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use std::collections::VecDeque;
use std::fmt;
use anyhow::Result;
use serde::{Deserialize, Serialize};
use geom::{Distance, Duration, PolyLine, Speed, EPSILON_DIST};
use crate::{BuildingID, LaneID, Map, PathConstraints, Position, Traversable, TurnID, UberTurn};
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub enum PathStep {
Lane(LaneID),
ContraflowLane(LaneID),
Turn(TurnID),
}
impl PathStep {
pub fn as_traversable(&self) -> Traversable {
match self {
PathStep::Lane(id) => Traversable::Lane(*id),
PathStep::ContraflowLane(id) => Traversable::Lane(*id),
PathStep::Turn(id) => Traversable::Turn(*id),
}
}
pub fn as_lane(&self) -> LaneID {
self.as_traversable().as_lane()
}
pub fn as_turn(&self) -> TurnID {
self.as_traversable().as_turn()
}
fn exact_slice(
&self,
map: &Map,
start: Distance,
dist_ahead: Option<Distance>,
) -> Result<PolyLine> {
if let Some(d) = dist_ahead {
if d < Distance::ZERO {
panic!("Negative dist_ahead?! {}", d);
}
if d == Distance::ZERO {
bail!("0 dist ahead for slice");
}
}
match self {
PathStep::Lane(id) => {
let pts = &map.get_l(*id).lane_center_pts;
if let Some(d) = dist_ahead {
pts.maybe_exact_slice(start, start + d)
} else {
pts.maybe_exact_slice(start, pts.length())
}
}
PathStep::ContraflowLane(id) => {
let pts = map.get_l(*id).lane_center_pts.reversed();
let reversed_start = pts.length() - start;
if let Some(d) = dist_ahead {
pts.maybe_exact_slice(reversed_start, reversed_start + d)
} else {
pts.maybe_exact_slice(reversed_start, pts.length())
}
}
PathStep::Turn(id) => {
let pts = &map.get_t(*id).geom;
if let Some(d) = dist_ahead {
pts.maybe_exact_slice(start, start + d)
} else {
pts.maybe_exact_slice(start, pts.length())
}
}
}
}
pub fn max_speed_along(
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map,
) -> Speed {
self.max_speed_and_incline_along(max_speed_on_flat_ground, constraints, map)
.0
}
pub fn max_speed_and_incline_along(
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map,
) -> (Speed, f64) {
match self {
PathStep::Lane(l) => Traversable::max_speed_along_road(
map.get_l(*l).get_directed_parent(),
max_speed_on_flat_ground,
constraints,
map,
),
PathStep::ContraflowLane(l) => Traversable::max_speed_along_road(
{
let mut dr = map.get_l(*l).get_directed_parent();
dr.dir = dr.dir.opposite();
dr
},
max_speed_on_flat_ground,
constraints,
map,
),
PathStep::Turn(t) => (
Traversable::max_speed_along_movement(
t.to_movement(map),
max_speed_on_flat_ground,
constraints,
map,
),
0.0,
),
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct Path {
steps: VecDeque<PathStep>,
orig_req: PathRequest,
total_length: Distance,
crossed_so_far: Distance,
uber_turns: VecDeque<UberTurn>,
currently_inside_ut: Option<UberTurn>,
blocked_starts: Vec<LaneID>,
}
impl Path {
pub(crate) fn new(
map: &Map,
steps: Vec<PathStep>,
orig_req: PathRequest,
uber_turns: Vec<UberTurn>,
blocked_starts: Vec<LaneID>,
) -> Path {
if false {
validate_continuity(map, &steps);
}
if false {
validate_restrictions(map, &steps);
}
if false {
validate_zones(map, &steps, &orig_req);
}
let mut path = Path {
steps: VecDeque::from(steps),
orig_req,
total_length: Distance::ZERO,
crossed_so_far: Distance::ZERO,
uber_turns: uber_turns.into_iter().collect(),
currently_inside_ut: None,
blocked_starts,
};
for step in &path.steps {
path.total_length += path.dist_crossed_from_step(map, step);
}
path
}
pub fn dist_crossed_from_step(&self, map: &Map, step: &PathStep) -> Distance {
match step {
PathStep::Lane(l) => {
let lane = map.get_l(*l);
