1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
use map_gui::ID;
use map_model::{Map, Position};
use sim::{AgentID, Sim};
use widgetry::{GfxCtx, Key, Text};

use crate::app::App;

pub struct ObjectDebugger;

impl ObjectDebugger {
    pub fn draw(&self, g: &mut GfxCtx, app: &App) {
        if g.is_key_down(Key::LeftControl) {
            if let Some(pt) = g.canvas.get_cursor_in_map_space() {
                let mut txt = Text::new();
                txt.add_line(pt.to_string());
                txt.add_line(pt.to_gps(app.primary.map.get_gps_bounds()).to_string());
                txt.add_line(format!("{:?}", g.canvas.get_cursor()));
                txt.add_line(format!("zoom: {}", g.canvas.cam_zoom));
                txt.add_line(format!(
                    "cam_x = {}, cam_y = {}",
                    g.canvas.cam_x, g.canvas.cam_y
                ));
                if let Some(ID::Lane(l)) = app.primary.current_selection {
                    let lane = app.primary.map.get_l(l);
                    let pl = &lane.lane_center_pts;
                    if let Some((dist, _)) = pl.dist_along_of_point(pl.project_pt(pt)) {
                        txt.add_line(Position::new(l, dist).to_string());
                    }
                    txt.add_line(format!(
                        "{:?}",
                        lane.get_nearest_side_of_road(&app.primary.map)
                    ));
                }
                g.draw_mouse_tooltip(txt);
            }
        }
    }

    pub fn dump_debug(id: ID, map: &Map, sim: &Sim) {
        match id {
            ID::Lane(id) => {
                let l = map.get_l(id);
                println!("{}", abstutil::to_json(l));

                sim.debug_lane(id);

                let r = map.get_parent(id);
                println!("Parent {} ({}) points to {}", r.id, r.orig_id, r.dst_i);
                println!("{}", abstutil::to_json(r));
            }
            ID::Intersection(id) => {
                let i = map.get_i(id);
                println!("{}", abstutil::to_json(i));

                sim.debug_intersection(id, map);

                println!("{} connecting:", i.orig_id);
                for r in &i.roads {
                    let road = map.get_r(*r);
                    println!("- {} = {}", road.id, road.orig_id);
                }
            }
            ID::Building(id) => {
                println!("{}", abstutil::to_json(map.get_b(id)));
            }
            ID::ParkingLot(id) => {
                println!("{}", abstutil::to_json(map.get_pl(id)));
            }
            ID::Car(id) => {
                sim.debug_car(id);
                if let Some(t) = sim.agent_to_trip(AgentID::Car(id)) {
                    println!("Trip log for {}", t);
                    for p in sim.get_analytics().get_trip_phases(t, map) {
                        println!("- {:?}", p);
                    }
                }
            }
            ID::Pedestrian(id) => {
                sim.debug_ped(id);
                if let Some(t) = sim.agent_to_trip(AgentID::Pedestrian(id)) {
                    println!("Trip log for {}", t);
                    for p in sim.get_analytics().get_trip_phases(t, map) {
                        println!("- {:?}", p);
                    }
                }
            }
            ID::PedCrowd(members) => {
                println!("Crowd with {} members", members.len());
                for p in members {
                    sim.debug_ped(p);
                }
            }
            ID::TransitStop(id) => {
                println!("{}", abstutil::to_json(map.get_ts(id)));
            }
            ID::Area(id) => {
                println!("{}", abstutil::to_json(map.get_a(id)));
            }
            ID::Road(_) => unreachable!(),
        }
    }

    pub fn debug_json(id: ID, map: &Map, sim: &Sim) {
        let json_string = match id {
            ID::Lane(id) => abstutil::to_json(map.get_l(id)),
            ID::Intersection(id) => abstutil::to_json(map.get_i(id)),
            ID::Building(id) => abstutil::to_json(map.get_b(id)),
            ID::ParkingLot(id) => abstutil::to_json(map.get_pl(id)),
            ID::Car(id) => sim.debug_agent_json(AgentID::Car(id)),
            ID::Pedestrian(id) => sim.debug_agent_json(AgentID::Pedestrian(id)),
            // Just show the first...
            ID::PedCrowd(members) => sim.debug_agent_json(AgentID::Pedestrian(members[0])),
            ID::TransitStop(id) => abstutil::to_json(map.get_ts(id)),
            ID::Area(id) => abstutil::to_json(map.get_a(id)),
            ID::Road(_) => unreachable!(),
        };
        #[cfg(target_arch = "wasm32")]
        {
            info!("{}", json_string);
        }
        #[cfg(not(target_arch = "wasm32"))]
        {
            use std::io::Write;

            // The tempfile crate doesn't actually have a way to get the path... so just do this.
            let path = format!("{}/abst_obj.json", std::env::temp_dir().display());
            {
                let mut f = fs_err::File::create(&path).unwrap();
                writeln!(f, "{}", json_string).unwrap();
            }
            // Don't wait for the command to complet.
            // Also, https://dadroit.com/ is the best viewer I've found so far, but we can change
            // this to another or make it configurable with an environment variable or something
            // once other people use this.
            if let Err(err) = std::process::Command::new("dadroit").arg(path).spawn() {
                warn!("Couldn't launch dadroit: {}", err);
            }
        }
    }
}