1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
use map_gui::load::FutureLoader;
use map_gui::tools::{find_exe, RunCommand};
use widgetry::EventCtx;
use crate::app::{App, Transition};
use crate::sandbox::gameplay::GameplayMode;
use crate::sandbox::SandboxMode;
pub fn import(ctx: &mut EventCtx) -> Transition {
let (_, outer_progress_rx) = futures_channel::mpsc::channel(1);
let (_, inner_progress_rx) = futures_channel::mpsc::channel(1);
Transition::Push(FutureLoader::<App, Option<String>>::new(
ctx,
Box::pin(async {
let result = rfd::AsyncFileDialog::new()
.pick_file()
.await
.map(|x| x.path().display().to_string());
let wrap: Box<dyn Send + FnOnce(&App) -> Option<String>> =
Box::new(move |_: &App| result);
Ok(wrap)
}),
outer_progress_rx,
inner_progress_rx,
"Waiting for a file to be chosen",
Box::new(|ctx, app, maybe_path| {
if let Ok(Some(path)) = maybe_path {
Transition::Replace(RunCommand::new(
ctx,
app,
vec![
find_exe("import_grid2demand"),
format!("--map={}", app.primary.map.get_name().path()),
format!("--input={}", path),
],
Box::new(|_, app, success, _| {
if success {
app.primary.scenario = None;
Transition::Replace(SandboxMode::simple_new(
app,
GameplayMode::PlayScenario(
app.primary.map.get_name().clone(),
"grid2demand".to_string(),
Vec::new(),
),
))
} else {
Transition::Keep
}
}),
))
} else {
Transition::Pop
}
}),
))
}