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id="597">597</span> <span id="598">598</span> <span id="599">599</span> <span id="600">600</span> <span id="601">601</span> <span id="602">602</span> <span id="603">603</span> <span id="604">604</span> <span id="605">605</span> <span id="606">606</span> <span id="607">607</span> <span id="608">608</span> <span id="609">609</span> <span id="610">610</span> <span id="611">611</span> <span id="612">612</span> <span id="613">613</span> <span id="614">614</span> <span id="615">615</span> <span id="616">616</span> <span id="617">617</span> <span id="618">618</span> <span id="619">619</span> <span id="620">620</span> <span id="621">621</span> <span id="622">622</span> <span id="623">623</span> <span id="624">624</span> <span id="625">625</span> <span id="626">626</span> <span id="627">627</span> <span id="628">628</span> <span id="629">629</span> <span id="630">630</span> <span id="631">631</span> <span id="632">632</span> <span id="633">633</span> <span id="634">634</span> <span 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id="673">673</span> <span id="674">674</span> <span id="675">675</span> <span id="676">676</span> <span id="677">677</span> <span id="678">678</span> <span id="679">679</span> <span id="680">680</span> <span id="681">681</span> <span id="682">682</span> <span id="683">683</span> <span id="684">684</span> <span id="685">685</span> <span id="686">686</span> <span id="687">687</span> <span id="688">688</span> <span id="689">689</span> <span id="690">690</span> <span id="691">691</span> <span id="692">692</span> <span id="693">693</span> <span id="694">694</span> <span id="695">695</span> <span id="696">696</span> <span id="697">697</span> <span id="698">698</span> <span id="699">699</span> <span id="700">700</span> <span id="701">701</span> <span id="702">702</span> <span id="703">703</span> <span id="704">704</span> <span id="705">705</span> <span id="706">706</span> <span id="707">707</span> <span id="708">708</span> <span id="709">709</span> <span id="710">710</span> <span id="711">711</span> <span id="712">712</span> <span id="713">713</span> <span id="714">714</span> <span id="715">715</span> <span id="716">716</span> <span id="717">717</span> <span id="718">718</span> <span id="719">719</span> <span id="720">720</span> <span id="721">721</span> <span id="722">722</span> <span id="723">723</span> <span id="724">724</span> <span id="725">725</span> <span id="726">726</span> <span id="727">727</span> <span id="728">728</span> <span id="729">729</span> <span id="730">730</span> <span id="731">731</span> <span id="732">732</span> <span id="733">733</span> <span id="734">734</span> <span id="735">735</span> <span id="736">736</span> <span id="737">737</span> <span id="738">738</span> <span id="739">739</span> <span id="740">740</span> <span id="741">741</span> <span id="742">742</span> <span id="743">743</span> <span id="744">744</span> <span id="745">745</span> <span id="746">746</span> <span id="747">747</span> <span id="748">748</span> <span id="749">749</span> <span id="750">750</span> <span id="751">751</span> <span id="752">752</span> <span id="753">753</span> <span id="754">754</span> <span id="755">755</span> <span id="756">756</span> <span id="757">757</span> <span id="758">758</span> <span id="759">759</span> <span id="760">760</span> <span id="761">761</span> <span id="762">762</span> <span id="763">763</span> <span id="764">764</span> <span id="765">765</span> <span id="766">766</span> <span id="767">767</span> <span id="768">768</span> <span id="769">769</span> <span id="770">770</span> <span id="771">771</span> <span id="772">772</span> <span id="773">773</span> <span id="774">774</span> <span id="775">775</span> <span id="776">776</span> <span id="777">777</span> <span id="778">778</span> <span id="779">779</span> <span id="780">780</span> <span id="781">781</span> <span id="782">782</span> <span id="783">783</span> <span id="784">784</span> <span id="785">785</span> <span id="786">786</span> <span id="787">787</span> <span id="788">788</span> <span id="789">789</span> <span id="790">790</span> <span id="791">791</span> <span id="792">792</span> <span id="793">793</span> <span id="794">794</span> <span id="795">795</span> <span id="796">796</span> <span id="797">797</span> <span id="798">798</span> <span id="799">799</span> <span id="800">800</span> <span id="801">801</span> <span id="802">802</span> <span id="803">803</span> <span id="804">804</span> <span id="805">805</span> <span id="806">806</span> <span id="807">807</span> <span id="808">808</span> <span id="809">809</span> <span id="810">810</span> <span id="811">811</span> <span id="812">812</span> <span id="813">813</span> <span id="814">814</span> <span id="815">815</span> <span id="816">816</span> <span id="817">817</span> <span id="818">818</span> <span id="819">819</span> <span id="820">820</span> <span id="821">821</span> <span id="822">822</span> <span id="823">823</span> <span id="824">824</span> <span id="825">825</span> <span id="826">826</span> <span id="827">827</span> <span id="828">828</span> <span id="829">829</span> <span id="830">830</span> <span id="831">831</span> <span id="832">832</span> <span id="833">833</span> <span id="834">834</span> <span id="835">835</span> <span id="836">836</span> <span id="837">837</span> <span id="838">838</span> <span id="839">839</span> <span id="840">840</span> <span id="841">841</span> <span id="842">842</span> <span id="843">843</span> <span id="844">844</span> <span id="845">845</span> <span id="846">846</span> <span id="847">847</span> <span id="848">848</span> <span id="849">849</span> <span id="850">850</span> <span id="851">851</span> <span id="852">852</span> <span id="853">853</span> <span id="854">854</span> <span id="855">855</span> <span id="856">856</span> <span id="857">857</span> <span id="858">858</span> <span id="859">859</span> <span id="860">860</span> <span id="861">861</span> <span id="862">862</span> <span id="863">863</span> <span id="864">864</span> <span id="865">865</span> <span id="866">866</span> <span id="867">867</span> <span id="868">868</span> <span id="869">869</span> <span id="870">870</span> <span id="871">871</span> <span id="872">872</span> <span id="873">873</span> <span id="874">874</span> <span id="875">875</span> <span id="876">876</span> <span id="877">877</span> <span id="878">878</span> <span id="879">879</span> <span id="880">880</span> <span id="881">881</span> <span id="882">882</span> <span id="883">883</span> <span id="884">884</span> <span id="885">885</span> <span id="886">886</span> <span id="887">887</span> <span id="888">888</span> <span id="889">889</span> <span id="890">890</span> <span id="891">891</span> <span id="892">892</span> <span id="893">893</span> <span id="894">894</span> <span id="895">895</span> </pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections</span>::{<span class="ident">BTreeMap</span>, <span class="ident">BTreeSet</span>, <span class="ident">VecDeque</span>}; <span class="kw">use</span> <span class="ident">std::fmt::Write</span>; <span class="kw">use</span> <span class="ident">serde</span>::{<span class="ident">Deserialize</span>, <span class="ident">Serialize</span>}; <span class="kw">use</span> <span class="ident">abstutil::Counter</span>; <span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Duration</span>, <span class="ident">Pt2D</span>, <span class="ident">Time</span>}; <span class="kw">use</span> <span class="ident">map_model</span>::{ <span class="ident">CompressedMovementID</span>, <span class="ident">IntersectionID</span>, <span class="ident">LaneID</span>, <span class="ident">Map</span>, <span class="ident">MovementID</span>, <span class="ident">ParkingLotID</span>, <span class="ident">Path</span>, <span class="ident">PathRequest</span>, <span class="ident">RoadID</span>, <span class="ident">TransitRouteID</span>, <span class="ident">TransitStopID</span>, <span class="ident">Traversable</span>, <span class="ident">TurnID</span>, }; <span class="kw">use</span> <span class="ident">synthpop::TripMode</span>; <span class="kw">use</span> <span class="kw">crate</span>::{<span class="ident">AgentID</span>, <span class="ident">AgentType</span>, <span class="ident">AlertLocation</span>, <span class="ident">CarID</span>, <span class="ident">Event</span>, <span class="ident">ParkingSpot</span>, <span class="ident">TripID</span>, <span class="ident">TripPhaseType</span>}; <span class="doccomment">/// As a simulation runs, different pieces emit Events. The Analytics object listens to these,</span> <span class="doccomment">/// organizing and storing some information from them. The UI queries Analytics to draw time-series</span> <span class="doccomment">/// and display statistics.</span> <span class="doccomment">///</span> <span class="doccomment">/// For all maps whose weekday scenario fully runs, the game's release includes some "prebaked</span> <span class="doccomment">/// results." These are just serialized Analytics after running the simulation on a map without any</span> <span class="doccomment">/// edits for the full day. This is the basis of A/B testing -- the player can edit the map, start</span> <span class="doccomment">/// running the simulation, and compare the live Analytics to the prebaked baseline Analytics.</span> <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>, <span class="ident">Serialize</span>, <span class="ident">Deserialize</span>)]</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Analytics</span> { <span class="kw">pub</span> <span class="ident">road_thruput</span>: <span class="ident">TimeSeriesCount</span><span class="op"><</span><span class="ident">RoadID</span><span class="op">></span>, <span class="kw">pub</span> <span class="ident">intersection_thruput</span>: <span class="ident">TimeSeriesCount</span><span class="op"><</span><span class="ident">IntersectionID</span><span class="op">></span>, <span class="comment">// TODO For traffic signals, intersection_thruput could theoretically use this. But that</span> <span class="comment">// requires occasionally expensive or complicated summing or merging over all directions of an</span> <span class="comment">// intersection. So for now, eat the file size cost.</span> <span class="kw">pub</span> <span class="ident">traffic_signal_thruput</span>: <span class="ident">TimeSeriesCount</span><span class="op"><</span><span class="ident">CompressedMovementID</span><span class="op">></span>, <span class="doccomment">/// Most fields in Analytics are cumulative over time, but this is just for the current moment</span> <span class="doccomment">/// in time.</span> <span class="kw">pub</span> <span class="ident">demand</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">MovementID</span>, <span class="ident">usize</span><span class="op">></span>, <span class="comment">// TODO Reconsider this one</span> <span class="kw">pub</span> <span class="ident">bus_arrivals</span>: <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">CarID</span>, <span class="ident">TransitRouteID</span>, <span class="ident">TransitStopID</span>)<span class="op">></span>, <span class="doccomment">/// For each passenger boarding, how long did they wait at the stop?