[−][src]Function game::info::person::schedule
pub fn schedule(
ctx: &mut EventCtx<'_>,
app: &App,
details: &mut Details,
id: PersonID,
is_paused: bool
) -> Vec<Widget>
pub fn schedule(
ctx: &mut EventCtx<'_>,
app: &App,
details: &mut Details,
id: PersonID,
is_paused: bool
) -> Vec<Widget>