<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `game/src/devtools/scenario.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>scenario.rs - source</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"> <link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"> <link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc source"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button> <a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><pre class="line-numbers"><span id="1"> 1</span> <span id="2"> 2</span> <span id="3"> 3</span> <span id="4"> 4</span> <span id="5"> 5</span> <span id="6"> 6</span> <span id="7"> 7</span> <span id="8"> 8</span> <span id="9"> 9</span> <span id="10"> 10</span> <span id="11"> 11</span> <span id="12"> 12</span> <span id="13"> 13</span> <span id="14"> 14</span> <span id="15"> 15</span> <span id="16"> 16</span> <span id="17"> 17</span> <span id="18"> 18</span> <span id="19"> 19</span> <span id="20"> 20</span> <span id="21"> 21</span> <span id="22"> 22</span> <span id="23"> 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id="103">103</span> <span id="104">104</span> <span id="105">105</span> <span id="106">106</span> <span id="107">107</span> <span id="108">108</span> <span id="109">109</span> <span id="110">110</span> <span id="111">111</span> <span id="112">112</span> <span id="113">113</span> <span id="114">114</span> <span id="115">115</span> <span id="116">116</span> <span id="117">117</span> <span id="118">118</span> <span id="119">119</span> <span id="120">120</span> <span id="121">121</span> <span id="122">122</span> </pre><div class="example-wrap"><pre class="rust "> <span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">prettyprint_usize</span>; <span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">tools</span>::<span class="ident">ColorDiscrete</span>; <span class="kw">use</span> <span class="ident">sim</span>::<span class="ident">Scenario</span>; <span class="kw">use</span> <span class="ident">widgetry</span>::{ <span class="ident">Color</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>, }; <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>}; <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">common</span>::<span class="ident">CommonState</span>; <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">devtools</span>::<span class="ident">destinations</span>::<span class="ident">PopularDestinations</span>; <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">ScenarioManager</span> { <span class="ident">panel</span>: <span class="ident">Panel</span>, <span class="ident">scenario</span>: <span class="ident">Scenario</span>, <span class="ident">unzoomed</span>: <span class="ident">Drawable</span>, <span class="ident">zoomed</span>: <span class="ident">Drawable</span>, } <span class="kw">impl</span> <span class="ident">ScenarioManager</span> { <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">scenario</span>: <span class="ident">Scenario</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">State</span><span class="op"><</span><span class="ident">App</span><span class="op">></span><span class="op">></span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">colorer</span> <span class="op">=</span> <span class="ident">ColorDiscrete</span>::<span class="ident">new</span>( <span class="ident">app</span>, <span class="macro">vec</span><span class="macro">!</span>[ (<span class="string">"1-2"</span>, <span class="ident">Color</span>::<span class="ident">BLUE</span>), (<span class="string">"3-4"</span>, <span class="ident">Color</span>::<span class="ident">RED</span>), (<span class="string">"more"</span>, <span class="ident">Color</span>::<span class="ident">BLACK</span>), ], ); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">total_cars_needed</span> <span class="op">=</span> <span class="number">0</span>; <span class="kw">for</span> (<span class="ident">b</span>, <span class="ident">count</span>) <span class="kw">in</span> <span class="ident">scenario</span>.<span class="ident">count_parked_cars_per_bldg</span>().<span class="ident">consume</span>() { <span class="ident">total_cars_needed</span> <span class="op">+</span><span class="op">=</span> <span class="ident">count</span>; <span class="kw">let</span> <span class="ident">color</span> <span class="op">=</span> <span class="kw">if</span> <span class="ident">count</span> <span class="op">=</span><span class="op">=</span> <span class="number">0</span> { <span class="kw">continue</span>; } <span class="kw">else</span> <span class="kw">if</span> <span class="ident">count</span> <span class="op">=</span><span class="op">=</span> <span class="number">1</span> <span class="op">|</span><span class="op">|</span> <span class="ident">count</span> <span class="op">=</span><span class="op">=</span> <span class="number">2</span> { <span class="string">"1-2"</span> } <span class="kw">else</span> <span class="kw">if</span> <span class="ident">count</span> <span class="op">=</span><span class="op">=</span> <span class="number">3</span> <span class="op">|</span><span class="op">|</span> <span class="ident">count</span> <span class="op">=</span><span class="op">=</span> <span class="number">4</span> { <span class="string">"3-4"</span> } <span class="kw">else</span> { <span class="string">"more"</span> }; <span class="ident">colorer</span>.<span class="ident">add_b</span>(<span class="ident">b</span>, <span class="ident">color</span>); } <span class="kw">let</span> (<span class="ident">filled_spots</span>, <span class="ident">free_parking_spots</span>) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>.