Struct game::common::route_sketcher::RouteSketcher[][src]

pub struct RouteSketcher {
    snap_to_intersections: FindClosest<IntersectionID>,
    route: Route,
    mode: Mode,
    preview: DrawUnzoomedShapes,
}

Fields

snap_to_intersections: FindClosest<IntersectionID>route: Routemode: Modepreview: DrawUnzoomedShapes

Implementations

True if the route changed

True if something changed. False if this component doesn’t even handle that kind of click.

Has the user even picked a start point?

Has the user specified a full route?

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