</span> <span class="kw">pub</span> <span class="ident">passengers_boarding</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">TransitStopID</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">TransitRouteID</span>, <span class="ident">Duration</span>)<span class="op">></span><span class="op">></span>, <span class="kw">pub</span> <span class="ident">passengers_alighting</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">TransitStopID</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">TransitRouteID</span>)<span class="op">></span><span class="op">></span>, <span class="kw">pub</span> <span class="ident">started_trips</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">TripID</span>, <span class="ident">Time</span><span class="op">></span>, <span class="doccomment">/// Finish time, ID, mode, trip duration if successful (or None if cancelled)</span> <span class="kw">pub</span> <span class="ident">finished_trips</span>: <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">TripID</span>, <span class="ident">TripMode</span>, <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Duration</span><span class="op">></span>)<span class="op">></span>, <span class="doccomment">/// Record different problems that each trip encounters.</span> <span class="kw">pub</span> <span class="ident">problems_per_trip</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">TripID</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">Problem</span>)<span class="op">></span><span class="op">></span>, <span class="comment">// TODO This subsumes finished_trips</span> <span class="kw">pub</span> <span class="ident">trip_log</span>: <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">TripID</span>, <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">PathRequest</span><span class="op">></span>, <span class="ident">TripPhaseType</span>)<span class="op">></span>, <span class="comment">// TODO Transit riders aren't represented here yet, just the vehicle they're riding.</span> <span class="doccomment">/// Only for traffic signals. The u8 is the movement index from a CompressedMovementID.</span> <span class="kw">pub</span> <span class="ident">intersection_delays</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">IntersectionID</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">u8</span>, <span class="ident">Time</span>, <span class="ident">Duration</span>, <span class="ident">AgentType</span>)<span class="op">></span><span class="op">></span>, <span class="doccomment">/// Per parking lane or lot, when does a spot become filled (true) or free (false)</span> <span class="kw">pub</span> <span class="ident">parking_lane_changes</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">LaneID</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">bool</span>)<span class="op">></span><span class="op">></span>, <span class="kw">pub</span> <span class="ident">parking_lot_changes</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">ParkingLotID</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">bool</span>)<span class="op">></span><span class="op">></span>, <span class="kw">pub</span>(<span class="kw">crate</span>) <span class="ident">alerts</span>: <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">AlertLocation</span>, <span class="ident">String</span>)<span class="op">></span>, <span class="doccomment">/// For benchmarking, we may want to disable collecting data.</span> <span class="ident">record_anything</span>: <span class="ident">bool</span>, } <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>, <span class="ident">Debug</span>, <span class="ident">PartialEq</span>, <span class="ident">Serialize</span>, <span class="ident">Deserialize</span>)]</span> <span class="kw">pub</span> <span class="kw">enum</span> <span class="ident">Problem</span> { <span class="doccomment">/// A vehicle waited >30s, or a pedestrian waited >15s.</span> <span class="ident">IntersectionDelay</span>(<span class="ident">IntersectionID</span>, <span class="ident">Duration</span>), <span class="doccomment">/// A cyclist crossed an intersection with >4 connecting roads.</span> <span class="ident">ComplexIntersectionCrossing</span>(<span class="ident">IntersectionID</span>), <span class="doccomment">/// A pedestrian crossed an intersection with an Arterial street</span> <span class="ident">ArterialIntersectionCrossing</span>(<span class="ident">TurnID</span>), <span class="doccomment">/// Another vehicle wanted to over-take this cyclist somewhere on this lane or turn.</span> <span class="ident">OvertakeDesired</span>(<span class="ident">Traversable</span>), <span class="doccomment">/// Too many people are crossing the same sidewalk or crosswalk at the same time.</span> <span class="ident">PedestrianOvercrowding</span>(<span class="ident">Traversable</span>), } <span class="kw">impl</span> <span class="ident">Problem</span> { <span class="doccomment">/// Returns the rough location where the problem occurred -- just at the granularity of an</span> <span class="doccomment">/// entire lane, turn, or intersection.</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">point</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>) -> <span class="ident">Pt2D</span> { <span class="kw">match</span> <span class="self">self</span> { <span class="ident">Problem::IntersectionDelay</span>(<span class="ident">i</span>, <span class="kw">_</span>) <span class="op">|</span> <span class="ident">Problem::ComplexIntersectionCrossing</span>(<span class="ident">i</span>) => { <span class="ident">map</span>.<span class="ident">get_i</span>(<span class="kw-2">*</span><span class="ident">i</span>).<span class="ident">polygon</span>.<span class="ident">center</span>() } <span class="ident">Problem::OvertakeDesired</span>(<span class="ident">on</span>) <span class="op">|</span> <span class="ident">Problem::PedestrianOvercrowding</span>(<span class="ident">on</span>) => { <span class="ident">on</span>.<span class="ident">get_polyline</span>(<span class="ident">map</span>).<span class="ident">middle</span>() } <span class="ident">Problem::ArterialIntersectionCrossing</span>(<span class="ident">t</span>) => <span class="ident">map</span>.<span class="ident">get_t</span>(<span class="kw-2">*</span><span class="ident">t</span>).<span class="ident">geom</span>.<span class="ident">middle</span>(), } } } <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>, <span class="ident">Copy</span>, <span class="ident">PartialEq</span>, <span class="ident">Eq</span>, <span class="ident">PartialOrd</span>, <span class="ident">Ord</span>, <span class="ident">Hash</span>, <span class="ident">Debug</span>)]</span> <span class="kw">pub</span> <span class="kw">enum</span> <span class="ident">ProblemType</span> { <span class="ident">IntersectionDelay</span>, <span class="ident">ComplexIntersectionCrossing</span>, <span class="ident">OvertakeDesired</span>, <span class="ident">ArterialIntersectionCrossing</span>, <span class="ident">PedestrianOvercrowding</span>, } <span class="kw">impl</span> <span class="ident">From</span><span class="op"><</span><span class="kw-2">&</span><span class="ident">Problem</span><span class="op">></span> <span class="kw">for</span> <span class="ident">ProblemType</span> { <span class="kw">fn</span> <span class="ident">from</span>(<span class="ident">problem</span>: <span class="kw-2">&</span><span class="ident">Problem</span>) -> <span class="self">Self</span> { <span class="kw">match</span> <span class="ident">problem</span> { <span class="ident">Problem::IntersectionDelay</span>(<span class="kw">_</span>, <span class="kw">_</span>) => <span class="ident"><span class="self">Self</span>::IntersectionDelay</span>, <span class="ident">Problem::ComplexIntersectionCrossing</span>(<span class="kw">_</span>) => <span class="ident"><span class="self">Self</span>::ComplexIntersectionCrossing</span>, <span class="ident">Problem::OvertakeDesired</span>(<span class="kw">_</span>) => <span class="ident"><span class="self">Self</span>::OvertakeDesired</span>, <span class="ident">Problem::ArterialIntersectionCrossing</span>(<span class="kw">_</span>) => <span class="ident"><span class="self">Self</span>::ArterialIntersectionCrossing</span>, <span class="ident">Problem::PedestrianOvercrowding</span>(<span class="kw">_</span>) => <span class="ident"><span class="self">Self</span>::PedestrianOvercrowding</span>, } } } <span class="kw">impl</span> <span class="ident">ProblemType</span> { <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">count</span>(<span class="self">self</span>, <span class="ident">problems</span>: <span class="kw-2">&</span>[(<span class="ident">Time</span>, <span class="ident">Problem</span>)]) -> <span class="ident">usize</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cnt</span> <span class="op">=</span> <span class="number">0</span>; <span class="kw">for</span> (<span class="kw">_</span>, <span class="ident">problem</span>) <span class="kw">in</span> <span class="ident">problems</span> { <span class="kw">if</span> <span class="self">self</span> <span class="op">==</span> <span class="ident">ProblemType::from</span>(<span class="ident">problem</span>) { <span class="ident">cnt</span> <span class="op">+</span><span class="op">=</span> <span class="number">1</span>; } } <span class="ident">cnt</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">all</span>() -> <span class="ident">Vec</span><span class="op"><</span><span class="ident">ProblemType</span><span class="op">></span> { <span class="macro">vec!