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#![allow(clippy::new_without_default)]
#[macro_use]
extern crate anyhow;
#[macro_use]
extern crate log;
use std::collections::BTreeMap;
use serde::{Deserialize, Serialize};
use abstio::MapName;
use abstutil::{deserialize_btreemap, serialize_btreemap, MultiMap};
use geom::{Bounds, GPSBounds, Polygon};
pub use raw_map as raw;
pub use raw_map::{
osm, Amenity, AmenityType, AreaType, BufferType, Direction, DrivingSide, IntersectionType,
LaneSpec, LaneType, MapConfig, NamePerLanguage, NORMAL_LANE_THICKNESS, SIDEWALK_THICKNESS,
};
pub use crate::city::City;
pub use crate::edits::{
EditCmd, EditEffects, EditIntersection, EditRoad, MapEdits, PermanentMapEdits,
};
pub use crate::make::RawToMapOptions;
pub use crate::objects::area::{Area, AreaID};
pub use crate::objects::block::{Block, Perimeter};
pub use crate::objects::building::{Building, BuildingID, BuildingType, OffstreetParking};
pub use crate::objects::intersection::{Intersection, IntersectionID};
pub use crate::objects::lane::{CommonEndpoint, Lane, LaneID, PARKING_LOT_SPOT_LENGTH};
pub use crate::objects::movement::{CompressedMovementID, Movement, MovementID};
pub use crate::objects::parking_lot::{ParkingLot, ParkingLotID};
pub use crate::objects::road::{DirectedRoadID, Road, RoadID, RoadSideID, SideOfRoad};
pub use crate::objects::stop_signs::{ControlStopSign, RoadWithStopSign};
pub use crate::objects::traffic_signals::{ControlTrafficSignal, Stage, StageType};
pub use crate::objects::transit::{TransitRoute, TransitRouteID, TransitStop, TransitStopID};
pub use crate::objects::turn::{Turn, TurnID, TurnPriority, TurnType};
pub use crate::objects::zone::{AccessRestrictions, Zone};
pub use crate::pathfind::uber_turns::{IntersectionCluster, UberTurn};
use crate::pathfind::Pathfinder;
pub use crate::pathfind::{
Path, PathConstraints, PathRequest, PathStep, PathStepV2, PathV2, PathfinderCaching,
RoutingParams,
};
pub use crate::traversable::{Position, Traversable, MAX_BIKE_SPEED, MAX_WALKING_SPEED};
mod city;
pub mod connectivity;
mod edits;
mod make;
mod map;
mod objects;
mod pathfind;
mod traversable;
#[derive(Clone, Serialize, Deserialize)]
pub struct Map {
roads: Vec<Road>,
intersections: Vec<Intersection>,
buildings: Vec<Building>,
#[serde(
serialize_with = "serialize_btreemap",
deserialize_with = "deserialize_btreemap"
)]
transit_stops: BTreeMap<TransitStopID, TransitStop>,
transit_routes: Vec<TransitRoute>,
areas: Vec<Area>,
parking_lots: Vec<ParkingLot>,
boundary_polygon: Polygon,
stop_signs: BTreeMap<IntersectionID, ControlStopSign>,
traffic_signals: BTreeMap<IntersectionID, ControlTrafficSignal>,
gps_bounds: GPSBounds,
bounds: Bounds,
config: MapConfig,
pathfinder: Pathfinder,
pathfinder_dirty: bool,
routing_params: RoutingParams,
zones: Vec<Zone>,
name: MapName,
#[serde(skip_serializing, skip_deserializing)]
edits: MapEdits,
#[serde(skip_serializing, skip_deserializing)]
edits_generation: usize,
#[serde(skip_serializing, skip_deserializing)]
road_to_buildings: MultiMap<RoadID, BuildingID>,
}