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use geom::{Angle, Speed};
use widgetry::{EventCtx, Key};
const HACK: f64 = 5.0;
pub struct InstantController {
pub facing: Angle,
}
impl InstantController {
pub fn new() -> InstantController {
InstantController {
facing: Angle::ZERO,
}
}
pub fn displacement(&mut self, ctx: &mut EventCtx, speed: Speed) -> Option<(f64, f64)> {
let dt = ctx.input.nonblocking_is_update_event()?;
self.facing = angle_from_arrow_keys(ctx)?.opposite();
let magnitude = (dt * HACK * speed).inner_meters();
let (sin, cos) = self.facing.normalized_radians().sin_cos();
Some((-magnitude * cos, -magnitude * sin))
}
}
pub fn angle_from_arrow_keys(ctx: &EventCtx) -> Option<Angle> {
let mut x: f64 = 0.0;
let mut y: f64 = 0.0;
if ctx.is_key_down(Key::LeftArrow) {
x -= 1.0;
}
if ctx.is_key_down(Key::RightArrow) {
x += 1.0;
}
if ctx.is_key_down(Key::UpArrow) {
y -= 1.0;
}
if ctx.is_key_down(Key::DownArrow) {
y += 1.0;
}
if x == 0.0 && y == 0.0 {
return None;
}
Some(Angle::new_rads(y.atan2(x)))
}