mod bridges;
mod buildings;
pub mod initial;
mod parking_lots;
mod remove_disconnected;
pub mod traffic_signals;
mod transit;
pub mod turns;
mod walking_turns;
use crate::pathfind::Pathfinder;
use crate::raw::{OriginalRoad, RawMap};
use crate::{
connectivity, osm, AccessRestrictions, Area, AreaID, ControlStopSign, ControlTrafficSignal,
Direction, Intersection, IntersectionID, IntersectionType, Lane, LaneID, Map, MapEdits,
Movement, PathConstraints, Position, Road, RoadID, Zone,
};
use abstutil::{Parallelism, Timer};
use geom::{Bounds, Distance, FindClosest, HashablePt2D, Speed, EPSILON_DIST};
use std::collections::{BTreeMap, BTreeSet, HashMap, HashSet};
impl Map {
pub fn create_from_raw(mut raw: RawMap, build_ch: bool, timer: &mut Timer) -> Map {
remove_disconnected::remove_disconnected_roads(&mut raw, timer);
timer.start("raw_map to InitialMap");
let gps_bounds = raw.gps_bounds.clone();
let bounds = gps_bounds.to_bounds();
let initial_map = initial::InitialMap::new(&raw, &bounds, timer);
timer.stop("raw_map to InitialMap");
let mut map = Map {
roads: Vec::new(),
lanes: Vec::new(),
intersections: Vec::new(),
turns: BTreeMap::new(),
buildings: Vec::new(),
bus_stops: BTreeMap::new(),
bus_routes: Vec::new(),
areas: Vec::new(),
parking_lots: Vec::new(),
zones: Vec::new(),
boundary_polygon: raw.boundary_polygon.clone(),
stop_signs: BTreeMap::new(),
traffic_signals: BTreeMap::new(),
gps_bounds,
bounds,
config: raw.config.clone(),
pathfinder: Pathfinder::Dijkstra,
pathfinder_dirty: false,
city_name: raw.city_name.clone(),
name: raw.name.clone(),
edits: MapEdits::new(),
};
let road_id_mapping: BTreeMap<OriginalRoad, RoadID> = initial_map
.roads
.keys()
.enumerate()
.map(|(idx, id)| (*id, RoadID(idx)))
.collect();
let mut intersection_id_mapping: BTreeMap<osm::NodeID, IntersectionID> = BTreeMap::new();
for (idx, i) in initial_map.intersections.values().enumerate() {
let id = IntersectionID(idx);
map.intersections.push(Intersection {
id,
polygon: i.polygon.clone(),
turns: BTreeSet::new(),
elevation: i.elevation,
intersection_type: i.intersection_type,
orig_id: i.id,
incoming_lanes: Vec::new(),
outgoing_lanes: Vec::new(),
roads: i.roads.iter().map(|id| road_id_mapping[id]).collect(),
});
intersection_id_mapping.insert(i.id, id);
}
timer.start_iter("expand roads to lanes", initial_map.roads.len());
for r in initial_map.roads.values() {
timer.next();
let road_id = road_id_mapping[&r.id];
let i1 = intersection_id_mapping[&r.src_i];
let i2 = intersection_id_mapping[&r.dst_i];
let mut road = Road {
id: road_id,
osm_tags: raw.roads[&r.id].osm_tags.clone(),
turn_restrictions: raw.roads[&r.id]
.turn_restrictions
.iter()
.filter_map(|(rt, to)| {
road_id_mapping.get(to).map(|to| (*rt, *to))
})
.collect(),
complicated_turn_restrictions: raw.roads[&r.id]
.complicated_turn_restrictions
.iter()
.filter_map(|(via, to)| {
if let (Some(via), Some(to)) =
(road_id_mapping.get(via), road_id_mapping.get(to))
{
Some((*via, *to))
} else {
timer.warn(format!(
"Complicated turn restriction from {} has invalid via {} or dst {}",
r.id, via, to
));
None
}
})
.collect(),
orig_id: r.id,
lanes_ltr: Vec::new(),
center_pts: r.trimmed_center_pts.clone(),
src_i: i1,
dst_i: i2,
speed_limit: Speed::ZERO,
