Struct map_gui::tools::HeatmapOptions [−][src]
pub struct HeatmapOptions { resolution: f64, radius: f64, smoothing: bool, contours: bool, color_scheme: String, }
Fields
resolution: f64
radius: f64
smoothing: bool
contours: bool
color_scheme: String
Implementations
impl HeatmapOptions
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impl HeatmapOptions
[src]pub fn new() -> HeatmapOptions
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pub fn to_controls(&self, ctx: &mut EventCtx<'_>, legend: Widget) -> Vec<Widget>
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pub fn from_controls(c: &Panel) -> HeatmapOptions
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Trait Implementations
impl Clone for HeatmapOptions
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impl Clone for HeatmapOptions
[src]fn clone(&self) -> HeatmapOptions
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl PartialEq<HeatmapOptions> for HeatmapOptions
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impl PartialEq<HeatmapOptions> for HeatmapOptions
[src]fn eq(&self, other: &HeatmapOptions) -> bool
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fn ne(&self, other: &HeatmapOptions) -> bool
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impl StructuralPartialEq for HeatmapOptions
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Auto Trait Implementations
impl RefUnwindSafe for HeatmapOptions
impl Send for HeatmapOptions
impl Sync for HeatmapOptions
impl Unpin for HeatmapOptions
impl UnwindSafe for HeatmapOptions
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,