fn make_input_graph(
nodes: &NodeMap<WalkingNode>,
use_transit: Option<(&VehiclePathfinder, &VehiclePathfinder)>,
map: &Map
) -> InputGraph
fn make_input_graph(
nodes: &NodeMap<WalkingNode>,
use_transit: Option<(&VehiclePathfinder, &VehiclePathfinder)>,
map: &Map
) -> InputGraph