<span class="ident">get_all_parking_spots</span>(); <span class="macro">assert</span><span class="macro">!</span>(<span class="ident">filled_spots</span>.<span class="ident">is_empty</span>()); <span class="kw">let</span> (<span class="ident">unzoomed</span>, <span class="ident">zoomed</span>, <span class="ident">legend</span>) <span class="op">=</span> <span class="ident">colorer</span>.<span class="ident">build</span>(<span class="ident">ctx</span>); <span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">ScenarioManager</span> { <span class="ident">panel</span>: <span class="ident">Panel</span>::<span class="ident">new</span>(<span class="ident">Widget</span>::<span class="ident">col</span>(<span class="macro">vec</span><span class="macro">!</span>[ <span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[ <span class="ident">Line</span>(<span class="macro">format</span><span class="macro">!</span>(<span class="string">"Scenario {}"</span>, <span class="ident">scenario</span>.<span class="ident">scenario_name</span>)) .<span class="ident">small_heading</span>() .<span class="ident">into_widget</span>(<span class="ident">ctx</span>), <span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_close_widget</span>(<span class="ident">ctx</span>), ]), <span class="ident">ctx</span>.<span class="ident">style</span>() .<span class="ident">btn_outline</span> .<span class="ident">text</span>(<span class="string">"popular destinations"</span>) .<span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">D</span>) .<span class="ident">build_def</span>(<span class="ident">ctx</span>), <span class="ident">Text</span>::<span class="ident">from_multiline</span>(<span class="macro">vec</span><span class="macro">!</span>[ <span class="ident">Line</span>(<span class="macro">format</span><span class="macro">!</span>( <span class="string">"{} people"</span>, <span class="ident">prettyprint_usize</span>(<span class="ident">scenario</span>.<span class="ident">people</span>.<span class="ident">len</span>()) )), <span class="ident">Line</span>(<span class="macro">format</span><span class="macro">!</span>( <span class="string">"seed {} parked cars"</span>, <span class="ident">prettyprint_usize</span>(<span class="ident">total_cars_needed</span>) )), <span class="ident">Line</span>(<span class="macro">format</span><span class="macro">!</span>( <span class="string">"{} parking spots"</span>, <span class="ident">prettyprint_usize</span>(<span class="ident">free_parking_spots</span>.<span class="ident">len</span>()), )), <span class="ident">Line</span>(<span class="string">""</span>), <span class="ident">Line</span>(<span class="string">"Parked cars per building"</span>), ]) .<span class="ident">into_widget</span>(<span class="ident">ctx</span>), <span class="ident">legend</span>, ])) .<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment</span>::<span class="ident">Right</span>, <span class="ident">VerticalAlignment</span>::<span class="ident">Top</span>) .<span class="ident">build</span>(<span class="ident">ctx</span>), <span class="ident">unzoomed</span>, <span class="ident">zoomed</span>, <span class="ident">scenario</span>, }) } } <span class="kw">impl</span> <span class="ident">State</span><span class="op"><</span><span class="ident">App</span><span class="op">></span> <span class="kw">for</span> <span class="ident">ScenarioManager</span> { <span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Transition</span> { <span class="kw">match</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) { <span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="ident">x</span>) <span class="op">=</span><span class="op">></span> <span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() { <span class="string">"close"</span> <span class="op">=</span><span class="op">></span> { <span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Pop</span>; } <span class="string">"popular destinations"</span> <span class="op">=</span><span class="op">></span> { <span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Push</span>(<span class="ident">PopularDestinations</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">scenario</span>)); } <span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(), }, <span class="kw">_</span> <span class="op">=</span><span class="op">></span> {} } <span class="ident">ctx</span>.<span class="ident">canvas_movement</span>(); <span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">redo_mouseover</span>() { <span class="ident">app</span>.<span class="ident">recalculate_current_selection</span>(<span class="ident">ctx</span>); } <span class="ident">Transition</span>::<span class="ident">Keep</span> } <span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) { <span class="kw">if</span> <span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span> <span class="op"><</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">min_zoom_for_detail</span> { <span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">unzoomed</span>); } <span class="kw">else</span> { <span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">zoomed</span>); } <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">draw</span>(<span class="ident">g</span>); <span class="ident">CommonState</span>::<span class="ident">draw_osd</span>(<span class="ident">g</span>, <span class="ident">app</span>); } } </pre></div> </section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div> <script src="../../../main.js"></script><script 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