Function game::debug::reimport_map [−][src]
fn reimport_map(
ctx: &mut EventCtx<'_>,
app: &App,
rollback: Option<Vec<OriginalRoad>>
) -> Box<dyn State<App>>
fn reimport_map(
ctx: &mut EventCtx<'_>,
app: &App,
rollback: Option<Vec<OriginalRoad>>
) -> Box<dyn State<App>>