use std::collections::HashSet;
use stretch::geometry::{Rect, Size};
use stretch::node::{Node, Stretch};
use stretch::number::Number;
use stretch::style::{
AlignItems, Dimension, FlexDirection, FlexWrap, JustifyContent, PositionType, Style,
};
use geom::{CornerRadii, Distance, Percent, Polygon};
use crate::widgets::containers::{Container, Nothing};
pub use crate::widgets::panel::Panel;
use crate::{
Button, Choice, Color, DeferDraw, Drawable, Dropdown, EventCtx, GeomBatch, GfxCtx, JustDraw,
OutlineStyle, ScreenDims, ScreenPt, ScreenRectangle, TextBox, Toggle,
};
pub mod autocomplete;
pub mod button;
pub mod compare_times;
pub mod containers;
pub mod dropdown;
pub mod fan_chart;
pub mod filler;
pub mod image;
pub mod just_draw;
pub mod line_plot;
pub mod menu;
mod panel;
pub mod persistent_split;
pub mod plots;
pub mod scatter_plot;
pub mod slider;
pub mod spinner;
pub mod stash;
pub mod table;
pub mod tabs;
pub mod text_box;
pub mod toggle;
pub const DEFAULT_CORNER_RADIUS: f64 = 5.0;
pub trait WidgetImpl: downcast_rs::Downcast {
fn get_dims(&self) -> ScreenDims;
fn set_pos(&mut self, top_left: ScreenPt);
fn event(&mut self, ctx: &mut EventCtx, output: &mut WidgetOutput);
fn draw(&self, g: &mut GfxCtx);
fn can_restore(&self) -> bool {
false
}
fn restore(&mut self, _: &mut EventCtx, _prev: &Box<dyn WidgetImpl>) {
unreachable!()
}
}
#[derive(Debug, PartialEq)]
pub enum Outcome {
Clicked(String),
Changed,
Nothing,
}
pub struct WidgetOutput {
pub redo_layout: bool,
pub outcome: Outcome,
}
impl WidgetOutput {
pub fn new() -> WidgetOutput {
WidgetOutput {
redo_layout: false,
outcome: Outcome::Nothing,
}
}
}
downcast_rs::impl_downcast!(WidgetImpl);
pub struct Widget {
pub(crate) widget: Box<dyn WidgetImpl>,
layout: LayoutStyle,
pub(crate) rect: ScreenRectangle,
bg: Option<Drawable>,
bg_batch: Option<GeomBatch>,
id: Option<String>,
}
#[derive(Debug, Clone, Copy)]
pub enum CornerRounding {
CornerRadii(CornerRadii),
FullyRounded,
}
impl std::convert::From<f64> for CornerRounding {
fn from(uniform: f64) -> Self {
CornerRounding::CornerRadii(uniform.into())
}
}
impl std::convert::From<CornerRadii> for CornerRounding {
fn from(radii: CornerRadii) -> Self {
CornerRounding::CornerRadii(radii)
}
}
impl std::default::Default for CornerRounding {
fn default() -> Self {
CornerRounding::CornerRadii(CornerRadii::default())
}
}
struct LayoutStyle {
bg_color: Option<Color>,
outline: Option<(f64, Color)>,
corner_rounding: CornerRounding,
style: Style,
}
impl Widget {
pub fn centered(mut self) -> Widget {
self.layout.style.align_items = AlignItems::Center;
self.layout.style.justify_content = JustifyContent::SpaceAround;
self
}
pub fn centered_horiz(self) -> Widget {
Widget::row(vec![self]).centered()
}
pub fn centered_vert(self) -> Widget {
Widget::col(vec![self]).centered()
}
pub fn centered_cross(mut self) -> Widget {
self.layout.style.align_items = AlignItems::Center;
self
}
pub fn evenly_spaced(mut self) -> Widget {
self.layout.style.justify_content = JustifyContent::SpaceBetween;
self
}
pub fn fill_width(mut self) -> Widget {
self.layout.style.size.width = Dimension::Percent(1.0);
self
}
pub fn fill_height(mut self) -> Widget {
self.layout.style.size.height = Dimension::Percent(1.0);
self
}
pub fn flex_wrap(mut self, ctx: &EventCtx, width: Percent) -> Widget {
self.layout.style.size = Size {
width: Dimension::Points((ctx.canvas.window_width * width.inner()) as f32),
height: Dimension::Undefined,
};
self.layout.style.flex_wrap = FlexWrap::Wrap;
