use crate::app::App;
use crate::common::Warping;
use crate::game::{PopupMsg, Transition};
use crate::helpers::ID;
use crate::sandbox::time_warp::JumpToTime;
use crate::sandbox::{GameplayMode, SandboxMode, TimeWarpScreen};
use geom::{Duration, Polygon, Time};
use sim::AlertLocation;
use widgetry::{
Btn, Choice, Color, EventCtx, GeomBatch, GfxCtx, HorizontalAlignment, Key, Line, Outcome,
Panel, PersistentSplit, RewriteColor, Text, VerticalAlignment, Widget,
};
pub struct SpeedControls {
pub panel: Panel,
paused: bool,
setting: SpeedSetting,
}
#[derive(Clone, Copy, PartialEq, PartialOrd)]
enum SpeedSetting {
Realtime,
Fast,
Faster,
Fastest,
}
impl SpeedControls {
fn make_panel(ctx: &mut EventCtx, app: &App, paused: bool, setting: SpeedSetting) -> Panel {
let mut row = Vec::new();
row.push(
if paused {
Btn::svg_def("system/assets/speed/triangle.svg").build(ctx, "play", Key::Space)
} else {
Btn::svg_def("system/assets/speed/pause.svg").build(ctx, "pause", Key::Space)
}
.container()
.padding(9)
.bg(app.cs.section_bg)
.margin_right(16),
);
row.push(
Widget::custom_row(
vec![
(SpeedSetting::Realtime, "real-time speed"),
(SpeedSetting::Fast, "5x speed"),
(SpeedSetting::Faster, "30x speed"),
(SpeedSetting::Fastest, "3600x speed"),
]
.into_iter()
.map(|(s, label)| {
let mut txt = Text::from(Line(label).small());
txt.extend(Text::tooltip(ctx, Key::LeftArrow, "slow down"));
txt.extend(Text::tooltip(ctx, Key::RightArrow, "speed up"));
GeomBatch::load_svg(ctx.prerender, "system/assets/speed/triangle.svg")
.color(if setting >= s {
RewriteColor::NoOp
} else {
RewriteColor::ChangeAll(Color::WHITE.alpha(0.2))
})
.to_btn(ctx)
.tooltip(txt)
.build(ctx, label, None)
.margin_right(6)
})
.collect(),
)
.bg(app.cs.section_bg)
.centered()
.padding(6)
.margin_right(16),
);
row.push(
PersistentSplit::new(
ctx,
"step forwards",
app.opts.time_increment,
Key::M,
vec![
Choice::new("+1h", Duration::hours(1)),
Choice::new("+30m", Duration::minutes(30)),
Choice::new("+10m", Duration::minutes(10)),
Choice::new("+0.1s", Duration::seconds(0.1)),
],
)
.bg(app.cs.section_bg)
.margin_right(16),
);
row.push(
Widget::custom_row(vec![
Btn::svg_def("system/assets/speed/jump_to_time.svg")
.build(ctx, "jump to specific time", Key::B)
.container()
.padding(9),
Btn::svg_def("system/assets/speed/reset.svg")
.build(ctx, "reset to midnight", Key::X)
.container()
.padding(9),
])
.bg(app.cs.section_bg),
);
Panel::new(Widget::custom_row(row))
.aligned(
HorizontalAlignment::Center,
VerticalAlignment::BottomAboveOSD,
)
.build(ctx)
}
pub fn new(ctx: &mut EventCtx, app: &App) -> SpeedControls {
let panel = SpeedControls::make_panel(ctx, app, false, SpeedSetting::Realtime);
SpeedControls {
panel,
paused: false,
setting: SpeedSetting::Realtime,
}
}
pub fn event(
&mut self,
ctx: &mut EventCtx,
app: &mut App,
maybe_mode: Option<&GameplayMode>,
) -> Option<Transition> {
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"real-time speed" => {
self.setting = SpeedSetting::Realtime;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
return None;
}
"5x speed" => {
self.setting = SpeedSetting::Fast;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
return None;
}
"30x speed" => {
self.setting = SpeedSetting::Faster;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
return None;
}
"3600x speed" => {
self.setting = SpeedSetting::Fastest;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
return None;
}
"play" => {
self.paused = false;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
return None;
}
"pause" => {
self.pause(ctx, app);
}
"reset to midnight" => {
if let Some(mode) = maybe_mode {
return Some(Transition::Replace(SandboxMode::new(
ctx,
app,
mode.clone(),
)));
} else {
return Some(Transition::Push(PopupMsg::new(
ctx,
"Error",
vec!["Sorry, you can't go rewind time from this mode."],
)));
}
}
"jump to specific time" => {
return Some(Transition::Push(JumpToTime::new(
ctx,
app,
maybe_mode.cloned(),
)));
}
"step forwards" => {
let dt = self.panel.persistent_split_value("step forwards");
if dt == Duration::seconds(0.1) {
app.primary
.sim
.tiny_step(&app.primary.map, &mut app.primary.sim_cb);
app.recalculate_current_selection(ctx);
return Some(Transition::KeepWithMouseover);
}
