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use std::collections::BTreeSet;
use std::fmt;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use abstutil::Tags;
use geom::{Distance, Line, PolyLine, Polygon, Pt2D};
use crate::{
osm, BusStopID, DirectedRoadID, Direction, DrivingSide, IntersectionID, Map, MapConfig, Road,
RoadID, RoadSideID, SideOfRoad, TurnType,
};
pub const PARKING_LOT_SPOT_LENGTH: Distance = Distance::const_meters(6.4);
pub const NORMAL_LANE_THICKNESS: Distance = Distance::const_meters(2.5);
const SERVICE_ROAD_LANE_THICKNESS: Distance = Distance::const_meters(1.5);
pub const SIDEWALK_THICKNESS: Distance = Distance::const_meters(1.5);
const SHOULDER_THICKNESS: Distance = Distance::const_meters(0.5);
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd, Ord)]
pub struct LaneID {
pub road: RoadID,
pub offset: usize,
}
impl fmt::Display for LaneID {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Lane #{}", self.encode_u32())
}
}
impl LaneID {
pub fn encode_u32(self) -> u32 {
let road = self.road.0 << 5;
(road | self.offset) as u32
}
pub fn decode_u32(x: u32) -> LaneID {
let road = RoadID((x >> 5) as usize);
let offset = (x & (1 + 2 + 4 + 8 + 16)) as usize;
LaneID { road, offset }
}
pub fn dummy() -> LaneID {
LaneID {
road: RoadID(0),
offset: 0,
}
}
}
impl Serialize for LaneID {
fn serialize<S>(&self, s: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
self.encode_u32().serialize(s)
}
}
impl<'de> Deserialize<'de> for LaneID {
fn deserialize<D>(d: D) -> Result<LaneID, D::Error>
where
D: Deserializer<'de>,
{
let x = <u32>::deserialize(d)?;
Ok(LaneID::decode_u32(x))
}
}
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd, Ord, Serialize, Deserialize)]
pub enum LaneType {
Driving,
Parking,
Sidewalk,
Shoulder,
Biking,
Bus,
SharedLeftTurn,
Construction,
LightRail,
Buffer(BufferType),
}
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd, Ord, Serialize, Deserialize)]
pub enum BufferType {
Stripes,
FlexPosts,
Planters,
JerseyBarrier,
Curb,
}
impl LaneType {
pub fn is_for_moving_vehicles(self) -> bool {
match self {
LaneType::Driving => true,
LaneType::Biking => true,
LaneType::Bus => true,
LaneType::Parking => false,
LaneType::Sidewalk => false,
LaneType::Shoulder => false,
LaneType::SharedLeftTurn => false,
LaneType::Construction => false,
LaneType::LightRail => true,
LaneType::Buffer(_) => false,
}
}
pub fn supports_any_movement(self) -> bool {
match self {
LaneType::Driving => true,
LaneType::Biking => true,
LaneType::Bus => true,
LaneType::Parking => false,
LaneType::Sidewalk => true,
LaneType::Shoulder => true,
LaneType::SharedLeftTurn => false,
LaneType::Construction => false,
LaneType::LightRail => true,
LaneType::Buffer(_) => false,
}
}
pub fn is_walkable(self) -> bool {
self == LaneType::Sidewalk || self == LaneType::Shoulder
}
pub fn describe(self) -> &'static str {
match self {
LaneType::Driving => "a general-purpose driving lane",
LaneType::Biking => "a protected bike lane",
LaneType::Bus => "a bus-only lane",