self.layout.style.justify_content = JustifyContent::SpaceAround;
self
}
pub fn force_width(mut self, width: f64) -> Widget {
self.layout.style.size.width = Dimension::Points(width as f32);
self
}
pub fn force_width_pct(mut self, ctx: &EventCtx, width: Percent) -> Widget {
self.layout.style.size.width =
Dimension::Points((ctx.canvas.window_width * width.inner()) as f32);
self
}
pub fn get_width_for_forcing(&self) -> f64 {
self.widget.get_dims().width
}
pub fn bg(mut self, color: Color) -> Widget {
self.layout.bg_color = Some(color);
self
}
pub fn outline(mut self, style: OutlineStyle) -> Widget {
self.layout.outline = Some(style);
self
}
pub fn corner_rounding<R: Into<CornerRounding>>(mut self, value: R) -> Widget {
self.layout.corner_rounding = value.into();
self
}
pub fn container(self) -> Widget {
Widget::row(vec![self])
}
pub fn section(self, ctx: &EventCtx) -> Widget {
self.bg(ctx.style().section_bg)
.padding(16)
.outline(ctx.style().section_outline)
}
pub fn tab_body(self, ctx: &EventCtx) -> Widget {
let mut tab_body =
self.bg(ctx.style().section_bg)
.padding(16)
.corner_rounding(CornerRadii {
top_left: 0.0,
top_right: DEFAULT_CORNER_RADIUS,
bottom_left: DEFAULT_CORNER_RADIUS,
bottom_right: DEFAULT_CORNER_RADIUS,
});
tab_body.layout.style.min_size.height = Dimension::Points(400.0);
tab_body
}
pub fn padding<I: Into<EdgeInsets>>(mut self, insets: I) -> Widget {
let insets = insets.into();
self.layout.style.padding = Rect::from(insets);
self
}
pub fn padding_top(mut self, pixels: usize) -> Widget {
self.layout.style.padding.top = Dimension::Points(pixels as f32);
self
}
pub fn padding_left(mut self, pixels: usize) -> Widget {
self.layout.style.padding.start = Dimension::Points(pixels as f32);
self
}
pub fn padding_bottom(mut self, pixels: usize) -> Widget {
self.layout.style.padding.bottom = Dimension::Points(pixels as f32);
self
}
pub fn padding_right(mut self, pixels: usize) -> Widget {
self.layout.style.padding.end = Dimension::Points(pixels as f32);
self
}
pub fn margin<I: Into<EdgeInsets>>(mut self, insets: I) -> Widget {
let insets = insets.into();
self.layout.style.margin = Rect::from(insets);
self
}
pub fn margin_above(mut self, pixels: usize) -> Widget {
self.layout.style.margin.top = Dimension::Points(pixels as f32);
self
}
pub fn margin_below(mut self, pixels: usize) -> Widget {
self.layout.style.margin.bottom = Dimension::Points(pixels as f32);
self
}
pub fn margin_left(mut self, pixels: usize) -> Widget {
self.layout.style.margin.start = Dimension::Points(pixels as f32);
self
}
pub fn margin_right(mut self, pixels: usize) -> Widget {
self.layout.style.margin.end = Dimension::Points(pixels as f32);
self
}
pub fn margin_horiz(mut self, pixels: usize) -> Widget {
self.layout.style.margin.start = Dimension::Points(pixels as f32);
self.layout.style.margin.end = Dimension::Points(pixels as f32);
self
}
pub fn margin_vert(mut self, pixels: usize) -> Widget {
self.layout.style.margin.top = Dimension::Points(pixels as f32);
self.layout.style.margin.bottom = Dimension::Points(pixels as f32);
self
}
pub fn align_left(mut self) -> Widget {
self.layout.style.margin.end = Dimension::Auto;
self
}
pub fn align_right(mut self) -> Widget {
self.layout.style.margin = Rect {
start: Dimension::Auto,
end: Dimension::Undefined,
top: Dimension::Undefined,
bottom: Dimension::Undefined,
};
self
}
pub fn align_bottom(mut self) -> Widget {
self.layout.style.margin = Rect {
start: Dimension::Undefined,
end: Dimension::Undefined,
top: Dimension::Auto,