</span>[ <span class="ident">ProblemType::IntersectionDelay</span>, <span class="ident">ProblemType::ComplexIntersectionCrossing</span>, <span class="ident">ProblemType::OvertakeDesired</span>, <span class="ident">ProblemType::ArterialIntersectionCrossing</span>, <span class="ident">ProblemType::PedestrianOvercrowding</span>, ] } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">name</span>(<span class="self">self</span>) -> <span class="kw-2">&</span><span class="lifetime">'static</span> <span class="ident">str</span> { <span class="kw">match</span> <span class="self">self</span> { <span class="ident">ProblemType::IntersectionDelay</span> => <span class="string">"delays"</span>, <span class="ident">ProblemType::ComplexIntersectionCrossing</span> => { <span class="string">"where cyclists cross complex intersections"</span> } <span class="ident">ProblemType::OvertakeDesired</span> => <span class="string">"where cars want to overtake cyclists"</span>, <span class="ident">ProblemType::ArterialIntersectionCrossing</span> => { <span class="string">"where pedestrians cross arterial intersections"</span> } <span class="ident">ProblemType::PedestrianOvercrowding</span> => <span class="string">"where pedestrians are over-crowded"</span>, } } } <span class="kw">impl</span> <span class="ident">Analytics</span> { <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">record_anything</span>: <span class="ident">bool</span>) -> <span class="ident">Analytics</span> { <span class="ident">Analytics</span> { <span class="ident">road_thruput</span>: <span class="ident">TimeSeriesCount::new</span>(), <span class="ident">intersection_thruput</span>: <span class="ident">TimeSeriesCount::new</span>(), <span class="ident">traffic_signal_thruput</span>: <span class="ident">TimeSeriesCount::new</span>(), <span class="ident">demand</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">bus_arrivals</span>: <span class="ident">Vec::new</span>(), <span class="ident">passengers_boarding</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">passengers_alighting</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">started_trips</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">finished_trips</span>: <span class="ident">Vec::new</span>(), <span class="ident">problems_per_trip</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">trip_log</span>: <span class="ident">Vec::new</span>(), <span class="ident">intersection_delays</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">parking_lane_changes</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">parking_lot_changes</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">alerts</span>: <span class="ident">Vec::new</span>(), <span class="ident">record_anything</span>, } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&mut</span> <span class="self">self</span>, <span class="ident">ev</span>: <span class="ident">Event</span>, <span class="ident">time</span>: <span class="ident">Time</span>, <span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>) { <span class="kw">if</span> <span class="op">!</span><span class="self">self</span>.<span class="ident">record_anything</span> { <span class="kw">return</span>; } <span class="comment">// Throughput</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::AgentEntersTraversable</span>(<span class="ident">a</span>, <span class="kw">_</span>, <span class="ident">to</span>, <span class="ident">passengers</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="kw">match</span> <span class="ident">to</span> { <span class="ident">Traversable::Lane</span>(<span class="ident">l</span>) => { <span class="self">self</span>.<span class="ident">road_thruput</span>.<span class="ident">record</span>(<span class="ident">time</span>, <span class="ident">l</span>.<span class="ident">road</span>, <span class="ident">a</span>.<span class="ident">to_type</span>(), <span class="number">1</span>); <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">n</span>) <span class="op">=</span> <span class="ident">passengers</span> { <span class="self">self</span>.<span class="ident">road_thruput</span> .<span class="ident">record</span>(<span class="ident">time</span>, <span class="ident">l</span>.<span class="ident">road</span>, <span class="ident">AgentType::TransitRider</span>, <span class="ident">n</span>); } } <span class="ident">Traversable::Turn</span>(<span class="ident">t</span>) => { <span class="self">self</span>.<span class="ident">intersection_thruput</span> .<span class="ident">record</span>(<span class="ident">time</span>, <span class="ident">t</span>.<span class="ident">parent</span>, <span class="ident">a</span>.<span class="ident">to_type</span>(), <span class="number">1</span>); <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">n</span>) <span class="op">=</span> <span class="ident">passengers</span> { <span class="self">self</span>.<span class="ident">intersection_thruput</span>.<span class="ident">record</span>( <span class="ident">time</span>, <span class="ident">t</span>.<span class="ident">parent</span>, <span class="ident">AgentType::TransitRider</span>, <span class="ident">n</span>, ); } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="ident">id</span>, <span class="ident">compressed</span>)) <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_movement_for_traffic_signal</span>(<span class="ident">t</span>) { <span class="kw-2">*</span><span class="self">self</span>.<span class="ident">demand</span>.<span class="ident">entry</span>(<span class="ident">id</span>).<span class="ident">or_insert</span>(<span class="number">0</span>) <span class="op">-</span><span class="op">=</span> <span class="number">1</span>; <span class="self">self</span>.<span class="ident">traffic_signal_thruput</span> .<span class="ident">record</span>(<span class="ident">time</span>, <span class="ident">compressed</span>, <span class="ident">a</span>.<span class="ident">to_type</span>(), <span class="number">1</span>); <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">n</span>) <span class="op">=</span> <span class="ident">passengers</span> { <span class="self">self</span>.<span class="ident">traffic_signal_thruput</span>.<span class="ident">record</span>( <span class="ident">time</span>, <span class="ident">compressed</span>, <span class="ident">AgentType::TransitRider</span>, <span class="ident">n</span>, ); } } } }; } <span class="kw">match</span> <span class="ident">ev</span> { <span class="ident">Event::PersonLeavesMap</span>(<span class="kw">_</span>, <span class="prelude-val">Some</span>(<span class="ident">a</span>), <span class="ident">i</span>) => { <span class="comment">// Ignore cancelled trips</span> <span class="self">self</span>.<span class="ident">intersection_thruput</span>.<span class="ident">record</span>(<span class="ident">time</span>, <span class="ident">i</span>, <span class="ident">a</span>.<span class="ident">to_type</span>(), <span class="number">1</span>); } <span class="ident">Event::PersonEntersMap</span>(<span class="kw">_</span>, <span class="ident">a</span>, <span class="ident">i</span>) => { <span class="self">self</span>.<span class="ident">intersection_thruput</span>.<span class="ident">record</span>(<span class="ident">time</span>, <span class="ident">i</span>, <span class="ident">a</span>.<span class="ident">to_type</span>(), <span class="number">1</span>); } <span class="kw">_</span> => {} } <span class="comment">// Bus arrivals</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::BusArrivedAtStop</span>(<span class="ident">bus</span>, <span class="ident">route</span>, <span class="ident">stop</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="self">self</span>.<span class="ident">bus_arrivals</span>.<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">bus</span>, <span class="ident">route</span>, <span class="ident">stop</span>)); } <span class="comment">// Passengers boarding/alighting</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::PassengerBoardsTransit</span>(<span class="kw">_</span>, <span class="kw">_</span>, <span class="ident">route</span>, <span class="ident">stop</span>, <span class="ident">waiting</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="self">self</span>.<span class="ident">passengers_boarding</span> .<span class="ident">entry</span>(<span class="ident">stop</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">route</span>, <span class="ident">waiting</span>)); } <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::PassengerAlightsTransit</span>(<span class="kw">_</span>, <span class="kw">_</span>, <span class="ident">route</span>, <span class="ident">stop</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="self">self</span>.<span class="ident">passengers_alighting</span> .<span class="ident">entry</span>(<span class="ident">stop</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">route</span>)); } <span class="comment">// Started trips</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::TripPhaseStarting</span>(<span class="ident">id</span>, <span class="kw">_</span>, <span class="kw">_</span>, <span class="kw">_</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="self">self</span>.<span class="ident">started_trips</span>.<span class="ident">entry</span>(<span class="ident">id</span>).<span class="ident">or_insert</span>(<span class="ident">time</span>); } <span class="comment">// Finished trips</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::TripFinished</span> { <span class="ident">trip</span>, <span class="ident">mode</span>, <span class="ident">total_time</span>, .. } <span class="op">=</span> <span class="ident">ev</span> { <span class="self">self</span>.<span class="ident">finished_trips</span> .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">trip</span>, <span class="ident">mode</span>, <span class="prelude-val">Some</span>(<span class="ident">total_time</span>))); } <span class="kw">else</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::TripCancelled</span>(<span class="ident">id</span>, <span class="ident">mode</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="self">self</span>.<span class="ident">started_trips</span>.<span class="ident">entry</span>(<span class="ident">id</span>).<span class="ident">or_insert</span>(<span class="ident">time</span>); <span class="self">self</span>.<span class="ident">finished_trips</span>.<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">id</span>, <span class="ident">mode</span>, <span class="prelude-val">None</span>)); } <span class="comment">// Intersection delay</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::IntersectionDelayMeasured</span>(<span class="ident">trip_id</span>, <span class="ident">turn_id</span>, <span class="ident">agent</span>, <span class="ident">delay</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="kw">let</span> <span class="ident">threshold</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">agent</span> { <span class="ident">AgentID::Car</span>(<span class="kw">_</span>) => <span class="ident">Duration::seconds</span>(<span class="number">30.0</span>), <span class="ident">AgentID::Pedestrian</span>(<span class="kw">_</span>) => <span class="ident">Duration::seconds</span>(<span class="number">15.0</span>), <span class="comment">// Don't record for riders</span> <span class="ident">AgentID::BusPassenger</span>(<span class="kw">_</span>, <span class="kw">_</span>) => <span class="ident">Duration::hours</span>(<span class="number">24</span>), }; <span class="kw">if</span> <span class="ident">delay</span> <span class="op">></span> <span class="ident">threshold</span> { <span class="self">self</span>.<span class="ident">problems_per_trip</span> .<span class="ident">entry</span>(<span class="ident">trip_id</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">Problem::IntersectionDelay</span>(<span class="ident">turn_id</span>.<span class="ident">parent</span>, <span class="ident">delay</span>))); } <span class="comment">// Save memory and space by only storing these measurements at traffic signals, for</span> <span class="comment">// turns that actually conflict (so no SharedSidewalkCorners).