use std::collections::{BTreeMap, BTreeSet, HashSet};
use anyhow::Result;
use serde::{Deserialize, Serialize};
use abstutil::{retain_btreemap, retain_btreeset, Timer};
use geom::{Distance, HashablePt2D, Line, Speed, Time};
pub use self::perma::PermanentMapEdits;
use crate::make::initial::lane_specs::get_lane_specs_ltr;
use crate::make::{match_points_to_lanes, snap_driveway, trim_path};
use crate::{
connectivity, AccessRestrictions, BuildingID, BusRouteID, ControlStopSign,
ControlTrafficSignal, IntersectionID, IntersectionType, LaneID, LaneSpec, Map, MapConfig,
ParkingLotID, PathConstraints, Pathfinder, Road, RoadID, TurnID, Zone,
};
mod compat;
mod perma;
#[derive(Debug, Clone, PartialEq)]
pub struct MapEdits {
pub edits_name: String,
pub commands: Vec<EditCmd>,
pub merge_zones: bool,
pub changed_roads: BTreeSet<RoadID>,
pub original_intersections: BTreeMap<IntersectionID, EditIntersection>,
pub changed_routes: BTreeSet<BusRouteID>,
pub proposal_description: Vec<String>,
pub proposal_link: Option<String>,
}
#[derive(Debug, Clone, PartialEq)]
pub enum EditIntersection {
StopSign(ControlStopSign),
TrafficSignal(traffic_signal_data::TrafficSignal),
Closed,
}
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct EditRoad {
pub lanes_ltr: Vec<LaneSpec>,
pub speed_limit: Speed,
pub access_restrictions: AccessRestrictions,
}
impl EditRoad {
pub fn get_orig_from_osm(r: &Road, cfg: &MapConfig) -> EditRoad {
EditRoad {
lanes_ltr: get_lane_specs_ltr(&r.osm_tags, cfg),
speed_limit: r.speed_limit_from_osm(),
access_restrictions: r.access_restrictions_from_osm(),
}
}
fn diff(&self, other: &EditRoad) -> Vec<String> {
let mut lt = 0;
let mut dir = 0;
let mut width = 0;
for (spec1, spec2) in self.lanes_ltr.iter().zip(other.lanes_ltr.iter()) {
if spec1.lt != spec2.lt {
lt += 1;
}
if spec1.dir != spec2.dir {
dir += 1;
}
if spec1.width != spec2.width {
width += 1;
}
}
let mut changes = Vec::new();
if lt == 1 {
changes.push(format!("1 lane type"));
} else if lt > 1 {
changes.push(format!("{} lane types", lt));
}
if dir == 1 {
changes.push(format!("1 lane reversal"));
} else if dir > 1 {
changes.push(format!("{} lane reversals", dir));
}
if width == 1 {
changes.push(format!("1 lane width"));
} else {
changes.push(format!("{} lane widths", width));
}
if self.speed_limit != other.speed_limit {
changes.push(format!("speed limit"));
}
if self.access_restrictions != other.access_restrictions {
changes.push(format!("access restrictions"));
}
changes
}
}
#[derive(Debug, Clone, PartialEq)]
pub enum EditCmd {
ChangeRoad {
r: RoadID,
old: EditRoad,
new: EditRoad,
},
ChangeIntersection {
i: IntersectionID,
new: EditIntersection,
old: EditIntersection,
},
ChangeRouteSchedule {
id: BusRouteID,
old: Vec<Time>,
new: Vec<Time>,
},
}
pub struct EditEffects {
pub changed_roads: BTreeSet<RoadID>,
pub deleted_lanes: BTreeSet<LaneID>,
pub changed_intersections: BTreeSet<IntersectionID>,
pub added_turns: BTreeSet<TurnID>,
pub deleted_turns: BTreeSet<TurnID>,
pub resnapped_buildings: bool,
pub changed_parking_lots: BTreeSet<ParkingLotID>,
}
impl MapEdits {
pub(crate) fn new() -> MapEdits {
MapEdits {
edits_name: "TODO temporary".to_string(),
proposal_description: Vec::new(),
proposal_link: None,
commands: Vec::new(),
merge_zones: true,
changed_roads: BTreeSet::new(),
original_intersections: BTreeMap::new(),
