Struct sim::MapBorders [−][src]
pub struct MapBorders { pub incoming_walking: Vec<(IntersectionID, LonLat)>, pub incoming_driving: Vec<(IntersectionID, LonLat)>, pub incoming_biking: Vec<(IntersectionID, LonLat)>, pub outgoing_walking: Vec<(IntersectionID, LonLat)>, pub outgoing_driving: Vec<(IntersectionID, LonLat)>, pub outgoing_biking: Vec<(IntersectionID, LonLat)>, }
Lists all border intersections of the map, broken down by mode and whether they support incoming or outgoing traffic.
Fields
incoming_walking: Vec<(IntersectionID, LonLat)>
incoming_driving: Vec<(IntersectionID, LonLat)>
incoming_biking: Vec<(IntersectionID, LonLat)>
outgoing_walking: Vec<(IntersectionID, LonLat)>
outgoing_driving: Vec<(IntersectionID, LonLat)>
outgoing_biking: Vec<(IntersectionID, LonLat)>
Implementations
impl MapBorders
[src]
impl MapBorders
[src]Trait Implementations
impl Clone for MapBorders
[src]
impl Clone for MapBorders
[src]fn clone(&self) -> MapBorders
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
Auto Trait Implementations
impl RefUnwindSafe for MapBorders
impl Send for MapBorders
impl Sync for MapBorders
impl Unpin for MapBorders
impl UnwindSafe for MapBorders
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
[src]
impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,