</span> <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="kw">_</span>, <span class="ident">compressed</span>)) <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_movement_for_traffic_signal</span>(<span class="ident">turn_id</span>) { <span class="self">self</span>.<span class="ident">intersection_delays</span> .<span class="ident">entry</span>(<span class="ident">turn_id</span>.<span class="ident">parent</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">compressed</span>.<span class="ident">idx</span>, <span class="ident">time</span>, <span class="ident">delay</span>, <span class="ident">agent</span>.<span class="ident">to_type</span>())); } } <span class="comment">// Parking spot changes</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::CarReachedParkingSpot</span>(<span class="kw">_</span>, <span class="ident">spot</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="kw">if</span> <span class="kw">let</span> <span class="ident">ParkingSpot::Onstreet</span>(<span class="ident">l</span>, <span class="kw">_</span>) <span class="op">=</span> <span class="ident">spot</span> { <span class="self">self</span>.<span class="ident">parking_lane_changes</span> .<span class="ident">entry</span>(<span class="ident">l</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="bool-val">true</span>)); } <span class="kw">else</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">ParkingSpot::Lot</span>(<span class="ident">pl</span>, <span class="kw">_</span>) <span class="op">=</span> <span class="ident">spot</span> { <span class="self">self</span>.<span class="ident">parking_lot_changes</span> .<span class="ident">entry</span>(<span class="ident">pl</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="bool-val">true</span>)); } } <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::CarLeftParkingSpot</span>(<span class="kw">_</span>, <span class="ident">spot</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="kw">if</span> <span class="kw">let</span> <span class="ident">ParkingSpot::Onstreet</span>(<span class="ident">l</span>, <span class="kw">_</span>) <span class="op">=</span> <span class="ident">spot</span> { <span class="self">self</span>.<span class="ident">parking_lane_changes</span> .<span class="ident">entry</span>(<span class="ident">l</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="bool-val">false</span>)); } <span class="kw">else</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">ParkingSpot::Lot</span>(<span class="ident">pl</span>, <span class="kw">_</span>) <span class="op">=</span> <span class="ident">spot</span> { <span class="self">self</span>.<span class="ident">parking_lot_changes</span> .<span class="ident">entry</span>(<span class="ident">pl</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="bool-val">false</span>)); } } <span class="comment">// Safety metrics</span> <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::AgentEntersTraversable</span>(<span class="ident">a</span>, <span class="prelude-val">Some</span>(<span class="ident">trip</span>), <span class="ident">Traversable::Turn</span>(<span class="ident">t</span>), <span class="kw">_</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="kw">if</span> <span class="ident">a</span>.<span class="ident">to_type</span>() <span class="op">==</span> <span class="ident">AgentType::Bike</span> <span class="op">&&</span> <span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">t</span>.<span class="ident">parent</span>).<span class="ident">roads</span>.<span class="ident">len</span>() <span class="op">></span> <span class="number">4</span> { <span class="comment">// Defining a "large intersection" is tricky. If a road is split into two one-ways,</span> <span class="comment">// should we count it as two roads? If we haven't consolidated some crazy</span> <span class="comment">// intersection, we won't see it.</span> <span class="self">self</span>.<span class="ident">problems_per_trip</span> .<span class="ident">entry</span>(<span class="ident">trip</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">Problem::ComplexIntersectionCrossing</span>(<span class="ident">t</span>.<span class="ident">parent</span>))); } } <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Event::AgentEntersTraversable</span>(<span class="ident">a</span>, <span class="prelude-val">Some</span>(<span class="ident">trip</span>), <span class="ident">Traversable::Turn</span>(<span class="ident">t</span>), <span class="kw">_</span>) <span class="op">=</span> <span class="ident">ev</span> { <span class="kw">let</span> <span class="ident">turn</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_t</span>(<span class="ident">t</span>); <span class="kw">if</span> <span class="ident">a</span>.<span class="ident">to_type</span>() <span class="op">==</span> <span class="ident">AgentType::Pedestrian</span> <span class="op">&&</span> <span class="ident">turn</span>.<span class="ident">is_crossing_arterial_intersection</span>(<span class="ident">map</span>) { <span class="self">self</span>.<span class="ident">problems_per_trip</span> .<span class="ident">entry</span>(<span class="ident">trip</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">Problem::ArterialIntersectionCrossing</span>(<span class="ident">turn</span>.<span class="ident">id</span>))); } } <span class="comment">// TODO Kinda hacky, but these all consume the event, so kinda bundle em.</span> <span class="kw">match</span> <span class="ident">ev</span> { <span class="ident">Event::TripPhaseStarting</span>(<span class="ident">id</span>, <span class="kw">_</span>, <span class="ident">maybe_req</span>, <span class="ident">phase_type</span>) => { <span class="self">self</span>.<span class="ident">trip_log</span>.<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">id</span>, <span class="ident">maybe_req</span>, <span class="ident">phase_type</span>)); } <span class="ident">Event::TripCancelled</span>(<span class="ident">id</span>, <span class="kw">_</span>) => { <span class="self">self</span>.<span class="ident">trip_log</span> .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">id</span>, <span class="prelude-val">None</span>, <span class="ident">TripPhaseType::Cancelled</span>)); } <span class="ident">Event::TripFinished</span> { <span class="ident">trip</span>, .. } => { <span class="self">self</span>.<span class="ident">trip_log</span> .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">trip</span>, <span class="prelude-val">None</span>, <span class="ident">TripPhaseType::Finished</span>)); } <span class="ident">Event::PathAmended</span>(<span class="ident">path</span>) => { <span class="self">self</span>.<span class="ident">record_demand</span>(<span class="kw-2">&</span><span class="ident">path</span>, <span class="ident">map</span>); } <span class="ident">Event::Alert</span>(<span class="ident">loc</span>, <span class="ident">msg</span>) => { <span class="self">self</span>.<span class="ident">alerts</span>.<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">loc</span>, <span class="ident">msg</span>)); } <span class="ident">Event::ProblemEncountered</span>(<span class="ident">trip</span>, <span class="ident">problem</span>) => { <span class="self">self</span>.<span class="ident">problems_per_trip</span> .<span class="ident">entry</span>(<span class="ident">trip</span>) .<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>) .<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">problem</span>)); } <span class="kw">_</span> => {} } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">record_demand</span>(<span class="kw-2">&mut</span> <span class="self">self</span>, <span class="ident">path</span>: <span class="kw-2">&</span><span class="ident">Path</span>, <span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>) { <span class="kw">for</span> <span class="ident">step</span> <span class="kw">in</span> <span class="ident">path</span>.<span class="ident">get_steps</span>() { <span class="kw">if</span> <span class="kw">let</span> <span class="ident">Traversable::Turn</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">step</span>.<span class="ident">as_traversable</span>() { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="ident">id</span>, <span class="kw">_</span>)) <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_movement_for_traffic_signal</span>(<span class="ident">t</span>) { <span class="kw-2">*</span><span class="self">self</span>.<span class="ident">demand</span>.<span class="ident">entry</span>(<span class="ident">id</span>).<span class="ident">or_insert</span>(<span class="number">0</span>) <span class="op">+</span><span class="op">=</span> <span class="number">1</span>; } } } } <span class="comment">// TODO If these ever need to be speeded up, just cache the histogram and index in the events</span> <span class="comment">// list.</span> <span class="doccomment">/// Ignores the current time. Returns None for cancelled trips.</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">finished_trip_time</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">trip</span>: <span class="ident">TripID</span>) -> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Duration</span><span class="op">></span> { <span class="comment">// TODO This is so inefficient!</span> <span class="kw">for</span> (<span class="kw">_</span>, <span class="ident">id</span>, <span class="kw">_</span>, <span class="ident">maybe_dt</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">finished_trips</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">id</span> <span class="op">==</span> <span class="ident">trip</span> { <span class="kw">return</span> <span class="kw-2">*</span><span class="ident">maybe_dt</span>; } } <span class="prelude-val">None</span> } <span class="doccomment">/// Returns pairs of trip times for finished trips in both worlds. (ID, before, after, mode)</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">both_finished_trips</span>( <span class="kw-2">&</span><span class="self">self</span>, <span class="ident">now</span>: <span class="ident">Time</span>, <span class="ident">before</span>: <span class="kw-2">&</span><span class="ident">Analytics</span>, ) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">TripID</span>, <span class="ident">Duration</span>, <span class="ident">Duration</span>, <span class="ident">TripMode</span>)<span class="op">></span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">a</span> <span class="op">=</span> <span class="ident">BTreeMap::new</span>(); <span class="kw">for</span> (<span class="ident">t</span>, <span class="ident">id</span>, <span class="kw">_</span>, <span class="ident">maybe_dt</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">finished_trips</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">t</span> <span class="op">></span> <span class="ident">now</span> { <span class="kw">break</span>; } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">dt</span>) <span class="op">=</span> <span class="ident">maybe_dt</span> { <span class="ident">a</span>.