changed_routes: BTreeSet::new(),
}
}
pub fn load(map: &Map, path: String, timer: &mut Timer) -> Result<MapEdits> {
match abstio::maybe_read_json::<PermanentMapEdits>(path.clone(), timer) {
Ok(perma) => perma.to_edits(map),
Err(_) => {
let bytes = abstio::slurp_file(path)?;
let contents = std::str::from_utf8(&bytes)?;
let value = serde_json::from_str(contents)?;
let perma = compat::upgrade(value, map)?;
perma.to_edits(map)
}
}
}
fn save(&self, map: &Map) {
if self.edits_name.starts_with("Untitled Proposal") && self.commands.is_empty() {
return;
}
abstio::write_json(
abstio::path_edits(map.get_name(), &self.edits_name),
&self.to_permanent(map),
);
}
fn update_derived(&mut self, map: &Map) {
self.changed_roads.clear();
self.original_intersections.clear();
self.changed_routes.clear();
for cmd in &self.commands {
match cmd {
EditCmd::ChangeRoad { r, .. } => {
self.changed_roads.insert(*r);
}
EditCmd::ChangeIntersection { i, ref old, .. } => {
if !self.original_intersections.contains_key(i) {
self.original_intersections.insert(*i, old.clone());
}
}
EditCmd::ChangeRouteSchedule { id, .. } => {
self.changed_routes.insert(*id);
}
}
}
retain_btreeset(&mut self.changed_roads, |r| {
map.get_r_edit(*r) != EditRoad::get_orig_from_osm(map.get_r(*r), &map.config)
});
retain_btreemap(&mut self.original_intersections, |i, orig| {
map.get_i_edit(*i) != orig.clone()
});
retain_btreeset(&mut self.changed_routes, |br| {
let r = map.get_br(*br);
r.spawn_times != r.orig_spawn_times
});
}
pub fn compress(&mut self, map: &Map) {
for r in &self.changed_roads {
self.commands.push(EditCmd::ChangeRoad {
r: *r,
old: EditRoad::get_orig_from_osm(map.get_r(*r), &map.config),
new: map.get_r_edit(*r),
});
}
for (i, old) in &self.original_intersections {
self.commands.push(EditCmd::ChangeIntersection {
i: *i,
old: old.clone(),
new: map.get_i_edit(*i),
});
}
for r in &self.changed_routes {
let r = map.get_br(*r);
self.commands.push(EditCmd::ChangeRouteSchedule {
id: r.id,
new: r.spawn_times.clone(),
old: r.orig_spawn_times.clone(),
});
}
}
pub fn changed_lanes(&self, map: &Map) -> (BTreeSet<LaneID>, BTreeSet<RoadID>) {
let mut lanes = BTreeSet::new();
let mut roads = BTreeSet::new();
for r in &self.changed_roads {
let r = map.get_r(*r);
let orig = EditRoad::get_orig_from_osm(r, map.get_config());
if r.speed_limit != orig.speed_limit
|| r.access_restrictions != orig.access_restrictions
{
roads.insert(r.id);
} else {
let lanes_ltr = r.lanes_ltr();
if lanes_ltr.len() != orig.lanes_ltr.len() {
roads.insert(r.id);
} else {
for ((l, dir, lt), spec) in lanes_ltr.into_iter().zip(orig.lanes_ltr.iter()) {
if dir != spec.dir || lt != spec.lt || map.get_l(l).width != spec.width {
lanes.insert(l);
}
}
}
}
}
(lanes, roads)
}
}
impl std::default::Default for MapEdits {
fn default() -> MapEdits {
MapEdits::new()
}
}
impl EditCmd {
pub fn describe(&self, map: &Map) -> (String, Vec<String>) {
let mut details = Vec::new();
let summary = match self {
EditCmd::ChangeRoad { r, old, new } => {
details = new.diff(old);
format!("road #{}", r.0)
}
EditCmd::ChangeIntersection { i, new, .. } => match new {
EditIntersection::StopSign(_) => format!("stop sign #{}", i.0),
EditIntersection::TrafficSignal(_) => format!("traffic signal #{}", i.0),
EditIntersection::Closed => format!("close {}", i),
},
EditCmd::ChangeRouteSchedule { id, .. } => {