zorder: if let Some(layer) = raw.roads[&r.id].osm_tags.get("layer") {
layer.parse::<isize>().unwrap()
} else {
0
},
access_restrictions: AccessRestrictions::new(),
};
road.speed_limit = road.speed_limit_from_osm();
road.access_restrictions = road.access_restrictions_from_osm();
let mut total_back_width = Distance::ZERO;
for lane in &r.lane_specs_ltr {
if lane.dir == Direction::Back {
total_back_width += lane.width;
}
}
let road_left_pts = road
.center_pts
.shift_left(r.half_width)
.unwrap_or_else(|_| road.center_pts.clone());
let mut width_so_far = Distance::ZERO;
for lane in &r.lane_specs_ltr {
let id = LaneID(map.lanes.len());
let (src_i, dst_i) = if lane.dir == Direction::Fwd {
(i1, i2)
} else {
(i2, i1)
};
map.intersections[src_i.0].outgoing_lanes.push(id);
map.intersections[dst_i.0].incoming_lanes.push(id);
road.lanes_ltr.push((id, lane.dir, lane.lt));
let pl =
if let Ok(pl) = road_left_pts.shift_right(width_so_far + (lane.width / 2.0)) {
pl
} else {
timer.error(format!("{} geometry broken; lane not shifted!", id));
road_left_pts.clone()
};
let lane_center_pts = if lane.dir == Direction::Fwd {
pl
} else {
pl.reversed()
};
width_so_far += lane.width;
map.lanes.push(Lane {
id,
lane_center_pts,
width: lane.width,
src_i,
dst_i,
lane_type: lane.lt,
parent: road_id,
bus_stops: BTreeSet::new(),
driving_blackhole: false,
biking_blackhole: false,
});
}
if road.get_name(None) == "???" {
if !(road.osm_tags.is("noname", "yes")
|| road
.osm_tags
.get(osm::HIGHWAY)
.map(|x| x.ends_with("_link"))
.unwrap_or(false)
|| road.osm_tags.is_any("railway", vec!["rail", "light_rail"])
|| road.osm_tags.is("junction", "roundabout"))
{
timer.warn(format!(
"{} has no name. Tags: {:?}",
road.orig_id, road.osm_tags
));
}
}
map.roads.push(road);
}
for i in map.intersections.iter_mut() {
if is_border(i, &map.lanes) {
i.intersection_type = IntersectionType::Border;
}
if i.is_border() {
if i.roads.len() != 1 {
panic!(
"{} ({}) is a border, but is connected to >1 road: {:?}",
i.id, i.orig_id, i.roads
);
}
}
if i.intersection_type == IntersectionType::TrafficSignal {
let mut ok = false;
for r in &i.roads {
if !map.roads[r.0].osm_tags.is(osm::HIGHWAY, "construction")
&& !map.roads[r.0].is_light_rail()
{
ok = true;
break;
}
}
if !ok {
i.intersection_type = IntersectionType::StopSign;
}
}
}
let mut all_turns = Vec::new();
for i in &map.intersections {
if i.is_border() || i.is_closed() {
continue;
}
if i.incoming_lanes.is_empty() || i.outgoing_lanes.is_empty() {
timer.warn(format!("{} is orphaned!", i.orig_id));
continue;
}
all_turns.extend(turns::make_all_turns(&map, i, timer));
}
for t in all_turns {
assert!(!map.turns.contains_key(&t.id));
map.intersections[t.id.parent.0].turns.insert(t.id);
if t.geom.length() < geom::EPSILON_DIST {
timer.warn(format!("{} is a very short turn", t.id));
}
map.turns.insert(t.id, t);
}
timer.start("find blackholes");
for l in connectivity::find_scc(&map, PathConstraints::Car).1 {
map.lanes[l.0].driving_blackhole = true;
}
for l in connectivity::find_scc(&map, PathConstraints::Bike).1 {
map.lanes[l.0].biking_blackhole = true;
}
timer.stop("find blackholes");
map.buildings = buildings::make_all_buildings(&raw.buildings, &map, timer);
