
manually workaround y inversion with stretched textures by modifying the
images
|
2019-10-29 16:36:19 -07:00 |
|
Dustin Carlino
|
0575e57584
|
tweaks to buttons
|
2019-10-29 15:45:26 -07:00 |
|
Dustin Carlino
|
aae6d6d998
|
cleanup: collapse the old separated modal menu groups
|
2019-10-29 15:37:19 -07:00 |
|
Dustin Carlino
|
c2fd82328a
|
move more controls under a general menu
|
2019-10-29 15:31:55 -07:00 |
|
Dustin Carlino
|
7574869798
|
tie together a popup menu and a button in a really simple way. move some
info and location things there
|
2019-10-29 15:14:17 -07:00 |
|
Dustin Carlino
|
00253d2783
|
using textures for the hide/show buttons. making it easier to sometimes
upload expensive textures. draw show/hide buttons on top of modal menus,
even when they sometimes overlap.
|
2019-10-29 13:47:04 -07:00 |
|
Dustin Carlino
|
49ecf2e792
|
move time stepping controls to speed panel, where they belong
|
2019-10-29 13:08:59 -07:00 |
|
Dustin Carlino
|
41d9588266
|
apply zorder in unzoomed view
|
2019-10-28 17:30:43 -07:00 |
|
Dustin Carlino
|
6f50cbaa30
|
finishing the big cutover from stable to original IDs. main path works,
now looking at map editor
|
2019-10-28 12:40:09 -07:00 |
|
Dustin Carlino
|
75e155fec6
|
filter out parking lanes without any sidewalks at all nearby (and also
warn about them)
|
2019-10-26 17:53:09 -07:00 |
|
Dustin Carlino
|
0d948cef91
|
share camera state between game and map_editor
|
2019-10-26 16:16:32 -07:00 |
|
Dustin Carlino
|
4d2f77e90c
|
simple heatmapish overlay to show the bike lane network
|
2019-10-26 13:04:58 -07:00 |
|
Dustin Carlino
|
ee02ff9944
|
display when a bus last served a stop. move some of these analytics to
be owned by sim
|
2019-10-26 12:33:00 -07:00 |
|
Dustin Carlino
|
7d7bfef5ea
|
filter out parking garages with 0 spots. render water on top of parks,
to workaround issue of the green lake park polygon covering everything
up
|
2019-10-26 11:37:10 -07:00 |
|
Dustin Carlino
|
1a4cf8c1a0
|
fix crash in all trip viz. path request might not even be possible
|
2019-10-26 10:29:44 -07:00 |
|
Dustin Carlino
|
e0bb2f97e0
|
debug floodfill from sidewalks, now that i'm really messing with that
connectivity
|
2019-10-25 14:40:52 -07:00 |
|
Dustin Carlino
|
3dfeae8b2c
|
introduce a proper closed polyline abstraction, sub it in
|
2019-10-25 13:14:05 -07:00 |
|
Dustin Carlino
|
fe14e1709b
|
implement PartialEq on Pt2D using the old epsilon_eq. too many places in the codebase are inconsistent.
|
2019-10-25 12:24:18 -07:00 |
|