format!("reschedule route {}", map.get_br(*id).short_name)
}
};
(summary, details)
}
fn apply(&self, effects: &mut EditEffects, map: &mut Map) {
match self {
EditCmd::ChangeRoad { r, ref new, .. } => {
if map.get_r_edit(*r) == new.clone() {
return;
}
modify_lanes(map, *r, new.lanes_ltr.clone(), effects);
let road = &mut map.roads[r.0];
road.speed_limit = new.speed_limit;
road.access_restrictions = new.access_restrictions.clone();
effects.changed_roads.insert(road.id);
for i in vec![road.src_i, road.dst_i] {
effects.changed_intersections.insert(i);
let i = &mut map.intersections[i.0];
i.outgoing_lanes.clear();
i.incoming_lanes.clear();
for r in &i.roads {
for (l, _, _) in map.roads[r.0].lanes_ltr() {
if map.lanes[&l].src_i == i.id {
i.outgoing_lanes.push(l);
} else {
assert_eq!(map.lanes[&l].dst_i, i.id);
i.incoming_lanes.push(l);
}
}
}
recalculate_turns(i.id, map, effects);
}
}
EditCmd::ChangeIntersection {
i,
ref new,
ref old,
} => {
if map.get_i_edit(*i) == new.clone() {
return;
}
map.stop_signs.remove(i);
map.traffic_signals.remove(i);
effects.changed_intersections.insert(*i);
match new {
EditIntersection::StopSign(ref ss) => {
map.intersections[i.0].intersection_type = IntersectionType::StopSign;
map.stop_signs.insert(*i, ss.clone());
}
EditIntersection::TrafficSignal(ref raw_ts) => {
map.intersections[i.0].intersection_type = IntersectionType::TrafficSignal;
if old == &EditIntersection::Closed {
recalculate_turns(*i, map, effects);
}
map.traffic_signals.insert(
*i,
ControlTrafficSignal::import(raw_ts.clone(), *i, map).unwrap(),
);
}
EditIntersection::Closed => {
map.intersections[i.0].intersection_type = IntersectionType::Construction;
}
}
if old == &EditIntersection::Closed || new == &EditIntersection::Closed {
recalculate_turns(*i, map, effects);
}
}
EditCmd::ChangeRouteSchedule { id, new, .. } => {
map.bus_routes[id.0].spawn_times = new.clone();
}
}
}
fn undo(self) -> EditCmd {
match self {
EditCmd::ChangeRoad { r, old, new } => EditCmd::ChangeRoad {
r,
old: new,
new: old,
},
EditCmd::ChangeIntersection { i, old, new } => EditCmd::ChangeIntersection {
i,
old: new,
new: old,
},
EditCmd::ChangeRouteSchedule { id, old, new } => EditCmd::ChangeRouteSchedule {
id,
old: new,
new: old,
},
}
}
}
fn recalculate_turns(id: IntersectionID, map: &mut Map, effects: &mut EditEffects) {
let i = &mut map.intersections[id.0];
if i.is_border() {
assert!(i.turns.is_empty());
return;
}
let mut old_turns = Vec::new();
for t in std::mem::replace(&mut i.turns, BTreeSet::new()) {
old_turns.push(map.turns.remove(&t).unwrap());
effects.deleted_turns.insert(t);
}
if i.is_closed() {
return;
}
let turns = crate::make::turns::make_all_turns(map, map.get_i(id));
let i = &mut map.intersections[id.0];
for t in turns {
effects.added_turns.insert(t.id);
i.turns.insert(t.id);
if let Some(_existing_t) = old_turns.iter().find(|turn| turn.id == t.id) {
}
map.turns.insert(t.id, t);
}
match i.intersection_type {
IntersectionType::StopSign => {
map.stop_signs.insert(id, ControlStopSign::new(map, id));
}
IntersectionType::TrafficSignal => {
map.traffic_signals
.insert(id, ControlTrafficSignal::new(map, id));
}
IntersectionType::Border | IntersectionType::Construction => unreachable!(),
}
}
fn modify_lanes(map: &mut Map, r: RoadID, lanes_ltr: Vec<LaneSpec>, effects: &mut EditEffects) {