<span class="ident">insert</span>(<span class="kw-2">*</span><span class="ident">id</span>, <span class="kw-2">*</span><span class="ident">dt</span>); } } <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">results</span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">for</span> (<span class="ident">t</span>, <span class="ident">id</span>, <span class="ident">mode</span>, <span class="ident">maybe_dt</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">before</span>.<span class="ident">finished_trips</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">t</span> <span class="op">></span> <span class="ident">now</span> { <span class="kw">break</span>; } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">dt</span>) <span class="op">=</span> <span class="ident">maybe_dt</span> { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">dt1</span>) <span class="op">=</span> <span class="ident">a</span>.<span class="ident">remove</span>(<span class="ident">id</span>) { <span class="ident">results</span>.<span class="ident">push</span>((<span class="kw-2">*</span><span class="ident">id</span>, <span class="kw-2">*</span><span class="ident">dt</span>, <span class="ident">dt1</span>, <span class="kw-2">*</span><span class="ident">mode</span>)); } } } <span class="ident">results</span> } <span class="doccomment">/// If calling on prebaked Analytics, be careful to pass in an unedited map, to match how the</span> <span class="doccomment">/// simulation was originally run. Otherwise the paths may be nonsense.</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">get_trip_phases</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">trip</span>: <span class="ident">TripID</span>, <span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>) -> <span class="ident">Vec</span><span class="op"><</span><span class="ident">TripPhase</span><span class="op">></span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">phases</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">TripPhase</span><span class="op">></span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">for</span> (<span class="ident">t</span>, <span class="ident">id</span>, <span class="ident">maybe_req</span>, <span class="ident">phase_type</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">trip_log</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">id</span> <span class="op">!</span><span class="op">=</span> <span class="ident">trip</span> { <span class="kw">continue</span>; } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="kw-2">mut</span> <span class="ident">last</span>) <span class="op">=</span> <span class="ident">phases</span>.<span class="ident">last_mut</span>() { <span class="ident">last</span>.<span class="ident">end_time</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="kw-2">*</span><span class="ident">t</span>); } <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">phase_type</span> <span class="op">==</span> <span class="ident">TripPhaseType::Finished</span> <span class="op">|</span><span class="op">|</span> <span class="kw-2">*</span><span class="ident">phase_type</span> <span class="op">==</span> <span class="ident">TripPhaseType::Cancelled</span> { <span class="kw">break</span>; } <span class="ident">phases</span>.<span class="ident">push</span>(<span class="ident">TripPhase</span> { <span class="ident">start_time</span>: <span class="kw-2">*</span><span class="ident">t</span>, <span class="ident">end_time</span>: <span class="prelude-val">None</span>, <span class="ident">path</span>: <span class="ident">maybe_req</span>.<span class="ident">clone</span>().<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">req</span><span class="op">|</span> <span class="ident">map</span>.<span class="ident">pathfind</span>(<span class="ident">req</span>).<span class="ident">ok</span>()), <span class="ident">has_path_req</span>: <span class="ident">maybe_req</span>.<span class="ident">is_some</span>(), <span class="ident">phase_type</span>: <span class="kw-2">*</span><span class="ident">phase_type</span>, }) } <span class="ident">phases</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">get_all_trip_phases</span>(<span class="kw-2">&</span><span class="self">self</span>) -> <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">TripID</span>, <span class="ident">Vec</span><span class="op"><</span><span class="ident">TripPhase</span><span class="op">></span><span class="op">></span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">trips</span> <span class="op">=</span> <span class="ident">BTreeMap::new</span>(); <span class="kw">for</span> (<span class="ident">t</span>, <span class="ident">id</span>, <span class="ident">maybe_req</span>, <span class="ident">phase_type</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">trip_log</span> { <span class="kw">let</span> <span class="ident">phases</span>: <span class="kw-2">&mut</span> <span class="ident">Vec</span><span class="op"><</span><span class="ident">TripPhase</span><span class="op">></span> <span class="op">=</span> <span class="ident">trips</span>.<span class="ident">entry</span>(<span class="kw-2">*</span><span class="ident">id</span>).<span class="ident">or_insert_with</span>(<span class="ident">Vec::new</span>); <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="kw-2">mut</span> <span class="ident">last</span>) <span class="op">=</span> <span class="ident">phases</span>.<span class="ident">last_mut</span>() { <span class="ident">last</span>.<span class="ident">end_time</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="kw-2">*</span><span class="ident">t</span>); } <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">phase_type</span> <span class="op">==</span> <span class="ident">TripPhaseType::Finished</span> { <span class="kw">continue</span>; } <span class="comment">// Remove cancelled trips</span> <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">phase_type</span> <span class="op">==</span> <span class="ident">TripPhaseType::Cancelled</span> { <span class="ident">trips</span>.<span class="ident">remove</span>(<span class="ident">id</span>); <span class="kw">continue</span>; } <span class="ident">phases</span>.<span class="ident">push</span>(<span class="ident">TripPhase</span> { <span class="ident">start_time</span>: <span class="kw-2">*</span><span class="ident">t</span>, <span class="ident">end_time</span>: <span class="prelude-val">None</span>, <span class="comment">// Don't compute any paths</span> <span class="ident">path</span>: <span class="prelude-val">None</span>, <span class="ident">has_path_req</span>: <span class="ident">maybe_req</span>.<span class="ident">is_some</span>(), <span class="ident">phase_type</span>: <span class="kw-2">*</span><span class="ident">phase_type</span>, }) } <span class="ident">trips</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">active_agents</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">now</span>: <span class="ident">Time</span>) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">starts_stops</span>: <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">bool</span>)<span class="op">></span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">for</span> <span class="ident">t</span> <span class="kw">in</span> <span class="self">self</span>.<span class="ident">started_trips</span>.<span class="ident">values</span>() { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">t</span> <span class="op"><</span><span class="op">=</span> <span class="ident">now</span> { <span class="ident">starts_stops</span>.<span class="ident">push</span>((<span class="kw-2">*</span><span class="ident">t</span>, <span class="bool-val">false</span>)); } } <span class="kw">for</span> (<span class="ident">t</span>, <span class="kw">_</span>, <span class="kw">_</span>, <span class="kw">_</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">finished_trips</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">t</span> <span class="op">></span> <span class="ident">now</span> { <span class="kw">break</span>; } <span class="ident">starts_stops</span>.<span class="ident">push</span>((<span class="kw-2">*</span><span class="ident">t</span>, <span class="bool-val">true</span>)); } <span class="comment">// Make sure the start events get sorted before the stops.</span> <span class="ident">starts_stops</span>.<span class="ident">sort</span>(); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">pts</span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cnt</span> <span class="op">=</span> <span class="number">0</span>; <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">last_t</span> <span class="op">=</span> <span class="ident">Time::START_OF_DAY</span>; <span class="kw">for</span> (<span class="ident">t</span>, <span class="ident">ended</span>) <span class="kw">in</span> <span class="ident">starts_stops</span> { <span class="kw">if</span> <span class="ident">t</span> <span class="op">!</span><span class="op">=</span> <span class="ident">last_t</span> { <span class="comment">// Step functions. Don't interpolate.</span> <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">last_t</span>, <span class="ident">cnt</span>)); } <span class="ident">last_t</span> <span class="op">=</span> <span class="ident">t</span>; <span class="kw">if</span> <span class="ident">ended</span> { <span class="comment">// release mode disables this check, so...</span> <span class="kw">if</span> <span class="ident">cnt</span> <span class="op">==</span> <span class="number">0</span> { <span class="macro">panic!</span>(<span class="string">"active_agents at {} has more ended trips than started"</span>, <span class="ident">t</span>); } <span class="ident">cnt</span> <span class="op">-</span><span class="op">=</span> <span class="number">1</span>; } <span class="kw">else</span> { <span class="ident">cnt</span> <span class="op">+</span><span class="op">=</span> <span class="number">1</span>; } } <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">last_t</span>, <span class="ident">cnt</span>)); <span class="kw">if</span> <span class="ident">last_t</span> <span class="op">!</span><span class="op">=</span> <span class="ident">now</span> { <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">now</span>, <span class="ident">cnt</span>)); } <span class="ident">pts</span> } <span class="doccomment">/// Returns the free spots over time</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">parking_lane_availability</span>( <span class="kw-2">&</span><span class="self">self</span>, <span class="ident">now</span>: <span class="ident">Time</span>, <span class="ident">l</span>: <span class="ident">LaneID</span>, <span class="ident">capacity</span>: <span class="ident">usize</span>, ) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span> { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">changes</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">parking_lane_changes</span>.<span class="ident">get</span>(<span class="kw-2">&</span><span class="ident">l</span>) { <span class="ident">Analytics::parking_spot_availability</span>(<span class="ident">now</span>, <span class="ident">changes</span>, <span class="ident">capacity</span>) } <span class="kw">else</span> { <span class="macro">vec!