bottom: Dimension::Undefined,
};
self
}
pub fn align_vert_center(mut self) -> Widget {
self.layout.style.margin = Rect {
start: Dimension::Undefined,
end: Dimension::Undefined,
top: Dimension::Auto,
bottom: Dimension::Auto,
};
self
}
fn abs(mut self, x: f64, y: f64) -> Widget {
self.layout.style.position_type = PositionType::Absolute;
self.layout.style.position = Rect {
start: Dimension::Points(x as f32),
end: Dimension::Undefined,
top: Dimension::Points(y as f32),
bottom: Dimension::Undefined,
};
self
}
pub fn named<I: Into<String>>(mut self, id: I) -> Widget {
self.id = Some(id.into());
self
}
}
impl Widget {
pub fn new(widget: Box<dyn WidgetImpl>) -> Widget {
Widget {
widget,
layout: LayoutStyle {
bg_color: None,
outline: None,
corner_rounding: CornerRounding::from(DEFAULT_CORNER_RADIUS),
style: Style {
..Default::default()
},
},
rect: ScreenRectangle::placeholder(),
bg: None,
bg_batch: None,
id: None,
}
}
pub fn text_entry(ctx: &EventCtx, prefilled: String, exclusive_focus: bool) -> Widget {
Widget::new(Box::new(TextBox::new(ctx, 50, prefilled, exclusive_focus)))
}
pub fn dropdown<T: 'static + PartialEq + Clone + std::fmt::Debug, I: AsRef<str>>(
ctx: &EventCtx,
label: I,
default_value: T,
choices: Vec<Choice<T>>,
) -> Widget {
let label = label.as_ref();
Widget::new(Box::new(Dropdown::new(
ctx,
label,
default_value,
choices,
false,
)))
.named(label)
}
pub fn custom_row(widgets: Vec<Widget>) -> Widget {
Widget::new(Box::new(Container::new(true, widgets)))
}
pub fn row(widgets: Vec<Widget>) -> Widget {
let mut new = Vec::new();
let len = widgets.len();
for (idx, w) in widgets.into_iter().enumerate() {
if idx == len - 1 {
new.push(w);
} else {
new.push(w.margin_right(10));
}
}
Widget::new(Box::new(Container::new(true, new)))
}
pub fn custom_col(widgets: Vec<Widget>) -> Widget {
Widget::new(Box::new(Container::new(false, widgets)))
}
pub fn col(widgets: Vec<Widget>) -> Widget {
let mut new = Vec::new();
let len = widgets.len();
for (idx, w) in widgets.into_iter().enumerate() {
if idx == len - 1 {
new.push(w);
} else {
new.push(w.margin_below(10));
}
}
Widget::new(Box::new(Container::new(false, new)))
}
pub fn nothing() -> Widget {
Widget::new(Box::new(Nothing {}))
}
pub fn to_geom(mut self, ctx: &EventCtx, exact_pct_width: Option<f64>) -> (GeomBatch, Polygon) {
if let Some(w) = exact_pct_width {
self.layout.style.min_size.width =
Dimension::Points((w * ctx.canvas.window_width) as f32 - 35.0);
}
{
let mut stretch = Stretch::new();
let root = stretch
.new_node(
Style {
..Default::default()
},
Vec::new(),
)
.unwrap();
let mut nodes = vec![];
self.get_flexbox(root, &mut stretch, &mut nodes);
nodes.reverse();
let container_size = Size {
width: Number::Undefined,
height: Number::Undefined,
};
stretch.compute_layout(root, container_size).unwrap();
self.apply_flexbox(&stretch, &mut nodes, 0.0, 0.0, (0.0, 0.0), ctx, true, true);
assert!(nodes.is_empty());
}
let hitbox = self.rect.to_polygon();
let mut batch = GeomBatch::new();
self.consume_geometry(&mut batch);
batch.autocrop_dims = false;
(batch, hitbox)
}
pub fn horiz_separator(ctx: &mut EventCtx, pct_width: f64) -> Widget {
GeomBatch::from(vec![(
ctx.style().btn_outline.fg,
Polygon::rectangle(pct_width * ctx.canvas.window_width, 2.0),
)])
.into_widget(ctx)
.centered_horiz()
}
pub fn vert_separator(ctx: &mut EventCtx, height_px: f64) -> Widget {
GeomBatch::from(vec![(
ctx.style().btn_outline.fg,
Polygon::rectangle(2.0, height_px),
)])
.into_widget(ctx)
}
}
impl Widget {
pub(crate) fn draw(&self, g: &mut GfxCtx) {