let new_widths = lanes_ltr.iter().map(|x| x.width).collect::<Vec<_>>();
let old_widths = map
.get_r(r)
.lane_specs(map)
.into_iter()
.map(|x| x.width)
.collect::<Vec<_>>();
let road = &mut map.roads[r.0];
if old_widths == new_widths {
for (idx, spec) in lanes_ltr.into_iter().enumerate() {
let lane = map.lanes.get_mut(&road.lanes_ltr[idx].0).unwrap();
road.lanes_ltr[idx].2 = spec.lt;
lane.lane_type = spec.lt;
if road.lanes_ltr[idx].1 != spec.dir {
road.lanes_ltr[idx].1 = spec.dir;
std::mem::swap(&mut lane.src_i, &mut lane.dst_i);
lane.lane_center_pts = lane.lane_center_pts.reversed();
lane.dir = spec.dir;
}
}
return;
}
let mut road_geom_changed = Vec::new();
{
let (src_i, dst_i) = (road.src_i, road.dst_i);
let changed_road_width = lanes_ltr.iter().map(|spec| spec.width).sum();
road_geom_changed.extend(recalculate_intersection_polygon(
map,
r,
changed_road_width,
src_i,
));
road_geom_changed.extend(recalculate_intersection_polygon(
map,
r,
changed_road_width,
dst_i,
));
}
let road = &mut map.roads[r.0];
for (l, _, _) in road.lanes_ltr.drain(..) {
map.lanes.remove(&l).unwrap();
effects.deleted_lanes.insert(l);
}
let new_lanes = road.create_lanes(lanes_ltr, &mut map.lane_id_counter);
for lane in &new_lanes {
road.lanes_ltr.push((lane.id, lane.dir, lane.lane_type));
}
for lane in new_lanes {
map.lanes.insert(lane.id, lane);
}
let mut modified_lanes = BTreeSet::new();
for r in road_geom_changed {
effects.changed_roads.insert(r);
let mut dummy_id_counter = 0;
let lanes_ltr = map.get_r(r).lane_specs(map);
let real_lane_ids: Vec<LaneID> = map
.get_r(r)
.lanes_ltr()
.into_iter()
.map(|(l, _, _)| l)
.collect();
for (lane, id) in map
.get_r(r)
.create_lanes(lanes_ltr, &mut dummy_id_counter)
.into_iter()
.zip(real_lane_ids.into_iter())
{
map.lanes.get_mut(&id).unwrap().lane_center_pts = lane.lane_center_pts;
modified_lanes.insert(id);
}
}
modified_lanes.extend(effects.deleted_lanes.clone());
let mut recalc_buildings = Vec::new();
for b in map.all_buildings() {
if modified_lanes.contains(&b.sidewalk()) {
recalc_buildings.push(b.id);
effects.resnapped_buildings = true;
}
}
fix_building_driveways(map, recalc_buildings);
let mut recalc_parking_lots = Vec::new();
for pl in map.all_parking_lots() {
if modified_lanes.contains(&pl.driving_pos.lane())
|| modified_lanes.contains(&pl.sidewalk_pos.lane())
{
recalc_parking_lots.push(pl.id);
effects.changed_parking_lots.insert(pl.id);
}
}
fix_parking_lot_driveways(map, recalc_parking_lots);
}
fn recalculate_intersection_polygon(
map: &mut Map,
changed_road: RoadID,
changed_road_width: Distance,
i: IntersectionID,
) -> Vec<RoadID> {
use crate::make::initial;
let intersection = map.get_i(i);
let mut intersection_roads = BTreeSet::new();
let mut roads = BTreeMap::new();
let mut modify_roads = Vec::new();
for r in &intersection.roads {
let r = map.get_r(*r);
modify_roads.push((r.orig_id, r.id));
intersection_roads.insert(r.orig_id);
let half_width = if r.id == changed_road {
changed_road_width / 2.0
} else {
r.get_half_width(map)
};
roads.insert(
r.orig_id,
initial::Road {
id: r.orig_id,
src_i: r.orig_id.i1,
dst_i: r.orig_id.i2,
trimmed_center_pts: r.center_pts.clone(),
half_width,
lane_specs_ltr: Vec::new(),
osm_tags: r.osm_tags.clone(),
},
);
}
let polygon = initial::intersection_polygon(
intersection.orig_id,
intersection_roads.clone(),
