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use std::collections::{BTreeMap, BTreeSet};
use geom::{Circle, Distance, Line, Polygon};
use map_model::{IntersectionID, Map, Perimeter, RoadID};
use widgetry::{Color, Drawable, EventCtx, GeomBatch};
use crate::app::App;
pub use browse::BrowseNeighborhoods;
mod browse;
mod draw_cells;
mod rat_run_viewer;
mod rat_runs;
mod route;
mod viewer;
pub struct Neighborhood {
orig_perimeter: Perimeter,
perimeter: BTreeSet<RoadID>,
borders: BTreeSet<IntersectionID>,
cells: Vec<Cell>,
fade_irrelevant: Drawable,
draw_filters: Drawable,
}
#[derive(Default)]
pub struct ModalFilters {
pub roads: BTreeMap<RoadID, Distance>,
}
pub struct Cell {
pub roads: BTreeMap<RoadID, DistanceInterval>,
}
pub struct DistanceInterval {
pub start: Distance,
pub end: Distance,
}
impl Neighborhood {
fn new(ctx: &EventCtx, app: &App, orig_perimeter: Perimeter) -> Neighborhood {
let map = &app.primary.map;
let mut n = Neighborhood {
orig_perimeter,
perimeter: BTreeSet::new(),
borders: BTreeSet::new(),
cells: Vec::new(),
fade_irrelevant: Drawable::empty(ctx),
draw_filters: Drawable::empty(ctx),
};
let mut holes = Vec::new();
for id in &n.orig_perimeter.roads {
n.perimeter.insert(id.road);
let road = map.get_r(id.road);
n.borders.insert(road.src_i);
n.borders.insert(road.dst_i);
holes.push(road.get_thick_polygon());
}
for i in &n.borders {
holes.push(map.get_i(*i).polygon.clone());
}
let fade_area = Polygon::with_holes(
map.get_boundary_polygon().clone().into_ring(),
if true {
vec![n
.orig_perimeter
.clone()
.to_block(map)
.unwrap()
.polygon
.into_ring()]
} else {
vec![Polygon::convex_hull(holes).into_ring()]
},
);
n.fade_irrelevant = GeomBatch::from(vec![(app.cs.fade_map_dark, fade_area)]).upload(ctx);
n.cells = find_cells(
map,
&n.orig_perimeter,
&n.borders,
&app.session.modal_filters,
);
let mut batch = GeomBatch::new();
for (r, dist) in &app.session.modal_filters.roads {
if !n.orig_perimeter.interior.contains(r) {
continue;
}
let road = map.get_r(*r);
if let Ok((pt, angle)) = road.center_pts.dist_along(*dist) {
let filter_len = road.get_width();
batch.push(Color::RED, Circle::new(pt, filter_len).to_polygon());
let barrier = Line::must_new(
pt.project_away(0.8 * filter_len, angle.rotate_degs(90.0)),
pt.project_away(0.8 * filter_len, angle.rotate_degs(-90.0)),
)
.make_polygons(Distance::meters(7.0));
batch.push(Color::WHITE, barrier.clone());
}
}
n.draw_filters = batch.upload(ctx);
n
}
}
fn find_cells(
map: &Map,
perimeter: &Perimeter,
borders: &BTreeSet<IntersectionID>,
modal_filters: &ModalFilters,
) -> Vec<Cell> {
let mut cells = Vec::new();
let mut visited = BTreeSet::new();
for start in &perimeter.interior {
if visited.contains(start) || modal_filters.roads.contains_key(start) {
continue;
}
let cell = floodfill(map, *start, perimeter, modal_filters);
visited.extend(cell.roads.keys().cloned());
cells.push(cell);
}
for (r, filter_dist) in &modal_filters.roads {
let road = map.get_r(*r);
if borders.contains(&road.src_i) {
let mut cell = Cell {
roads: BTreeMap::new(),
};
cell.roads.insert(
road.id,
DistanceInterval {
start: Distance::ZERO,
end: *filter_dist,
},
);
cells.push(cell);
}
if borders.contains(&road.dst_i) {
let mut cell = Cell {
roads: BTreeMap::new(),
};
cell.roads.insert(
road.id,
DistanceInterval {
start: *filter_dist,
end: road.length(),
},
);
cells.push(cell);
}
}
cells
}
fn floodfill(
map: &Map,
start: RoadID,
perimeter: &Perimeter,
modal_filters: &ModalFilters,
) -> Cell {
let mut visited_roads: BTreeMap<RoadID, DistanceInterval> = BTreeMap::new();
let mut queue = vec![start];
assert!(!modal_filters.roads.contains_key(&start));
while !queue.is_empty() {
let current = map.get_r(queue.pop().unwrap());
if visited_roads.contains_key(¤t.id) {
continue;
}
visited_roads.insert(
current.id,
DistanceInterval {
start: Distance::ZERO,
end: map.get_r(current.id).length(),
},
);
for i in [current.src_i, current.dst_i] {
for next in &map.get_i(i).roads {
if !perimeter.interior.contains(next) {
continue;
}
if let Some(filter_dist) = modal_filters.roads.get(next) {
let next_road = map.get_r(*next);
visited_roads.insert(
*next,
if next_road.src_i == i {
DistanceInterval {
start: Distance::ZERO,
end: *filter_dist,
}
} else {
DistanceInterval {
start: *filter_dist,
end: next_road.length(),
}
},
);
} else {
queue.push(*next);
}
}
}
}
Cell {
roads: visited_roads,
}
}