map.parking_lots = parking_lots::make_all_parking_lots(
&raw.parking_lots,
&raw.parking_aisles,
&map,
timer,
);
map.zones = Zone::make_all(&map);
for (idx, a) in raw.areas.iter().enumerate() {
map.areas.push(Area {
id: AreaID(idx),
area_type: a.area_type,
polygon: a.polygon.clone(),
osm_tags: a.osm_tags.clone(),
osm_id: a.osm_id,
});
}
bridges::find_bridges(&mut map.roads, &map.bounds, timer);
let mut stop_signs: BTreeMap<IntersectionID, ControlStopSign> = BTreeMap::new();
let mut traffic_signals: BTreeMap<IntersectionID, ControlTrafficSignal> = BTreeMap::new();
for i in &map.intersections {
match i.intersection_type {
IntersectionType::StopSign => {
stop_signs.insert(i.id, ControlStopSign::new(&map, i.id));
}
IntersectionType::TrafficSignal => match Movement::for_i(i.id, &map) {
Ok(_) => {
traffic_signals.insert(i.id, ControlTrafficSignal::new(&map, i.id, timer));
}
Err(err) => {
timer.error(format!(
"Traffic signal at {} downgraded to stop sign because of weird \
problem: {}",
i.orig_id, err
));
stop_signs.insert(i.id, ControlStopSign::new(&map, i.id));
}
},
IntersectionType::Border | IntersectionType::Construction => {}
};
}
map.stop_signs = stop_signs;
map.traffic_signals = traffic_signals;
for i in map.stop_signs.keys() {
map.intersections[i.0].intersection_type = IntersectionType::StopSign;
}
traffic_signals::synchronize(&mut map);
transit::make_stops_and_routes(&mut map, &raw.bus_routes, timer);
for id in map.bus_stops.keys() {
assert!(!map.get_routes_serving_stop(*id).is_empty());
}
if build_ch {
timer.start("setup ContractionHierarchyPathfinder");
map.pathfinder = Pathfinder::CH(crate::pathfind::ContractionHierarchyPathfinder::new(
&map, timer,
));
timer.stop("setup ContractionHierarchyPathfinder");
}
map
}
}
fn is_border(intersection: &Intersection, lanes: &Vec<Lane>) -> bool {
if intersection.is_border() {
return true;
}
if intersection.roads.len() != 1 {
return false;
}
let has_driving_in = intersection
.incoming_lanes
.iter()
.any(|l| lanes[l.0].is_driving());
let has_driving_out = intersection
.outgoing_lanes
.iter()
.any(|l| lanes[l.0].is_driving());
has_driving_in != has_driving_out
}
fn match_points_to_lanes<F: Fn(&Lane) -> bool>(
bounds: &Bounds,
pts: HashSet<HashablePt2D>,
lanes: &Vec<Lane>,
filter: F,
buffer: Distance,
max_dist_away: Distance,
timer: &mut Timer,
) -> HashMap<HashablePt2D, Position> {
if pts.is_empty() {
return HashMap::new();
}
let mut closest: FindClosest<LaneID> = FindClosest::new(bounds);
timer.start_iter("index lanes", lanes.len());
for l in lanes {
timer.next();
if filter(l) && l.length() > (buffer + EPSILON_DIST) * 2.0 {
closest.add(
l.id,
l.lane_center_pts
.exact_slice(buffer, l.lane_center_pts.length() - buffer)
.points(),
);
}
}
timer
.parallelize(
"find closest lane point",
Parallelism::Fastest,
pts.into_iter().collect(),
|query_pt| {
if let Some((l, pt)) = closest.closest_pt(query_pt.to_pt2d(), max_dist_away) {
if let Some(dist_along) = lanes[l.0].dist_along_of_point(pt) {
Some((query_pt, Position::new(l, dist_along)))
} else {
panic!(
"{} isn't on {} according to dist_along_of_point, even though \
closest_point thinks it is.\n{}",
pt, l, lanes[l.0].lane_center_pts
);
}
} else {
None
}
},
)
.into_iter()
.flatten()
.collect()
}