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#[macro_use] extern crate anyhow; #[macro_use] extern crate log; mod after_level; mod animation; mod before_level; mod buildings; mod controls; mod game; mod levels; mod meters; mod music; mod player; mod session; mod title; mod vehicles; type App = map_gui::SimpleApp<session::Session>; type Transition = widgetry::Transition<App>; pub fn main() { widgetry::run( widgetry::Settings::new("15-minute Santa").read_svg(Box::new(abstio::slurp_bytes)), |ctx| { let mut opts = map_gui::options::Options::default(); opts.color_scheme = map_gui::colors::ColorSchemeChoice::NightMode; let session = session::Session::load(); session.save(); map_gui::SimpleApp::new(ctx, opts, session, |ctx, app| { if app.opts.dev { app.session.unlock_all(); } app.session.music = music::Music::start(ctx, app.session.play_music, "jingle_bells"); app.session.music.specify_volume(music::OUT_OF_GAME); vec![title::TitleScreen::new(ctx, app)] }) }, ); } #[cfg(target_arch = "wasm32")] use wasm_bindgen::prelude::*; #[cfg(target_arch = "wasm32")] #[wasm_bindgen(start)] pub fn run() { main(); }