</span>[(<span class="ident">Time::START_OF_DAY</span>, <span class="ident">capacity</span>), (<span class="ident">now</span>, <span class="ident">capacity</span>)] } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">parking_lot_availability</span>( <span class="kw-2">&</span><span class="self">self</span>, <span class="ident">now</span>: <span class="ident">Time</span>, <span class="ident">pl</span>: <span class="ident">ParkingLotID</span>, <span class="ident">capacity</span>: <span class="ident">usize</span>, ) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span> { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">changes</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">parking_lot_changes</span>.<span class="ident">get</span>(<span class="kw-2">&</span><span class="ident">pl</span>) { <span class="ident">Analytics::parking_spot_availability</span>(<span class="ident">now</span>, <span class="ident">changes</span>, <span class="ident">capacity</span>) } <span class="kw">else</span> { <span class="macro">vec!</span>[(<span class="ident">Time::START_OF_DAY</span>, <span class="ident">capacity</span>), (<span class="ident">now</span>, <span class="ident">capacity</span>)] } } <span class="kw">fn</span> <span class="ident">parking_spot_availability</span>( <span class="ident">now</span>: <span class="ident">Time</span>, <span class="ident">changes</span>: <span class="kw-2">&</span>[(<span class="ident">Time</span>, <span class="ident">bool</span>)], <span class="ident">capacity</span>: <span class="ident">usize</span>, ) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">pts</span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cnt</span> <span class="op">=</span> <span class="ident">capacity</span>; <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">last_t</span> <span class="op">=</span> <span class="ident">Time::START_OF_DAY</span>; <span class="kw">for</span> (<span class="ident">t</span>, <span class="ident">filled</span>) <span class="kw">in</span> <span class="ident">changes</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">t</span> <span class="op">></span> <span class="ident">now</span> { <span class="kw">break</span>; } <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">t</span> <span class="op">!</span><span class="op">=</span> <span class="ident">last_t</span> { <span class="comment">// Step functions. Don't interpolate.</span> <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">last_t</span>, <span class="ident">cnt</span>)); } <span class="ident">last_t</span> <span class="op">=</span> <span class="kw-2">*</span><span class="ident">t</span>; <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">filled</span> { <span class="kw">if</span> <span class="ident">cnt</span> <span class="op">==</span> <span class="number">0</span> { <span class="macro">panic!</span>(<span class="string">"parking_spot_availability at {} went below 0"</span>, <span class="ident">t</span>); } <span class="ident">cnt</span> <span class="op">-</span><span class="op">=</span> <span class="number">1</span>; } <span class="kw">else</span> { <span class="ident">cnt</span> <span class="op">+</span><span class="op">=</span> <span class="number">1</span>; } } <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">last_t</span>, <span class="ident">cnt</span>)); <span class="kw">if</span> <span class="ident">last_t</span> <span class="op">!</span><span class="op">=</span> <span class="ident">now</span> { <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">now</span>, <span class="ident">cnt</span>)); } <span class="ident">pts</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">problems_per_intersection</span>( <span class="kw-2">&</span><span class="self">self</span>, <span class="ident">now</span>: <span class="ident">Time</span>, <span class="ident">id</span>: <span class="ident">IntersectionID</span>, ) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">ProblemType</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span>)<span class="op">></span> { <span class="kw">let</span> <span class="ident">window_size</span> <span class="op">=</span> <span class="ident">Duration::minutes</span>(<span class="number">15</span>); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">raw_per_type</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">ProblemType</span>, <span class="ident">Vec</span><span class="op"><</span><span class="ident">Time</span><span class="op">></span><span class="op">></span> <span class="op">=</span> <span class="ident">BTreeMap::new</span>(); <span class="kw">for</span> <span class="ident">problem_type</span> <span class="kw">in</span> <span class="ident">ProblemType::all</span>() { <span class="ident">raw_per_type</span>.<span class="ident">insert</span>(<span class="ident">problem_type</span>, <span class="ident">Vec::new</span>()); } <span class="kw">for</span> (<span class="kw">_</span>, <span class="ident">problems</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">problems_per_trip</span> { <span class="kw">for</span> (<span class="ident">time</span>, <span class="ident">problem</span>) <span class="kw">in</span> <span class="ident">problems</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">time</span> <span class="op">></span> <span class="ident">now</span> { <span class="kw">break</span>; } <span class="kw">let</span> <span class="ident">i</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">problem</span> { <span class="ident">Problem::IntersectionDelay</span>(<span class="ident">i</span>, <span class="kw">_</span>) <span class="op">|</span> <span class="ident">Problem::ComplexIntersectionCrossing</span>(<span class="ident">i</span>) => { <span class="kw-2">*</span><span class="ident">i</span> } <span class="ident">Problem::OvertakeDesired</span>(<span class="ident">on</span>) <span class="op">|</span> <span class="ident">Problem::PedestrianOvercrowding</span>(<span class="ident">on</span>) => { <span class="kw">match</span> <span class="ident">on</span> { <span class="ident">Traversable::Turn</span>(<span class="ident">t</span>) => <span class="ident">t</span>.<span class="ident">parent</span>, <span class="kw">_</span> => { <span class="kw">continue</span>; } } } <span class="ident">Problem::ArterialIntersectionCrossing</span>(<span class="ident">t</span>) => <span class="ident">t</span>.<span class="ident">parent</span>, }; <span class="kw">if</span> <span class="ident">id</span> <span class="op">==</span> <span class="ident">i</span> { <span class="ident">raw_per_type</span> .<span class="ident">get_mut</span>(<span class="kw-2">&</span><span class="ident">ProblemType::from</span>(<span class="ident">problem</span>)) .<span class="ident">unwrap</span>() .<span class="ident">push</span>(<span class="kw-2">*</span><span class="ident">time</span>); } } } <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">result</span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">for</span> (<span class="ident">problem_type</span>, <span class="kw-2">mut</span> <span class="ident">raw</span>) <span class="kw">in</span> <span class="ident">raw_per_type</span> { <span class="ident">raw</span>.<span class="ident">sort</span>(); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">pts</span> <span class="op">=</span> <span class="macro">vec!</span>[(<span class="ident">Time::START_OF_DAY</span>, <span class="number">0</span>)]; <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">window</span> <span class="op">=</span> <span class="ident">SlidingWindow::new</span>(<span class="ident">window_size</span>); <span class="kw">for</span> <span class="ident">t</span> <span class="kw">in</span> <span class="ident">raw</span> { <span class="kw">let</span> <span class="ident">count</span> <span class="op">=</span> <span class="ident">window</span>.<span class="ident">add</span>(<span class="ident">t</span>); <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">t</span>, <span class="ident">count</span>)); } <span class="ident">window</span>.<span class="ident">close_off_pts</span>(<span class="kw-2">&mut</span> <span class="ident">pts</span>, <span class="ident">now</span>); <span class="ident">result</span>.<span class="ident">push</span>((<span class="ident">problem_type</span>, <span class="ident">pts</span>)); } <span class="ident">result</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">problems_per_lane</span>( <span class="kw-2">&</span><span class="self">self</span>, <span class="ident">now</span>: <span class="ident">Time</span>, <span class="ident">id</span>: <span class="ident">LaneID</span>, ) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">ProblemType</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span>)<span class="op">></span> { <span class="kw">let</span> <span class="ident">window_size</span> <span class="op">=</span> <span class="ident">Duration::minutes</span>(<span class="number">15</span>); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">raw_per_type</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">ProblemType</span>, <span class="ident">Vec</span><span class="op"><</span><span class="ident">Time</span><span class="op">></span><span class="op">></span> <span class="op">=</span> <span class="ident">BTreeMap::new</span>(); <span class="kw">for</span> <span class="ident">problem_type</span> <span class="kw">in</span> <span class="ident">ProblemType::all</span>() { <span class="ident">raw_per_type</span>.<span class="ident">insert</span>(<span class="ident">problem_type</span>, <span class="ident">Vec::new</span>()); } <span class="kw">for</span> (<span class="kw">_</span>, <span class="ident">problems</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">problems_per_trip</span> { <span class="kw">for</span> (<span class="ident">time</span>, <span class="ident">problem</span>) <span class="kw">in</span> <span class="ident">problems</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">time</span> <span class="op">></span> <span class="ident">now</span> { <span class="kw">break</span>; } <span class="kw">let</span> <span class="ident">l</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">problem</span> { <span class="ident">Problem::OvertakeDesired</span>(<span class="ident">on</span>) <span class="op">|</span> <span class="ident">Problem::PedestrianOvercrowding</span>(<span class="ident">on</span>) => { <span class="kw">match</span> <span class="ident">on</span> { <span class="ident">Traversable::Lane</span>(<span class="ident">l</span>) => <span class="kw-2">*</span><span class="ident">l</span>, <span class="kw">_</span> => { <span class="kw">continue</span>; } } } <span class="kw">_</span> => { <span class="kw">continue</span>; } }; <span class="kw">if</span> <span class="ident">id</span> <span class="op">==</span> <span class="ident">l</span> { <span class="ident">raw_per_type</span> .