return Some(Transition::Push(TimeWarpScreen::new(
ctx,
app,
app.primary.sim.time() + dt,
None,
)));
}
_ => unreachable!(),
},
_ => {}
}
app.opts.time_increment = self.panel.persistent_split_value("step forwards");
if ctx.input.pressed(Key::LeftArrow) {
match self.setting {
SpeedSetting::Realtime => self.pause(ctx, app),
SpeedSetting::Fast => {
self.setting = SpeedSetting::Realtime;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
}
SpeedSetting::Faster => {
self.setting = SpeedSetting::Fast;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
}
SpeedSetting::Fastest => {
self.setting = SpeedSetting::Faster;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
}
}
}
if ctx.input.pressed(Key::RightArrow) {
match self.setting {
SpeedSetting::Realtime => {
if self.paused {
self.paused = false;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
} else {
self.setting = SpeedSetting::Fast;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
}
}
SpeedSetting::Fast => {
self.setting = SpeedSetting::Faster;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
}
SpeedSetting::Faster => {
self.setting = SpeedSetting::Fastest;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
}
SpeedSetting::Fastest => {}
}
}
if !self.paused {
if let Some(real_dt) = ctx.input.nonblocking_is_update_event() {
ctx.input.use_update_event();
let multiplier = match self.setting {
SpeedSetting::Realtime => 1.0,
SpeedSetting::Fast => 5.0,
SpeedSetting::Faster => 30.0,
SpeedSetting::Fastest => 3600.0,
};
let dt = multiplier * real_dt;
app.primary.sim.time_limited_step(
&app.primary.map,
dt,
Duration::seconds(0.033),
&mut app.primary.sim_cb,
);
app.recalculate_current_selection(ctx);
}
}
let alerts = app.primary.sim.clear_alerts();
if !alerts.is_empty() {
let popup = PopupMsg::new(
ctx,
"Alerts",
alerts.iter().map(|(_, _, msg)| msg).collect(),
);
let maybe_id = match alerts[0].1 {
AlertLocation::Nil => None,
AlertLocation::Intersection(i) => Some(ID::Intersection(i)),
AlertLocation::Person(_) => None,
AlertLocation::Building(b) => Some(ID::Building(b)),
};
self.pause(ctx, app);
if let Some(id) = maybe_id {
return Some(Transition::Multi(vec![
Transition::Push(popup),
Transition::Push(Warping::new(
ctx,
id.canonical_point(&app.primary).unwrap(),
Some(10.0),
None,
&mut app.primary,
)),
]));
} else {
return Some(Transition::Push(popup));
}
}
None
}
pub fn draw(&self, g: &mut GfxCtx) {
self.panel.draw(g);
}
pub fn pause(&mut self, ctx: &mut EventCtx, app: &App) {
if !self.paused {
self.paused = true;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
}
}
pub fn resume_realtime(&mut self, ctx: &mut EventCtx, app: &App) {
if self.paused || self.setting != SpeedSetting::Realtime {
self.paused = false;
self.setting = SpeedSetting::Realtime;
self.panel = SpeedControls::make_panel(ctx, app, self.paused, self.setting);
}
}
pub fn is_paused(&self) -> bool {
self.paused
}
}
pub struct TimePanel {
time: Time,
pub panel: Panel,
}
impl TimePanel {
pub fn new(ctx: &mut EventCtx, app: &App) -> TimePanel {
TimePanel {
time: app.primary.sim.time(),
panel: Panel::new(Widget::col(vec![
Text::from(Line(app.primary.sim.time().ampm_tostring()).big_monospaced())
.draw(ctx)
.centered_horiz(),
{
let mut batch = GeomBatch::new();
let width = 300.0;
let height = 15.0;
let percent = app
.primary
.sim
.time()
.to_percent(app.primary.sim.get_end_of_day())
.min(1.0);
batch.push(Color::WHITE, Polygon::rectangle(width, height));
if percent != 0.0 {
batch.push(
if percent < 0.25 || percent > 0.75 {
app.cs.night_time_slider
} else {
app.cs.day_time_slider
},
Polygon::rectangle(percent * width, height),
);
}
Widget::draw_batch(ctx, batch)
},
Widget::custom_row(vec![
Line("00:00").small_monospaced().draw(ctx),
Widget::draw_svg(ctx, "system/assets/speed/sunrise.svg"),
Line("12:00").small_monospaced().draw(ctx),
Widget::draw_svg(ctx, "system/assets/speed/sunset.svg"),
Line("24:00").small_monospaced().draw(ctx),
])
.evenly_spaced(),
]))
.aligned(HorizontalAlignment::Left, VerticalAlignment::Top)
.build(ctx),
}
}
pub fn event(&mut self, ctx: &mut EventCtx, app: &mut App) {
if self.time != app.primary.sim.time() {
*self = TimePanel::new(ctx, app);
}
self.panel.event(ctx);
}
pub fn draw(&self, g: &mut GfxCtx) {
self.panel.draw(g);
}
}