[−][src]Module abstutil::abst_paths
Generate paths for different A/B Street files
Structs
MapName | A single map is identified using this. Using a struct makes refactoring later easier, to organize cities hierarchially. |
ROOT_DIR | |
ROOT_PLAYER_DIR |
Functions
parse_scenario_path | Extract the map and scenario name from a path. Crashes if the input is strange. |
path | |
path_all_edits | |
path_all_saves | |
path_all_scenarios | |
path_camera_state | |
path_edits | |
path_popdat | |
path_prebaked_results | |
path_raw_map | |
path_save | |
path_scenario |