<span class="ident">get_mut</span>(<span class="kw-2">&</span><span class="ident">ProblemType::from</span>(<span class="ident">problem</span>)) .<span class="ident">unwrap</span>() .<span class="ident">push</span>(<span class="kw-2">*</span><span class="ident">time</span>); } } } <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">result</span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">for</span> (<span class="ident">problem_type</span>, <span class="kw-2">mut</span> <span class="ident">raw</span>) <span class="kw">in</span> <span class="ident">raw_per_type</span> { <span class="ident">raw</span>.<span class="ident">sort</span>(); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">pts</span> <span class="op">=</span> <span class="macro">vec!</span>[(<span class="ident">Time::START_OF_DAY</span>, <span class="number">0</span>)]; <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">window</span> <span class="op">=</span> <span class="ident">SlidingWindow::new</span>(<span class="ident">window_size</span>); <span class="kw">for</span> <span class="ident">t</span> <span class="kw">in</span> <span class="ident">raw</span> { <span class="kw">let</span> <span class="ident">count</span> <span class="op">=</span> <span class="ident">window</span>.<span class="ident">add</span>(<span class="ident">t</span>); <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">t</span>, <span class="ident">count</span>)); } <span class="ident">window</span>.<span class="ident">close_off_pts</span>(<span class="kw-2">&mut</span> <span class="ident">pts</span>, <span class="ident">now</span>); <span class="ident">result</span>.<span class="ident">push</span>((<span class="ident">problem_type</span>, <span class="ident">pts</span>)); } <span class="ident">result</span> } } <span class="kw">impl</span> <span class="ident">Default</span> <span class="kw">for</span> <span class="ident">Analytics</span> { <span class="kw">fn</span> <span class="ident">default</span>() -> <span class="ident">Analytics</span> { <span class="ident">Analytics::new</span>(<span class="bool-val">false</span>) } } <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>)]</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">TripPhase</span> { <span class="kw">pub</span> <span class="ident">start_time</span>: <span class="ident">Time</span>, <span class="kw">pub</span> <span class="ident">end_time</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Time</span><span class="op">></span>, <span class="kw">pub</span> <span class="ident">path</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Path</span><span class="op">></span>, <span class="kw">pub</span> <span class="ident">has_path_req</span>: <span class="ident">bool</span>, <span class="kw">pub</span> <span class="ident">phase_type</span>: <span class="ident">TripPhaseType</span>, } <span class="doccomment">/// See https://github.com/a-b-street/abstreet/issues/85</span> <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>, <span class="ident">Serialize</span>, <span class="ident">Deserialize</span>)]</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">TimeSeriesCount</span><span class="op"><</span><span class="ident">X</span>: <span class="ident">Ord</span> <span class="op">+</span> <span class="ident">Clone</span><span class="op">></span> { <span class="doccomment">/// (Road or intersection, type, hour block) -> count for that hour</span> <span class="kw">pub</span> <span class="ident">counts</span>: <span class="ident">BTreeMap</span><span class="op"><</span>(<span class="ident">X</span>, <span class="ident">AgentType</span>, <span class="ident">usize</span>), <span class="ident">usize</span><span class="op">></span>, <span class="doccomment">/// Very expensive to store, so it's optional. But useful to flag on to experiment with</span> <span class="doccomment">/// representations better than the hour count above.</span> <span class="kw">pub</span> <span class="ident">raw</span>: <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">AgentType</span>, <span class="ident">X</span>)<span class="op">></span>, } <span class="kw">impl</span><span class="op"><</span><span class="ident">X</span>: <span class="ident">Ord</span> <span class="op">+</span> <span class="ident">Clone</span><span class="op">></span> <span class="ident">TimeSeriesCount</span><span class="op"><</span><span class="ident">X</span><span class="op">></span> { <span class="kw">fn</span> <span class="ident">new</span>() -> <span class="ident">TimeSeriesCount</span><span class="op"><</span><span class="ident">X</span><span class="op">></span> { <span class="ident">TimeSeriesCount</span> { <span class="ident">counts</span>: <span class="ident">BTreeMap::new</span>(), <span class="ident">raw</span>: <span class="ident">Vec::new</span>(), } } <span class="kw">fn</span> <span class="ident">record</span>(<span class="kw-2">&mut</span> <span class="self">self</span>, <span class="ident">time</span>: <span class="ident">Time</span>, <span class="ident">id</span>: <span class="ident">X</span>, <span class="ident">agent_type</span>: <span class="ident">AgentType</span>, <span class="ident">count</span>: <span class="ident">usize</span>) { <span class="comment">// TODO Manually change flag</span> <span class="kw">if</span> <span class="bool-val">false</span> { <span class="comment">// TODO Woo, handling transit passengers is even more expensive in this already</span> <span class="comment">// expensive representation...</span> <span class="kw">for</span> <span class="kw">_</span> <span class="kw">in</span> <span class="number">0</span>..<span class="ident">count</span> { <span class="self">self</span>.<span class="ident">raw</span>.<span class="ident">push</span>((<span class="ident">time</span>, <span class="ident">agent_type</span>, <span class="ident">id</span>.<span class="ident">clone</span>())); } } <span class="kw-2">*</span><span class="self">self</span> .<span class="ident">counts</span> .<span class="ident">entry</span>((<span class="ident">id</span>, <span class="ident">agent_type</span>, <span class="ident">time</span>.<span class="ident">get_hours</span>())) .<span class="ident">or_insert</span>(<span class="number">0</span>) <span class="op">+</span><span class="op">=</span> <span class="ident">count</span>; } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">total_for</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">id</span>: <span class="ident">X</span>) -> <span class="ident">usize</span> { <span class="self">self</span>.<span class="ident">total_for_with_agent_types</span>(<span class="ident">id</span>, <span class="ident">AgentType::all</span>().<span class="ident">into_iter</span>().<span class="ident">collect</span>()) } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">total_for_with_agent_types</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">id</span>: <span class="ident">X</span>, <span class="ident">agent_types</span>: <span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">AgentType</span><span class="op">></span>) -> <span class="ident">usize</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cnt</span> <span class="op">=</span> <span class="number">0</span>; <span class="kw">for</span> <span class="ident">agent_type</span> <span class="kw">in</span> <span class="ident">agent_types</span> { <span class="comment">// TODO Hmm</span> <span class="kw">for</span> <span class="ident">hour</span> <span class="kw">in</span> <span class="number">0</span>..<span class="number">24</span> { <span class="ident">cnt</span> <span class="op">+</span><span class="op">=</span> <span class="self">self</span> .<span class="ident">counts</span> .<span class="ident">get</span>(<span class="kw-2">&</span>(<span class="ident">id</span>.<span class="ident">clone</span>(), <span class="ident">agent_type</span>, <span class="ident">hour</span>)) .<span class="ident">cloned</span>() .<span class="ident">unwrap_or</span>(<span class="number">0</span>); } } <span class="ident">cnt</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">total_for_by_time</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">id</span>: <span class="ident">X</span>, <span class="ident">now</span>: <span class="ident">Time</span>) -> <span class="ident">usize</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cnt</span> <span class="op">=</span> <span class="number">0</span>; <span class="kw">for</span> <span class="ident">agent_type</span> <span class="kw">in</span> <span class="ident">AgentType::all</span>() { <span class="kw">for</span> <span class="ident">hour</span> <span class="kw">in</span> <span class="number">0</span>..<span class="op">=</span><span class="ident">now</span>.<span class="ident">get_hours</span>() { <span class="ident">cnt</span> <span class="op">+</span><span class="op">=</span> <span class="self">self</span> .<span class="ident">counts</span> .<span class="ident">get</span>(<span class="kw-2">&</span>(<span class="ident">id</span>.<span class="ident">clone</span>(), <span class="ident">agent_type</span>, <span class="ident">hour</span>)) .<span class="ident">cloned</span>() .<span class="ident">unwrap_or</span>(<span class="number">0</span>); } } <span class="ident">cnt</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">all_total_counts</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">agent_types</span>: <span class="kw-2">&</span><span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">AgentType</span><span class="op">></span>) -> <span class="ident">Counter</span><span class="op"><</span><span class="ident">X</span><span class="op">></span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cnt</span> <span class="op">=</span> <span class="ident">Counter::new</span>(); <span class="kw">for</span> ((<span class="ident">id</span>, <span class="ident">agent_type</span>, <span class="kw">_</span>), <span class="ident">value</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">counts</span> { <span class="kw">if</span> <span class="ident">agent_types</span>.<span class="ident">contains</span>(<span class="ident">agent_type</span>) { <span class="ident">cnt</span>.<span class="ident">add</span>(<span class="ident">id</span>.<span class="ident">clone</span>(), <span class="kw-2">*</span><span class="ident">value</span>); } } <span class="ident">cnt</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">count_per_hour</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">id</span>: <span class="ident">X</span>, <span class="ident">time</span>: <span class="ident">Time</span>) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">AgentType</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span>)<span class="op">></span> { <span class="kw">let</span> <span class="ident">hour</span> <span class="op">=</span> <span class="ident">time</span>.