pub struct MapName {
    pub city: CityName,
    pub map: String,
}
Expand description

A single map is identified using this.

Fields

city: CityNamemap: String

The name of the map within the city, in filename-friendly form – for example, “downtown”

Implementations

Create a MapName from a country code, city, and map name.

Create a MapName from a city and map within that city.

Convenient constructor for the main city of the game.

Stringify the map name for debug messages. Don’t implement std::fmt::Display, to force callers to explicitly opt into this description, which could change.

Stringify the map name for filenames.

Transforms a path to a map back to a MapName. Returns None if the input is strange.

Returns the filesystem path to this map.

Returns all maps from one city that’re available locally.

Returns all maps from all cities available locally.

Returns all maps from all cities based on the manifest of available files.

Returns all maps from all cities either available locally or based on the manifest of available files.

Returns all maps from one city based on the manifest of available files.

Returns all maps from one city that’re available either locally or according to the manifest.

Returns the string to opt into runtime or input files for DataPacks.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Compare self to key and return true if they are equal.

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.