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use geom::{Angle, Pt2D, Speed};
use widgetry::{EventCtx, Key};
pub trait Controller {
fn displacement(&mut self, ctx: &mut EventCtx) -> (f64, f64);
}
pub struct InstantController {
speed: Speed,
}
impl InstantController {
pub fn new(speed: Speed) -> InstantController {
InstantController {
speed: 5.0 * speed,
}
}
}
impl Controller for InstantController {
fn displacement(&mut self, ctx: &mut EventCtx) -> (f64, f64) {
let mut dx = 0.0;
let mut dy = 0.0;
if let Some(dt) = ctx.input.nonblocking_is_update_event() {
ctx.input.use_update_event();
let dist = (dt * self.speed).inner_meters();
if ctx.is_key_down(Key::LeftArrow) {
dx -= dist;
}
if ctx.is_key_down(Key::RightArrow) {
dx += dist;
}
if ctx.is_key_down(Key::UpArrow) {
dy -= dist;
}
if ctx.is_key_down(Key::DownArrow) {
dy += dist;
}
}
(dx, dy)
}
}
pub struct RotateController {
angle: Angle,
rot_speed_degrees: f64,
fwd_speed: Speed,
}
impl RotateController {
pub fn new(fwd_speed: Speed) -> RotateController {
RotateController {
angle: Angle::ZERO,
rot_speed_degrees: 100.0,
fwd_speed: 5.0 * fwd_speed,
}
}
}
impl Controller for RotateController {
fn displacement(&mut self, ctx: &mut EventCtx) -> (f64, f64) {
let mut dx = 0.0;
let mut dy = 0.0;
if let Some(dt) = ctx.input.nonblocking_is_update_event() {
ctx.input.use_update_event();
if ctx.is_key_down(Key::LeftArrow) {
self.angle = self
.angle
.rotate_degs(-self.rot_speed_degrees * dt.inner_seconds());
}
if ctx.is_key_down(Key::RightArrow) {
self.angle = self
.angle
.rotate_degs(self.rot_speed_degrees * dt.inner_seconds());
}
if ctx.is_key_down(Key::UpArrow) {
let dist = dt * self.fwd_speed;
let pt = Pt2D::new(0.0, 0.0).project_away(dist, self.angle);
dx = pt.x();
dy = pt.y();
}
}
(dx, dy)
}
}