# A/B Street Instructions General disclaimer: This is a very rough demo. The user interface is clunky, and gameplay is not cohesively tied together yet. Please email or [file a Github issue](https://github.com/dabreegster/abstreet/issues/) if you hit problems. ## Installing the game Grab a pre-built binary release -- updated every Sunday, announced at [r/abstreet](http://old.reddit.com/r/abstreet): - Windows: https://github.com/dabreegster/abstreet/releases/download/v0.1.33/abstreet_windows_v0_1_33.zip - Mac: https://github.com/dabreegster/abstreet/releases/download/v0.1.33/abstreet_mac_v0_1_33.zip - Linux: https://github.com/dabreegster/abstreet/releases/download/v0.1.33/abstreet_linux_v0_1_33.zip Unzip the folder, then run `play_abstreet.sh` or `play_abstreet.bat`. On Windows, you'll probably get a warning about running software from an unknown publisher. Or you can [build from source](/docs/dev.md). ## Playing the game General controls: - Click and drag to move - Scroll wheel or touchpad to zoom - Click an object to see more actions - The bottom bar shows key shortcuts Things to try: - The tutorial introduces many controls and mechanics. - In sandbox mode, select an intersection, and spawn agents. - Change the default "random" traffic in sandbox mode to "weekday" to see realistic trips over a full weekday. - The weekday traffic scenario should complete successfully on the small montlake map. On other maps, it currently gridlocks or crashes. Most of these are known issues. - Go to edit mode (note this will reset the simulation). Select a lane type at the top, then hover over a lane and press **space** to change it. Deselect the lane tool, then click an intersection to edit stop signs or traffic signals. - Go back to the main menu and pick a challenge. Eventually these will be very self-guided, but there are various problems with all of them right now. ## Data source licensing A/B Street binary releases contain pre-built maps that combine data from: - OpenStreetMap (https://www.openstreetmap.org/copyright) - King County metro (https://www.kingcounty.gov/depts/transportation/metro/travel-options/bus/app-center/terms-of-use.aspx) - City of Seattle GIS program (https://www.opendatacommons.org/licenses/pddl/1.0/) - https://github.com/seattleio/seattle-boundaries-data (https://creativecommons.org/publicdomain/zero/1.0/) - Puget Sound Regional Council (https://www.psrc.org/activity-based-travel-model-soundcast) - USGS SRTM Other binary data bundled in: - DejaVuSans.ttf (https://dejavu-fonts.github.io/License.html) - Roboto-Regular.ttf (https://fonts.google.com/specimen/Roboto, Apache license)