if self.orig_req.start.lane() == lane.id {
lane.length() - self.orig_req.start.dist_along()
} else if self.orig_req.end.lane() == lane.id {
self.orig_req.end.dist_along()
} else {
lane.length()
}
}
PathStep::ContraflowLane(l) => {
let lane = map.get_l(*l);
if self.orig_req.start.lane() == lane.id {
self.orig_req.start.dist_along()
} else if self.orig_req.end.lane() == lane.id {
lane.length() - self.orig_req.end.dist_along()
} else {
lane.length()
}
}
PathStep::Turn(t) => map.get_t(*t).geom.length(),
}
}
pub fn one_step(req: PathRequest, map: &Map) -> Path {
assert_eq!(req.start.lane(), req.end.lane());
Path::new(
map,
vec![PathStep::Lane(req.start.lane())],
req,
Vec::new(),
Vec::new(),
)
}
pub fn get_req(&self) -> &PathRequest {
&self.orig_req
}
pub fn crossed_so_far(&self) -> Distance {
self.crossed_so_far
}
pub fn total_length(&self) -> Distance {
self.total_length
}
pub fn percent_dist_crossed(&self) -> f64 {
if self.total_length == Distance::ZERO {
return 1.0;
}
self.crossed_so_far / self.total_length
}
pub fn is_empty(&self) -> bool {
self.steps.is_empty()
}
pub fn is_last_step(&self) -> bool {
self.steps.len() == 1
}
pub fn isnt_last_step(&self) -> bool {
self.steps.len() > 1
}
pub fn currently_inside_ut(&self) -> &Option<UberTurn> {
&self.currently_inside_ut
}
pub fn about_to_start_ut(&self) -> Option<&UberTurn> {
if self.steps.len() < 2 || self.uber_turns.is_empty() {
return None;
}
if let PathStep::Turn(t) = self.steps[1] {
if self.uber_turns[0].path[0] == t {
return Some(&self.uber_turns[0]);
}
}
None
}
pub fn shift(&mut self, map: &Map) -> PathStep {
let step = self.steps.pop_front().unwrap();
self.crossed_so_far += self.dist_crossed_from_step(map, &step);
#[allow(clippy::collapsible_if)]
if let Some(ref ut) = self.currently_inside_ut {
if step == PathStep::Turn(*ut.path.last().unwrap()) {
self.currently_inside_ut = None;
}
} else if !self.steps.is_empty() && !self.uber_turns.is_empty() {
if self.steps[0] == PathStep::Turn(self.uber_turns[0].path[0]) {
self.currently_inside_ut = Some(self.uber_turns.pop_front().unwrap());
}
}
if self.steps.len() == 1 {
assert!(self.uber_turns.is_empty());
assert!(self.currently_inside_ut.is_none());
}
step
}
pub fn add(&mut self, step: PathStep, map: &Map) {
if let Some(PathStep::Lane(l)) = self.steps.back() {
if *l == self.orig_req.end.lane() {
self.total_length += map.get_l(*l).length() - self.orig_req.end.dist_along();
}
}
self.total_length += step.as_traversable().get_polyline(map).length();
self.steps.push_back(step);
}
pub fn is_upcoming_uber_turn_component(&self, t: TurnID) -> bool {
self.uber_turns
.front()
.map(|ut| ut.path.contains(&t))
.unwrap_or(false)
}
pub fn modify_step(&mut self, idx: usize, step: PathStep, map: &Map) {
assert!(self.currently_inside_ut.is_none());
self.total_length -= self.steps[idx].as_traversable().get_polyline(map).length();
if let PathStep::Turn(old_turn) = self.steps[idx] {
for uts in &mut self.uber_turns {
if let Some(turn_idx) = uts.path.iter().position(|i| i == &old_turn) {
if let PathStep::Turn(new_turn) = step {
uts.path[turn_idx] = new_turn;
} else {
panic!("expected turn, but found {:?}", step);
}
}
}
}
self.steps[idx] = step;
self.total_length += self.steps[idx].as_traversable().get_polyline(map).length();
if self.total_length < Distance::ZERO {
panic!(
"modify_step broke total_length, it's now {}",
self.total_length
);
}
}
pub fn current_step(&self) -> PathStep {
self.steps[0]
}
pub fn next_step(&self) -> PathStep {
self.steps[1]
}
pub fn maybe_next_step(&self) -> Option<PathStep> {
