[−][src]Trait widgetry::StyledButtons
Required methods
fn btn_plain(&self) -> ButtonBuilder<'a>
[src]
fn btn_outline(&self) -> ButtonBuilder<'a>
[src]
fn btn_solid(&self) -> ButtonBuilder<'a>
[src]
fn btn_solid_floating(&self) -> ButtonBuilder<'a>
[src]
fn btn_plain_destructive(&self) -> ButtonBuilder<'a>
[src]
fn btn_solid_destructive(&self) -> ButtonBuilder<'a>
[src]
fn btn_outline_destructive(&self) -> ButtonBuilder<'a>
[src]
Provided methods
fn btn_plain_text(&self, text: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_plain_icon(&self, image_path: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_plain_icon_bytes(
&self,
labeled_bytes: (&'a str, &'a [u8])
) -> ButtonBuilder<'a>
[src]
&self,
labeled_bytes: (&'a str, &'a [u8])
) -> ButtonBuilder<'a>
fn btn_plain_icon_text(
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
[src]
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
fn btn_outline_text(&self, text: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_outline_icon(&self, image_path: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_outline_icon_text(
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
[src]
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
fn btn_solid_text(&self, text: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_solid_icon(&self, image_path: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_solid_icon_bytes(
&self,
labeled_bytes: (&'a str, &'a [u8])
) -> ButtonBuilder<'a>
[src]
&self,
labeled_bytes: (&'a str, &'a [u8])
) -> ButtonBuilder<'a>
fn btn_solid_icon_text(
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
[src]
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
fn btn_plain_destructive_text(&self, text: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_plain_destructive_icon(&self, image_path: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_solid_destructive_text(&self, text: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_solid_destructive_icon(&self, image_path: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_solid_destructive_icon_text(
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
[src]
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
fn btn_outline_destructive_text(&self, text: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_outline_destructive_icon(&self, image_path: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_outline_destructive_icon_text(
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
[src]
&self,
image_path: &'a str,
text: &'a str
) -> ButtonBuilder<'a>
fn btn_back(&self, title: &'a str) -> ButtonBuilder<'a>
[src]
title: name of previous screen, which you'll return to
fn btn_outline_dropdown(&self) -> ButtonBuilder<'a>
[src]
fn btn_solid_dropdown(&self) -> ButtonBuilder<'a>
[src]
fn btn_outline_popup(&self, text: &'a str) -> ButtonBuilder<'a>
[src]
fn btn_next(&self) -> ButtonBuilder<'a>
[src]
A right facing caret, like ">", suitable for paging to the "next" set of results
fn btn_prev(&self) -> ButtonBuilder<'a>
[src]
A left facing caret, like "<", suitable for paging to the "next" set of results
fn btn_close(&self) -> ButtonBuilder<'a>
[src]
An "X" button to close the current state. Bound to the escape key.
fn btn_close_widget(&self, ctx: &EventCtx<'_>) -> Widget
[src]
An "X" button to close the current state. Bound to the escape key and aligned to the right, usually after a title.