LaneType::Parking => "an on-street parking lane",
LaneType::Sidewalk => "a sidewalk",
LaneType::Shoulder => "a shoulder",
LaneType::SharedLeftTurn => "a shared left-turn lane",
LaneType::Construction => "a lane that's closed for construction",
LaneType::LightRail => "a light rail track",
LaneType::Buffer(BufferType::Stripes) => "striped pavement",
LaneType::Buffer(BufferType::FlexPosts) => "flex post barriers",
LaneType::Buffer(BufferType::Planters) => "planter barriers",
LaneType::Buffer(BufferType::JerseyBarrier) => "a Jersey barrier",
LaneType::Buffer(BufferType::Curb) => "a raised curb",
}
}
pub fn short_name(self) -> &'static str {
match self {
LaneType::Driving => "driving lane",
LaneType::Biking => "bike lane",
LaneType::Bus => "bus lane",
LaneType::Parking => "parking lane",
LaneType::Sidewalk => "sidewalk",
LaneType::Shoulder => "shoulder",
LaneType::SharedLeftTurn => "left-turn lane",
LaneType::Construction => "construction",
LaneType::LightRail => "light rail track",
LaneType::Buffer(BufferType::Stripes) => "stripes",
LaneType::Buffer(BufferType::FlexPosts) => "flex posts",
LaneType::Buffer(BufferType::Planters) => "planters",
LaneType::Buffer(BufferType::JerseyBarrier) => "Jersey barrier",
LaneType::Buffer(BufferType::Curb) => "curb",
}
}
pub fn from_short_name(x: &str) -> Option<LaneType> {
match x {
"driving lane" => Some(LaneType::Driving),
"bike lane" => Some(LaneType::Biking),
"bus lane" => Some(LaneType::Bus),
"parking lane" => Some(LaneType::Parking),
"sidewalk" => Some(LaneType::Sidewalk),
"shoulder" => Some(LaneType::Shoulder),
"left-turn lane" => Some(LaneType::SharedLeftTurn),
"construction" => Some(LaneType::Construction),
"light rail track" => Some(LaneType::LightRail),
"stripes" => Some(LaneType::Buffer(BufferType::Stripes)),
"flex posts" => Some(LaneType::Buffer(BufferType::FlexPosts)),
"planters" => Some(LaneType::Buffer(BufferType::Planters)),
"Jersey barrier" => Some(LaneType::Buffer(BufferType::JerseyBarrier)),
"curb" => Some(LaneType::Buffer(BufferType::Curb)),
_ => None,
}
}
pub fn to_char(self) -> char {
match self {
LaneType::Driving => 'd',
LaneType::Biking => 'b',
LaneType::Bus => 'B',
LaneType::Parking => 'p',
LaneType::Sidewalk => 's',
LaneType::Shoulder => 'S',
LaneType::SharedLeftTurn => 'C',
LaneType::Construction => 'x',
LaneType::LightRail => 'l',
LaneType::Buffer(_) => '|',
}
}
pub fn from_char(x: char) -> LaneType {
match x {
'd' => LaneType::Driving,
'b' => LaneType::Biking,
'B' => LaneType::Bus,
'p' => LaneType::Parking,
's' => LaneType::Sidewalk,
'S' => LaneType::Shoulder,
'C' => LaneType::SharedLeftTurn,
'x' => LaneType::Construction,
'l' => LaneType::LightRail,
'|' => LaneType::Buffer(BufferType::FlexPosts),
_ => panic!("from_char({}) undefined", x),
}
}
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct Lane {
pub id: LaneID,
pub lane_type: LaneType,
pub lane_center_pts: PolyLine,
pub width: Distance,
pub dir: Direction,
pub src_i: IntersectionID,
pub dst_i: IntersectionID,
