[][src]Struct map_model::objects::traffic_signals::ControlTrafficSignal

pub struct ControlTrafficSignal {
    pub id: IntersectionID,
    pub stages: Vec<Stage>,
    pub offset: Duration,
    pub movements: BTreeMap<MovementID, Movement>,
}

A traffic signal consists of a sequence of Stages that repeat in a cycle. Most Stages last for a fixed duration. During a single Stage, some movements are protected (can proceed with the highest priority), while others are permitted (have to yield before proceeding).

Fields

id: IntersectionIDstages: Vec<Stage>offset: Durationmovements: BTreeMap<MovementID, Movement>

Implementations

impl ControlTrafficSignal[src]

pub fn new(map: &Map, id: IntersectionID) -> ControlTrafficSignal[src]

pub(crate) fn validating_new(
    map: &Map,
    id: IntersectionID
) -> ControlTrafficSignal
[src]

Only call this variant while importing the map, to enforce that baked-in signal config is valid.

pub fn get_possible_policies(
    map: &Map,
    id: IntersectionID
) -> Vec<(String, ControlTrafficSignal)>
[src]

pub fn brute_force(map: &Map, id: IntersectionID)[src]

pub fn get_min_crossing_time(&self, idx: usize) -> Duration[src]

pub(crate) fn validate(&self) -> Result<()>[src]

pub fn convert_to_ped_scramble(&mut self) -> bool[src]

Returns true if this did anything

pub fn adjust_major_minor_timing(
    &mut self,
    major: Duration,
    minor: Duration,
    map: &Map
) -> Result<()>
[src]

Modifies the fixed timing of all stages, applying either a major or minor duration, depending on the relative rank of the roads involved in the intersection. If this transformation couldn't be applied, returns an error. Even if an error is returned, the signal may have been changed -- so only call this on a cloned signal.

pub fn turn_to_movement(&self, turn: TurnID) -> MovementID[src]

pub fn missing_turns(&self) -> BTreeSet<MovementID>[src]

pub fn compressed_id(&self, turn: TurnID) -> CompressedMovementID[src]

pub fn simple_cycle_duration(&self) -> Duration[src]

How long a full cycle of the signal lasts, assuming no actuated timings.

impl ControlTrafficSignal[src]

pub fn export(&self, map: &Map) -> TrafficSignal[src]

pub(crate) fn import(
    raw: TrafficSignal,
    id: IntersectionID,
    map: &Map
) -> Result<ControlTrafficSignal>
[src]

Trait Implementations

impl Clone for ControlTrafficSignal[src]

impl Debug for ControlTrafficSignal[src]

impl<'de> Deserialize<'de> for ControlTrafficSignal[src]

impl PartialEq<ControlTrafficSignal> for ControlTrafficSignal[src]

impl Serialize for ControlTrafficSignal[src]

impl StructuralPartialEq for ControlTrafficSignal[src]

Auto Trait Implementations

impl RefUnwindSafe for ControlTrafficSignal

impl Send for ControlTrafficSignal

impl Sync for ControlTrafficSignal

impl Unpin for ControlTrafficSignal

impl UnwindSafe for ControlTrafficSignal

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,