(function() {var implementors = {}; implementors["game"] = [{"text":"impl ObjectID for WaypointID","synthetic":false,"types":["game::common::waypoints::WaypointID"]},{"text":"impl ObjectID for Obj","synthetic":false,"types":["game::debug::blockfinder::Obj"]},{"text":"impl ObjectID for Obj","synthetic":false,"types":["game::devtools::polygon::Obj"]},{"text":"impl ObjectID for MarkerID","synthetic":false,"types":["game::devtools::story::MarkerID"]},{"text":"impl ObjectID for NeighborhoodID","synthetic":false,"types":["game::ltn::partition::NeighborhoodID"]},{"text":"impl ObjectID for Obj","synthetic":false,"types":["game::ltn::pathfinding::Obj"]},{"text":"impl ObjectID for FilterableObj","synthetic":false,"types":["game::ltn::per_neighborhood::FilterableObj"]},{"text":"impl ObjectID for BlockID","synthetic":false,"types":["game::ltn::select_boundary::BlockID"]},{"text":"impl ObjectID for Obj","synthetic":false,"types":["game::sandbox::gameplay::freeform::area_spawner::Obj"]},{"text":"impl ObjectID for ID","synthetic":false,"types":["game::ungap::trip::ID"]}]; implementors["widgetry"] = []; if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()