pub bus_stops: BTreeSet<BusStopID>,
pub driving_blackhole: bool,
pub biking_blackhole: bool,
}
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct LaneSpec {
pub lt: LaneType,
pub dir: Direction,
pub width: Distance,
}
impl Lane {
pub fn first_pt(&self) -> Pt2D {
self.lane_center_pts.first_pt()
}
pub fn last_pt(&self) -> Pt2D {
self.lane_center_pts.last_pt()
}
pub fn first_line(&self) -> Line {
self.lane_center_pts.first_line()
}
pub fn last_line(&self) -> Line {
self.lane_center_pts.last_line()
}
pub fn endpoint(&self, i: IntersectionID) -> Pt2D {
if i == self.src_i {
self.first_pt()
} else if i == self.dst_i {
self.last_pt()
} else {
panic!("{} isn't an endpoint of {}", i, self.id);
}
}
pub fn end_line(&self, i: IntersectionID) -> Line {
if i == self.src_i {
self.first_line().reversed()
} else if i == self.dst_i {
self.last_line()
} else {
panic!("{} isn't an endpoint of {}", i, self.id);
}
}
pub fn dist_along_of_point(&self, pt: Pt2D) -> Option<Distance> {
self.lane_center_pts
.dist_along_of_point(pt)
.map(|(dist, _)| dist)
}
pub fn length(&self) -> Distance {
self.lane_center_pts.length()
}
pub fn intersections(&self) -> Vec<IntersectionID> {
vec![self.src_i, self.dst_i]
}
pub fn number_parking_spots(&self, cfg: &MapConfig) -> usize {
assert_eq!(self.lane_type, LaneType::Parking);
let spots = (self.length() / cfg.street_parking_spot_length).floor() - 2.0;
if spots >= 1.0 {
spots as usize
} else {
0
}
}
pub fn is_driving(&self) -> bool {
self.lane_type == LaneType::Driving
}
pub fn is_biking(&self) -> bool {
self.lane_type == LaneType::Biking
}
pub fn is_bus(&self) -> bool {
self.lane_type == LaneType::Bus
}
pub fn is_walkable(&self) -> bool {
self.lane_type.is_walkable()
}
pub fn is_sidewalk(&self) -> bool {
self.lane_type == LaneType::Sidewalk
}
pub fn is_shoulder(&self) -> bool {
self.lane_type == LaneType::Shoulder
}
pub fn is_parking(&self) -> bool {
self.lane_type == LaneType::Parking
}
pub fn is_light_rail(&self) -> bool {
self.lane_type == LaneType::LightRail
}
pub fn get_directed_parent(&self) -> DirectedRoadID {
DirectedRoadID {
road: self.id.road,
dir: self.dir,
}
}
pub fn get_nearest_side_of_road(&self, map: &Map) -> RoadSideID {
let side = match (self.dir, map.get_config().driving_side) {
(Direction::Fwd, DrivingSide::Right) => SideOfRoad::Right,
(Direction::Back, DrivingSide::Right) => SideOfRoad::Left,
(Direction::Fwd, DrivingSide::Left) => SideOfRoad::Left,
(Direction::Back, DrivingSide::Left) => SideOfRoad::Right,
};
RoadSideID {
road: self.id.road,
side,
}
}
pub fn get_lane_level_turn_restrictions(
&self,
road: &Road,
force_bus: bool,
) -> Option<BTreeSet<TurnType>> {
if !self.is_driving() && (!force_bus || !self.is_bus()) {
return None;
}
let all = if self.dir == Direction::Fwd && road.osm_tags.contains_key(osm::ENDPT_FWD) {
road.osm_tags
.get("turn:lanes:forward")
.or_else(|| road.osm_tags.get("turn:lanes"))?
} else if self.dir == Direction::Back && road.osm_tags.contains_key(osm::ENDPT_BACK) {
road.osm_tags.get("turn:lanes:backward")?