&mut roads,
intersection.merged,
)
.unwrap()
.0;
map.intersections[i.0].polygon = polygon;
let mut affected = Vec::new();
for (orig_id, id) in modify_roads {
map.roads[id.0].center_pts = roads.remove(&orig_id).unwrap().trimmed_center_pts;
if id != changed_road {
affected.push(id);
}
}
affected
}
fn fix_building_driveways(map: &mut Map, input: Vec<BuildingID>) {
let mut center_per_bldg: BTreeMap<BuildingID, HashablePt2D> = BTreeMap::new();
let mut query: HashSet<HashablePt2D> = HashSet::new();
for id in input {
let center = map.get_b(id).polygon.center().to_hashable();
center_per_bldg.insert(id, center);
query.insert(center);
}
let sidewalk_buffer = Distance::meters(7.5);
let mut sidewalk_pts = match_points_to_lanes(
map.get_bounds(),
query,
map.all_lanes(),
|l| l.is_walkable(),
sidewalk_buffer,
Distance::meters(1000.0),
&mut Timer::throwaway(),
);
for (id, bldg_center) in center_per_bldg {
match sidewalk_pts.remove(&bldg_center).and_then(|pos| {
match Line::new(bldg_center.to_pt2d(), pos.pt(map)) {
Some(l) => Some((pos, trim_path(&map.get_b(id).polygon, l))),
None => None,
}
}) {
Some((sidewalk_pos, driveway_geom)) => {
let b = &mut map.buildings[id.0];
b.sidewalk_pos = sidewalk_pos;
b.driveway_geom = driveway_geom.to_polyline();
}
None => {
error!("{} isn't snapped to a sidewalk now!", id);
}
}
}
}
fn fix_parking_lot_driveways(map: &mut Map, input: Vec<ParkingLotID>) {
let mut center_per_lot: Vec<(ParkingLotID, HashablePt2D)> = Vec::new();
let mut query: HashSet<HashablePt2D> = HashSet::new();
for id in input {
let center = map.get_pl(id).polygon.center().to_hashable();
center_per_lot.push((id, center));
query.insert(center);
}
let sidewalk_buffer = Distance::meters(7.5);
let sidewalk_pts = match_points_to_lanes(
map.get_bounds(),
query,
map.all_lanes(),
|l| l.is_walkable(),
sidewalk_buffer,
Distance::meters(1000.0),
&mut Timer::throwaway(),
);
for (id, center) in center_per_lot {
match snap_driveway(center, &map.get_pl(id).polygon, &sidewalk_pts, map) {
Ok((driveway_line, driving_pos, sidewalk_line, sidewalk_pos)) => {
let pl = &mut map.parking_lots[id.0];
pl.driveway_line = driveway_line;
pl.driving_pos = driving_pos;
pl.sidewalk_line = sidewalk_line;
pl.sidewalk_pos = sidewalk_pos;
}
Err(err) => {
error!("{} isn't snapped to a sidewalk now: {}", id, err);
}
}
}
}
impl Map {
pub fn new_edits(&self) -> MapEdits {
let mut edits = MapEdits::new();
let mut i = 1;
loop {
let name = format!("Untitled Proposal {}", i);
if !abstio::file_exists(abstio::path_edits(&self.name, &name)) {
edits.edits_name = name;
return edits;
}
i += 1;
}
}
pub fn get_edits(&self) -> &MapEdits {
&self.edits
}
pub fn unsaved_edits(&self) -> bool {
self.edits.edits_name.starts_with("Untitled Proposal") && !self.edits.commands.is_empty()
}
pub fn get_r_edit(&self, r: RoadID) -> EditRoad {
let r = self.get_r(r);
EditRoad {
lanes_ltr: r.lane_specs(self),
speed_limit: r.speed_limit,
access_restrictions: r.access_restrictions.clone(),
}
}
pub fn edit_road_cmd<F: Fn(&mut EditRoad)>(&self, r: RoadID, f: F) -> EditCmd {
let old = self.get_r_edit(r);
let mut new = old.clone();
f(&mut new);
EditCmd::ChangeRoad { r, old, new }
}
pub fn get_i_edit(&self, i: IntersectionID) -> EditIntersection {
match self.get_i(i).intersection_type {
IntersectionType::StopSign => EditIntersection::StopSign(self.get_stop_sign(i).clone()),