<span class="ident">get_hours</span>(); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">results</span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">for</span> <span class="ident">agent_type</span> <span class="kw">in</span> <span class="ident">AgentType::all</span>() { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">pts</span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">for</span> <span class="ident">hour</span> <span class="kw">in</span> <span class="number">0</span>..<span class="op">=</span><span class="ident">hour</span> { <span class="kw">let</span> <span class="ident">cnt</span> <span class="op">=</span> <span class="self">self</span> .<span class="ident">counts</span> .<span class="ident">get</span>(<span class="kw-2">&</span>(<span class="ident">id</span>.<span class="ident">clone</span>(), <span class="ident">agent_type</span>, <span class="ident">hour</span>)) .<span class="ident">cloned</span>() .<span class="ident">unwrap_or</span>(<span class="number">0</span>); <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">Time::START_OF_DAY</span> <span class="op">+</span> <span class="ident">Duration::hours</span>(<span class="ident">hour</span>), <span class="ident">cnt</span>)); <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">Time::START_OF_DAY</span> <span class="op">+</span> <span class="ident">Duration::hours</span>(<span class="ident">hour</span> <span class="op">+</span> <span class="number">1</span>), <span class="ident">cnt</span>)); } <span class="ident">pts</span>.<span class="ident">pop</span>(); <span class="ident">results</span>.<span class="ident">push</span>((<span class="ident">agent_type</span>, <span class="ident">pts</span>)); } <span class="ident">results</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">raw_throughput</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">now</span>: <span class="ident">Time</span>, <span class="ident">id</span>: <span class="ident">X</span>) -> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">AgentType</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span>)<span class="op">></span> { <span class="kw">let</span> <span class="ident">window_size</span> <span class="op">=</span> <span class="ident">Duration::hours</span>(<span class="number">1</span>); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">pts_per_type</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">AgentType</span>, <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span><span class="op">></span> <span class="op">=</span> <span class="ident">BTreeMap::new</span>(); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">windows_per_type</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">AgentType</span>, <span class="ident">SlidingWindow</span><span class="op">></span> <span class="op">=</span> <span class="ident">BTreeMap::new</span>(); <span class="kw">for</span> <span class="ident">agent_type</span> <span class="kw">in</span> <span class="ident">AgentType::all</span>() { <span class="ident">pts_per_type</span>.<span class="ident">insert</span>(<span class="ident">agent_type</span>, <span class="macro">vec!</span>[(<span class="ident">Time::START_OF_DAY</span>, <span class="number">0</span>)]); <span class="ident">windows_per_type</span>.<span class="ident">insert</span>(<span class="ident">agent_type</span>, <span class="ident">SlidingWindow::new</span>(<span class="ident">window_size</span>)); } <span class="kw">for</span> (<span class="ident">t</span>, <span class="ident">agent_type</span>, <span class="ident">x</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">raw</span> { <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">x</span> <span class="op">!</span><span class="op">=</span> <span class="ident">id</span> { <span class="kw">continue</span>; } <span class="kw">if</span> <span class="kw-2">*</span><span class="ident">t</span> <span class="op">></span> <span class="ident">now</span> { <span class="kw">break</span>; } <span class="kw">let</span> <span class="ident">count</span> <span class="op">=</span> <span class="ident">windows_per_type</span>.<span class="ident">get_mut</span>(<span class="ident">agent_type</span>).<span class="ident">unwrap</span>().<span class="ident">add</span>(<span class="kw-2">*</span><span class="ident">t</span>); <span class="ident">pts_per_type</span>.<span class="ident">get_mut</span>(<span class="ident">agent_type</span>).<span class="ident">unwrap</span>().<span class="ident">push</span>((<span class="kw-2">*</span><span class="ident">t</span>, <span class="ident">count</span>)); } <span class="kw">for</span> (<span class="ident">agent_type</span>, <span class="ident">pts</span>) <span class="kw">in</span> <span class="ident">pts_per_type</span>.<span class="ident">iter_mut</span>() { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">window</span> <span class="op">=</span> <span class="ident">windows_per_type</span>.<span class="ident">remove</span>(<span class="ident">agent_type</span>).<span class="ident">unwrap</span>(); <span class="ident">window</span>.<span class="ident">close_off_pts</span>(<span class="ident">pts</span>, <span class="ident">now</span>); } <span class="ident">pts_per_type</span>.<span class="ident">into_iter</span>().<span class="ident">collect</span>() } <span class="doccomment">/// Returns the contents of a CSV file</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">export_csv</span><span class="op"><</span><span class="ident">F</span>: <span class="ident">Fn</span>(<span class="kw-2">&</span><span class="ident">X</span>) -> <span class="ident">usize</span><span class="op">></span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">extract_id</span>: <span class="ident">F</span>) -> <span class="ident">String</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">out</span> <span class="op">=</span> <span class="ident">String::new</span>(); <span class="macro">writeln!</span>(<span class="ident">out</span>, <span class="string">"id,agent_type,hour,count"</span>).<span class="ident">unwrap</span>(); <span class="kw">for</span> ((<span class="ident">id</span>, <span class="ident">agent_type</span>, <span class="ident">hour</span>), <span class="ident">count</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">counts</span> { <span class="macro">writeln!</span>( <span class="ident">out</span>, <span class="string">"{},{:?},{},{}"</span>, <span class="ident">extract_id</span>(<span class="ident">id</span>), <span class="ident">agent_type</span>, <span class="ident">hour</span>, <span class="ident">count</span> ) .<span class="ident">unwrap</span>(); } <span class="ident">out</span> } } <span class="doccomment">/// A sliding window, used to count something over time</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">SlidingWindow</span> { <span class="ident">times</span>: <span class="ident">VecDeque</span><span class="op"><</span><span class="ident">Time</span><span class="op">></span>, <span class="ident">window_size</span>: <span class="ident">Duration</span>, } <span class="kw">impl</span> <span class="ident">SlidingWindow</span> { <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">window_size</span>: <span class="ident">Duration</span>) -> <span class="ident">SlidingWindow</span> { <span class="ident">SlidingWindow</span> { <span class="ident">times</span>: <span class="ident">VecDeque::new</span>(), <span class="ident">window_size</span>, } } <span class="doccomment">/// Returns the count at time</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">add</span>(<span class="kw-2">&mut</span> <span class="self">self</span>, <span class="ident">time</span>: <span class="ident">Time</span>) -> <span class="ident">usize</span> { <span class="self">self</span>.<span class="ident">times</span>.<span class="ident">push_back</span>(<span class="ident">time</span>); <span class="self">self</span>.<span class="ident">count</span>(<span class="ident">time</span>) } <span class="doccomment">/// Grab the count at this time, but don't add a new time</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">count</span>(<span class="kw-2">&mut</span> <span class="self">self</span>, <span class="ident">end</span>: <span class="ident">Time</span>) -> <span class="ident">usize</span> { <span class="kw">while</span> <span class="op">!</span><span class="self">self</span>.<span class="ident">times</span>.<span class="ident">is_empty</span>() <span class="op">&&</span> <span class="ident">end</span> <span class="op">-</span> <span class="kw-2">*</span><span class="self">self</span>.<span class="ident">times</span>.<span class="ident">front</span>().<span class="ident">unwrap</span>() <span class="op">></span> <span class="self">self</span>.<span class="ident">window_size</span> { <span class="self">self</span>.<span class="ident">times</span>.<span class="ident">pop_front</span>(); } <span class="self">self</span>.<span class="ident">times</span>.<span class="ident">len</span>() } <span class="doccomment">/// Ensure the points cover up to `end_time`. The last event may occur before then, and it's</span> <span class="doccomment">/// necessary to draw more points to show the count drop off.</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">close_off_pts</span>(<span class="kw-2">&mut</span> <span class="self">self</span>, <span class="ident">pts</span>: <span class="kw-2">&mut</span> <span class="ident">Vec</span><span class="op"><</span>(<span class="ident">Time</span>, <span class="ident">usize</span>)<span class="op">></span>, <span class="ident">end_time</span>: <span class="ident">Time</span>) { <span class="comment">// Add a drop-off after window_size (+ a little epsilon!)</span> <span class="kw">let</span> <span class="ident">t</span> <span class="op">=</span> (<span class="ident">pts</span>.<span class="ident">last</span>().<span class="ident">unwrap</span>().<span class="number">0</span> <span class="op">+</span> <span class="self">self</span>.<span class="ident">window_size</span> <span class="op">+</span> <span class="ident">Duration::seconds</span>(<span class="number">0.1</span>)).<span class="ident">min</span>(<span class="ident">end_time</span>); <span class="kw">if</span> <span class="ident">pts</span>.<span class="ident">last</span>().<span class="ident">unwrap</span>().<span class="number">0</span> <span class="op">!</span><span class="op">=</span> <span class="ident">t</span> { <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">t</span>, <span class="self">self</span>.<span class="ident">count</span>(<span class="ident">t</span>))); } <span class="kw">if</span> <span class="ident">pts</span>.<span class="ident">last</span>().<span class="ident">unwrap</span>().<span class="number">0</span> <span class="op">!</span><span class="op">=</span> <span class="ident">end_time</span> { <span class="ident">pts</span>.<span class="ident">push</span>((<span class="ident">end_time</span>, <span class="self">self</span>.<span class="ident">count</span>(<span class="ident">end_time</span>))); } } } </code></pre></div> </section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="sim" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.62.1 (e092d0b6b 2022-07-16)" ></div> </body></html>