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use abstutil::Timer;
use crate::runner::State;
use crate::{Prerender, ScreenDims, SharedAppState};
pub(crate) fn screenshot_everything<A: SharedAppState>(
state: &mut State<A>,
dir_path: &str,
prerender: &Prerender,
zoom: f64,
dims: ScreenDims,
leaflet_naming: bool,
) -> anyhow::Result<()> {
if dims.width > state.canvas.window_width || dims.height > state.canvas.window_height {
bail!(
"Can't take screenshots of dims {:?} when the window is only {:?}",
dims,
state.canvas.get_window_dims()
);
}
let mut timer = Timer::new("capturing screen");
let num_tiles_x = (state.canvas.map_dims.0 * zoom / dims.width).ceil() as usize;
let num_tiles_y = (state.canvas.map_dims.1 * zoom / dims.height).ceil() as usize;
let orig_zoom = state.canvas.cam_zoom;
let orig_x = state.canvas.cam_x;
let orig_y = state.canvas.cam_y;
timer.start_iter("capturing images", num_tiles_x * num_tiles_y);
state.canvas.cam_zoom = zoom;
std::fs::create_dir_all(dir_path)?;
let free_memory_frequency = 10;
let mut cnt = 0;
for tile_y in 0..num_tiles_y {
for tile_x in 0..num_tiles_x {
timer.next();
state.canvas.cam_x = (tile_x as f64) * dims.width;
state.canvas.cam_y = (tile_y as f64) * dims.height;
cnt += 1;
if cnt % free_memory_frequency == 0 {
state.free_memory();
}
let suffix = state.draw(prerender, true).unwrap_or_else(String::new);
if tile_x == 0 && tile_y == 0 {
state.draw(prerender, true);
}
let filename = if leaflet_naming {
format!("{}/{}_{}.png", dir_path, tile_x, tile_y)
} else {
format!(
"{}/{:02}x{:02}{}.png",
dir_path,
tile_x + 1,
tile_y + 1,
suffix
)
};
prerender.inner.screencap(dims, filename.clone())?;
}
}
state.canvas.cam_zoom = orig_zoom;
state.canvas.cam_x = orig_x;
state.canvas.cam_y = orig_y;
Ok(())
}