Function map_model::make::buildings::make_all_buildings [−][src]
pub fn make_all_buildings(
input: &BTreeMap<OsmID, RawBuilding>,
map: &Map,
keep_bldg_tags: bool,
timer: &mut Timer<'_>
) -> Vec<Building>
Expand description
Finalize importing of buildings, mostly by matching them to the nearest sidewalk.