if self.id == Some("horiz scrollbar".to_string())
|| self.id == Some("vert scrollbar".to_string())
{
return;
}
if let Some(ref bg) = self.bg {
g.redraw_at(ScreenPt::new(self.rect.x1, self.rect.y1), bg);
}
self.widget.draw(g);
}
fn get_flexbox(&self, parent: Node, stretch: &mut Stretch, nodes: &mut Vec<Node>) {
if let Some(container) = self.widget.downcast_ref::<Container>() {
let mut style = self.layout.style.clone();
style.flex_direction = if container.is_row {
FlexDirection::Row
} else {
FlexDirection::Column
};
let node = stretch.new_node(style, Vec::new()).unwrap();
nodes.push(node);
for widget in &container.members {
widget.get_flexbox(node, stretch, nodes);
}
stretch.add_child(parent, node).unwrap();
return;
} else {
let mut style = self.layout.style.clone();
style.size = Size {
width: Dimension::Points(self.widget.get_dims().width as f32),
height: Dimension::Points(self.widget.get_dims().height as f32),
};
let node = stretch.new_node(style, Vec::new()).unwrap();
stretch.add_child(parent, node).unwrap();
nodes.push(node);
}
}
fn apply_flexbox(
&mut self,
stretch: &Stretch,
nodes: &mut Vec<Node>,
dx: f64,
dy: f64,
scroll_offset: (f64, f64),
ctx: &EventCtx,
recompute_layout: bool,
defer_draw: bool,
) {
let result = stretch.layout(nodes.pop().unwrap()).unwrap();
let x: f64 = result.location.x.into();
let y: f64 = result.location.y.into();
let width: f64 = result.size.width.into();
let height: f64 = result.size.height.into();
let top_left = if self.id == Some("horiz scrollbar".to_string())
|| self.id == Some("vert scrollbar".to_string())
{
ScreenPt::new(x, y)
} else {
ScreenPt::new(x + dx - scroll_offset.0, y + dy - scroll_offset.1)
};
self.rect = ScreenRectangle::top_left(top_left, ScreenDims::new(width, height));
if (self.bg.is_none() || recompute_layout)
&& (self.layout.bg_color.is_some() || self.layout.outline.is_some())
{
let mut batch = GeomBatch::new();
if let Some(color) = self.layout.bg_color {
batch.push(
color,
match self.layout.corner_rounding {
CornerRounding::CornerRadii(corner_radii) => {
Polygon::rounded_rectangle(width, height, corner_radii)
}
CornerRounding::FullyRounded => Polygon::pill(width, height),
},
);
}
if let Some((thickness, color)) = self.layout.outline {
batch.push(
color,
match self.layout.corner_rounding {
CornerRounding::CornerRadii(corner_radii) => {
Polygon::rounded_rectangle(width, height, corner_radii)
}
CornerRounding::FullyRounded => Polygon::pill(width, height),
}
.to_outline(Distance::meters(thickness))
.unwrap(),
);
}
if defer_draw {
self.bg_batch = Some(batch);
} else {
self.bg = Some(ctx.upload(batch));
}
}
if let Some(container) = self.widget.downcast_mut::<Container>() {
for widget in &mut container.members {
widget.apply_flexbox(
stretch,
nodes,
x + dx,
y + dy,
scroll_offset,
ctx,
recompute_layout,
defer_draw,
);
}
} else {
self.widget.set_pos(top_left);
}
}
fn get_all_click_actions(&self, actions: &mut HashSet<String>) {
if let Some(btn) = self.widget.downcast_ref::<Button>() {
if btn.is_enabled() {
if actions.contains(&btn.action) {
panic!("Two buttons in one Panel both use action {}", btn.action);
}
actions.insert(btn.action.clone());
}
} else if let Some(container) = self.widget.downcast_ref::<Container>() {
for w in &container.members {
w.get_all_click_actions(actions);
}
}
}
fn currently_hovering(&self) -> Option<&String> {
if let Some(btn) = self.widget.downcast_ref::<Button>() {
if btn.hovering {
return Some(&btn.action);
}
} else if let Some(checkbox) = self.widget.downcast_ref::<Toggle>() {