} else {
return None;
};
let parts: Vec<&str> = all.split('|').collect();
let lanes: Vec<LaneID> = road
.children(self.dir)
.into_iter()
.filter(|(_, lt)| *lt == LaneType::Driving || *lt == LaneType::Bus)
.map(|(id, _)| id)
.collect();
if parts.len() != lanes.len() {
warn!("{}'s turn restrictions don't match the lanes", road.orig_id);
return None;
}
let part = parts[lanes.iter().position(|l| *l == self.id)?];
if part == "yes" || part == "psv" || part == "bus" {
return None;
}
if part.is_empty() || part == "none" {
let all_explicit_types: BTreeSet<TurnType> = parts
.iter()
.flat_map(|part| part.split(';').flat_map(parse_turn_type_from_osm))
.collect();
let mut implied = BTreeSet::new();
implied.insert(TurnType::Straight);
for tt in [TurnType::Left, TurnType::Right] {
if !all_explicit_types.contains(&tt) {
implied.insert(tt);
}
}
return Some(implied);
}
Some(part.split(';').flat_map(parse_turn_type_from_osm).collect())
}
pub fn common_endpt(&self, other: &Lane) -> Option<IntersectionID> {
#![allow(clippy::suspicious_operation_groupings)]
let src = self.src_i == other.src_i || self.src_i == other.dst_i;
let dst = self.dst_i == other.src_i || self.dst_i == other.dst_i;
if src && dst {
return None;
}
if src {
return Some(self.src_i);
}
if dst {
return Some(self.dst_i);
}
panic!("{} and {} have no common_endpt", self.id, other.id);
}
pub fn get_thick_polygon(&self) -> Polygon {
self.lane_center_pts.make_polygons(self.width)
}
}
impl LaneSpec {
pub fn typical_lane_widths(lt: LaneType, tags: &Tags) -> Vec<(Distance, &'static str)> {
match lt {
LaneType::Driving => {
let mut choices = vec![
(Distance::feet(8.0), "narrow"),
(SERVICE_ROAD_LANE_THICKNESS, "alley"),
(Distance::feet(10.0), "typical"),
(Distance::feet(12.0), "highway"),
];
if tags.is(osm::HIGHWAY, "service") || tags.is("narrow", "yes") {
choices.swap(1, 0);
}
choices
}
LaneType::Biking => vec![
(Distance::meters(2.0), "standard"),
(Distance::meters(1.5), "absolute minimum"),
],
LaneType::Bus => vec![
(Distance::feet(12.0), "normal"),
(Distance::feet(10.0), "minimum"),
],
LaneType::Parking => {
let mut choices = vec![
(Distance::feet(7.0), "narrow"),
(SERVICE_ROAD_LANE_THICKNESS, "alley"),
(Distance::feet(9.0), "wide"),
(Distance::feet(15.0), "loading zone"),
];
if tags.is(osm::HIGHWAY, "service") || tags.is("narrow", "yes") {
choices.swap(1, 0);
}
choices
}
LaneType::SharedLeftTurn => vec![(NORMAL_LANE_THICKNESS, "default")],
LaneType::Construction => vec![(NORMAL_LANE_THICKNESS, "default")],
LaneType::LightRail => vec![(NORMAL_LANE_THICKNESS, "default")],
LaneType::Sidewalk => vec![
(SIDEWALK_THICKNESS, "default"),
(Distance::feet(6.0), "wide"),
],
LaneType::Shoulder => vec![(SHOULDER_THICKNESS, "default")],
LaneType::Buffer(BufferType::Stripes) => vec![(Distance::meters(1.5), "default")],
LaneType::Buffer(BufferType::FlexPosts) => {
vec![(Distance::meters(1.5), "default")]
}
LaneType::Buffer(BufferType::Planters) => {
vec![(Distance::meters(2.0), "default")]
}
LaneType::Buffer(BufferType::JerseyBarrier) => {
vec![(Distance::meters(1.5), "default")]
}
LaneType::Buffer(BufferType::Curb) => vec![(Distance::meters(0.5), "default")],
}
}
}
fn parse_turn_type_from_osm(x: &str) -> Vec<TurnType> {
match x {
"left" => vec![TurnType::Left],
"right" => vec![TurnType::Right],
"through" => vec![TurnType::Straight],
"slight_right" | "slight right" | "merge_to_right" | "sharp_right" => {
vec![TurnType::Straight, TurnType::Right]
}
"slight_left" | "slight left" | "merge_to_left" | "sharp_left" => {
vec![TurnType::Straight, TurnType::Left]
}
"reverse" => vec![TurnType::UTurn],
"none" | "" => vec![],
_ => {
warn!("Unknown turn restriction {}", x);
vec![]
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_lane_id_encoding() {
let l = LaneID {
road: RoadID(42),
offset: 3,
};
assert_eq!(l, LaneID::decode_u32(l.encode_u32()));
}
}