if self.is_last_step() {
None
} else {
Some(self.next_step())
}
}
pub fn last_step(&self) -> PathStep {
self.steps[self.steps.len() - 1]
}
pub fn trace(&self, map: &Map) -> Option<PolyLine> {
let t1 = self.steps[0].as_traversable();
let t2 = Traversable::Lane(self.orig_req.start.lane());
if t1 != t2 {
warn!(
"Can't trace modified path; first step is {}, but requested started from {}",
t1, t2
);
return None;
}
self.trace_from_start(map, self.orig_req.start.dist_along())
}
pub fn trace_from_start(&self, map: &Map, start_dist: Distance) -> Option<PolyLine> {
let orig_end_dist = self.orig_req.end.dist_along();
if self.steps.len() == 1 {
let dist_ahead = if start_dist < orig_end_dist {
orig_end_dist - start_dist
} else {
start_dist - orig_end_dist
};
return self.steps[0]
.exact_slice(map, start_dist, Some(dist_ahead))
.ok();
}
let mut pts_so_far: Option<PolyLine> = None;
if let Ok(pts) = self.steps[0].exact_slice(map, start_dist, None) {
pts_so_far = Some(pts);
}
for i in 1..self.steps.len() {
let dist_ahead = if i == self.steps.len() - 1 {
Some(match self.steps[i] {
PathStep::ContraflowLane(l) => {
map.get_l(l).lane_center_pts.reversed().length() - orig_end_dist
}
_ => orig_end_dist,
})
} else {
None
};
let start_dist_this_step = match self.steps[i] {
PathStep::ContraflowLane(l) => map.get_l(l).lane_center_pts.reversed().length(),
_ => Distance::ZERO,
};
if let Ok(new_pts) = self.steps[i].exact_slice(map, start_dist_this_step, dist_ahead) {
if pts_so_far.is_some() {
match pts_so_far.unwrap().extend(new_pts) {
Ok(new) => {
pts_so_far = Some(new);
}
Err(err) => {
println!("WARNING: Couldn't trace some path: {}", err);
return None;
}
}
} else {
pts_so_far = Some(new_pts);
}
}
}
Some(pts_so_far.unwrap())
}
pub fn get_steps(&self) -> &VecDeque<PathStep> {
&self.steps
}
pub fn estimate_duration(&self, map: &Map, max_speed: Option<Speed>) -> Duration {
let mut total = Duration::ZERO;
for step in &self.steps {
let dist = self.dist_crossed_from_step(map, step);
let speed = step.max_speed_along(max_speed, self.orig_req.constraints, map);
total += dist / speed;
}
total
}
pub fn get_blocked_starts(&self) -> Vec<LaneID> {
self.blocked_starts.clone()
}
pub fn get_total_elevation_change(&self, map: &Map) -> (Distance, Distance) {
let mut gain = Distance::ZERO;
let mut loss = Distance::ZERO;
for step in &self.steps {
let (from, to) = match step {
PathStep::Lane(l) => {
let lane = map.get_l(*l);
(
map.get_i(lane.src_i).elevation,
map.get_i(lane.dst_i).elevation,
)
}
PathStep::ContraflowLane(l) => {
let lane = map.get_l(*l);
(
map.get_i(lane.dst_i).elevation,
map.get_i(lane.src_i).elevation,
)
}
PathStep::Turn(_) => {
continue;
}
};
if from < to {
gain += to - from;
} else {
loss += from - to;
}
}
(gain, loss)
}
}
#[derive(Debug, PartialEq, Eq, Clone, Serialize, Deserialize)]
pub struct PathRequest {
pub start: Position,
pub end: Position,
pub constraints: PathConstraints,
pub(crate) alt_start: Option<(Position, Duration)>,
}
impl fmt::Display for PathRequest {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"PathRequest({} along {}... to {} along {} for {:?})",
self.start.dist_along(),
self.start.lane(),
self.end.dist_along(),
self.end.lane(),
self.constraints,
)
}
}
impl PathRequest {
pub fn between_buildings(
map: &Map,
from: BuildingID,
to: BuildingID,
constraints: PathConstraints,
) -> Option<PathRequest> {
let from = map.get_b(from);
let to = map.get_b(to);
let (start, end) = match constraints {
PathConstraints::Pedestrian => (from.sidewalk_pos, to.sidewalk_pos),