if checkbox.btn.hovering {
return Some(&checkbox.btn.action);
}
} else if let Some(container) = self.widget.downcast_ref::<Container>() {
for w in &container.members {
if let Some(a) = w.currently_hovering() {
return Some(a);
}
}
}
None
}
fn restore(&mut self, ctx: &mut EventCtx, prev: &Panel) {
if let Some(container) = self.widget.downcast_mut::<Container>() {
for w in &mut container.members {
w.restore(ctx, prev);
}
} else if self.widget.can_restore() {
if let Some(ref other) = prev.maybe_find(self.id.as_ref().unwrap()) {
self.widget.restore(ctx, &other.widget);
}
}
}
fn consume_geometry(mut self, batch: &mut GeomBatch) {
if let Some(bg) = self.bg_batch.take() {
batch.append(bg.translate(self.rect.x1, self.rect.y1));
}
if self.widget.is::<Container>() {
if let Ok(container) = self.widget.downcast::<Container>() {
for w in container.members {
w.consume_geometry(batch);
}
}
} else if let Ok(defer) = self.widget.downcast::<DeferDraw>() {
batch.append(defer.batch.translate(defer.top_left.x, defer.top_left.y));
} else {
panic!("to_geom called on a widget tree that has something interactive");
}
}
pub fn is_btn(&self, name: &str) -> bool {
self.widget
.downcast_ref::<Button>()
.map(|btn| btn.action == name)
.unwrap_or(false)
}
fn find(&self, name: &str) -> Option<&Widget> {
if self.id == Some(name.to_string()) {
return Some(self);
}
if let Some(container) = self.widget.downcast_ref::<Container>() {
for widget in &container.members {
if let Some(w) = widget.find(name) {
return Some(w);
}
}
}
None
}
fn find_mut(&mut self, name: &str) -> Option<&mut Widget> {
if self.id == Some(name.to_string()) {
return Some(self);
}
if let Some(container) = self.widget.downcast_mut::<Container>() {
for widget in &mut container.members {
if let Some(w) = widget.find_mut(name) {
return Some(w);
}
}
}
None
}
fn take(&mut self, name: &str) -> Option<Widget> {
if self.id == Some(name.to_string()) {
panic!("Can't take({}), it's a top-level widget", name);
}
if let Some(container) = self.widget.downcast_mut::<Container>() {
let mut members = Vec::new();
let mut found = None;
for mut widget in container.members.drain(..) {
if widget.id == Some(name.to_string()) {
found = Some(widget);
} else if let Some(w) = widget.take(name) {
found = Some(w);
members.push(widget);
} else {
members.push(widget);
}
}
found
} else {
None
}
}
pub(crate) fn take_just_draw(self) -> JustDraw {
*self.widget.downcast::<JustDraw>().ok().unwrap()
}
}
#[derive(Copy, Clone, Debug, Default, PartialEq)]
pub struct EdgeInsets {
pub top: f64,
pub left: f64,
pub bottom: f64,
pub right: f64,
}
impl EdgeInsets {
pub fn zero() -> Self {
EdgeInsets {
top: 0.0,
left: 0.0,
bottom: 0.0,
right: 0.0,
}
}
pub fn uniform(inset: f64) -> Self {
EdgeInsets {
top: inset,
left: inset,
bottom: inset,
right: inset,
}
}
}
impl From<usize> for EdgeInsets {
fn from(uniform_size: usize) -> EdgeInsets {
EdgeInsets {
top: uniform_size as f64,
left: uniform_size as f64,
bottom: uniform_size as f64,
right: uniform_size as f64,
}
}
}
impl From<f64> for EdgeInsets {
fn from(uniform_size: f64) -> EdgeInsets {
EdgeInsets {
top: uniform_size,
left: uniform_size,
bottom: uniform_size,
right: uniform_size,
}
}
}
impl From<EdgeInsets> for Rect<Dimension> {
fn from(insets: EdgeInsets) -> Rect<Dimension> {
Rect {
start: Dimension::Points(insets.left as f32),
end: Dimension::Points(insets.right as f32),
top: Dimension::Points(insets.top as f32),
bottom: Dimension::Points(insets.bottom as f32),
}
}
}