IntersectionType::TrafficSignal => {
EditIntersection::TrafficSignal(self.get_traffic_signal(i).export(self))
}
IntersectionType::Construction => EditIntersection::Closed,
IntersectionType::Border => unreachable!(),
}
}
pub fn save_edits(&self) {
let mut edits = self.edits.clone();
edits.commands.clear();
edits.compress(self);
edits.save(self);
}
pub fn must_apply_edits(&mut self, new_edits: MapEdits) -> EditEffects {
self.apply_edits(new_edits, true)
}
pub fn try_apply_edits(&mut self, new_edits: MapEdits) {
self.apply_edits(new_edits, false);
}
fn apply_edits(&mut self, mut new_edits: MapEdits, enforce_valid: bool) -> EditEffects {
let mut effects = EditEffects {
changed_roads: BTreeSet::new(),
deleted_lanes: BTreeSet::new(),
changed_intersections: BTreeSet::new(),
added_turns: BTreeSet::new(),
deleted_turns: BTreeSet::new(),
resnapped_buildings: false,
changed_parking_lots: BTreeSet::new(),
};
if self.edits == new_edits {
return effects;
}
let mut start_at_idx = 0;
for (cmd1, cmd2) in self.edits.commands.iter().zip(new_edits.commands.iter()) {
if cmd1 == cmd2 {
start_at_idx += 1;
} else {
break;
}
}
for _ in start_at_idx..self.edits.commands.len() {
self.edits
.commands
.pop()
.unwrap()
.undo()
.apply(&mut effects, self);
}
for cmd in &new_edits.commands[start_at_idx..] {
cmd.apply(&mut effects, self);
}
if enforce_valid {
for id in &effects.changed_roads {
let stops = self.get_r(*id).all_bus_stops(self);
for s in stops {
let sidewalk_pos = self.get_bs(s).sidewalk_pos;
let driving_lane = self
.get_r(*id)
.find_closest_lane(
sidewalk_pos.lane(),
|l| PathConstraints::Bus.can_use(l, self),
self,
)
.unwrap();
let driving_pos = sidewalk_pos.equiv_pos(driving_lane, self);
self.bus_stops.get_mut(&s).unwrap().driving_pos = driving_pos;
}
}
}
let merge_zones_changed = self.edits.merge_zones != new_edits.merge_zones;
new_edits.update_derived(self);
self.edits = new_edits;
self.pathfinder_dirty = true;
if !effects.changed_roads.is_empty() || merge_zones_changed {
self.zones = Zone::make_all(self);
}
retain_btreeset(&mut effects.added_turns, |t| self.turns.contains_key(t));
let mut more_changed_intersections = Vec::new();
for t in effects
.deleted_turns
.iter()
.chain(effects.added_turns.iter())
{
more_changed_intersections.push(t.parent);
}
effects
.changed_intersections
.extend(more_changed_intersections);
effects
}
pub fn recalculate_pathfinding_after_edits(&mut self, timer: &mut Timer) {
if !self.pathfinder_dirty {
return;
}
let mut pathfinder = std::mem::replace(&mut self.pathfinder, Pathfinder::Dijkstra);
pathfinder.apply_edits(self, timer);
self.pathfinder = pathfinder;
timer.start("recompute blackholes");
for l in self.lanes.values_mut() {
l.driving_blackhole = false;
l.biking_blackhole = false;
}
for l in connectivity::find_scc(self, PathConstraints::Car).1 {
self.lanes.get_mut(&l).unwrap().driving_blackhole = true;
}
for l in connectivity::find_scc(self, PathConstraints::Bike).1 {
self.lanes.get_mut(&l).unwrap().biking_blackhole = true;
}
timer.stop("recompute blackholes");
self.pathfinder_dirty = false;
}
pub fn incremental_edit_traffic_signal(&mut self, signal: ControlTrafficSignal) {
assert_eq!(
self.get_i(signal.id).intersection_type,
IntersectionType::TrafficSignal
);
self.traffic_signals.insert(signal.id, signal);
}
}