PathConstraints::Bike => (from.biking_connection(map)?.0, to.biking_connection(map)?.0),
PathConstraints::Car => (
from.driving_connection(map)?.0,
to.driving_connection(map)?.0,
),
PathConstraints::Bus | PathConstraints::Train => unimplemented!(),
};
if constraints == PathConstraints::Car {
Some(PathRequest::leave_from_driveway(
start,
end,
constraints,
map,
))
} else {
Some(PathRequest {
start,
end,
constraints,
alt_start: None,
})
}
}
pub fn walking(start: Position, end: Position) -> PathRequest {
PathRequest {
start,
end,
constraints: PathConstraints::Pedestrian,
alt_start: None,
}
}
pub fn vehicle(start: Position, end: Position, constraints: PathConstraints) -> PathRequest {
PathRequest {
start,
end,
constraints,
alt_start: None,
}
}
pub fn leave_from_driveway(
start: Position,
end: Position,
constraints: PathConstraints,
map: &Map,
) -> PathRequest {
let alt_start = (|| {
let start_lane = map.get_l(start.lane());
let road = map.get_r(start_lane.parent);
if road.id == map.get_l(end.lane()).parent {
return None;
}
let offside_dir = start_lane.dir.opposite();
let alt_lane = road.find_closest_lane(
start_lane.id,
|l| l.dir == offside_dir && constraints.can_use(l, map),
map,
)?;
let pos = start.equiv_pos(alt_lane, map);
let number_lanes_between =
((road.offset(start_lane.id) as f64) - (road.offset(alt_lane) as f64)).abs();
let cost = Duration::seconds(10.0) * number_lanes_between;
Some((pos, cost))
})();
PathRequest {
start,
end,
constraints,
alt_start,
}
}
}
fn validate_continuity(map: &Map, steps: &[PathStep]) {
if steps.is_empty() {
panic!("Empty path");
}
for pair in steps.windows(2) {
let from = match pair[0] {
PathStep::Lane(id) => map.get_l(id).last_pt(),
PathStep::ContraflowLane(id) => map.get_l(id).first_pt(),
PathStep::Turn(id) => map.get_t(id).geom.last_pt(),
};
let to = match pair[1] {
PathStep::Lane(id) => map.get_l(id).first_pt(),
PathStep::ContraflowLane(id) => map.get_l(id).last_pt(),
PathStep::Turn(id) => map.get_t(id).geom.first_pt(),
};
let len = from.dist_to(to);
if len > EPSILON_DIST {
println!("All steps in invalid path:");
for s in steps {
match s {
PathStep::Lane(l) => println!(
" {:?} from {} to {}",
s,
map.get_l(*l).src_i,
map.get_l(*l).dst_i
),
PathStep::ContraflowLane(l) => println!(
" {:?} from {} to {}",
s,
map.get_l(*l).dst_i,
map.get_l(*l).src_i
),
PathStep::Turn(_) => println!(" {:?}", s),
}
}
panic!(
"pathfind() returned path that warps {} from {:?} to {:?}",
len, pair[0], pair[1]
);
}
}
}
fn validate_restrictions(map: &Map, steps: &[PathStep]) {
for triple in steps.windows(5) {
if let (PathStep::Lane(l1), PathStep::Lane(l2), PathStep::Lane(l3)) =
(triple[0], triple[2], triple[4])
{
let from = map.get_parent(l1);
let via = map.get_l(l2).parent;
let to = map.get_l(l3).parent;
for (dont_via, dont_to) in &from.complicated_turn_restrictions {
if via == *dont_via && to == *dont_to {
panic!(
"Some path does illegal uber-turn: {} -> {} -> {}",
l1, l2, l3
);
}
}
}
}
}
fn validate_zones(map: &Map, steps: &[PathStep], req: &PathRequest) {
let z1 = map.get_parent(req.start.lane()).get_zone(map);
let z2 = map.get_parent(req.end.lane()).get_zone(map);
for step in steps {
if let PathStep::Turn(t) = step {
if map
.get_parent(t.src)
.access_restrictions
.allow_through_traffic
.contains(req.constraints)
&& !map
.get_parent(t.dst)
.access_restrictions
.allow_through_traffic
.contains(req.constraints)
{
let into_zone = map.get_parent(t.dst).get_zone(map);
if into_zone != z1 && into_zone != z2 {
panic!("{} causes illegal entrance into a zone at {}", req, t);
}
}
}
}
}