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#[macro_use]
extern crate anyhow;
#[macro_use]
extern crate log;
pub use crate::app_state::{DrawBaselayer, SharedAppState, SimpleState, State, Transition};
pub use crate::backend::Drawable;
pub use crate::canvas::{Canvas, HorizontalAlignment, VerticalAlignment};
pub use crate::color::{Color, Fill, LinearGradient, Texture};
pub use crate::drawing::{GfxCtx, Prerender};
pub use crate::event::{hotkeys, lctrl, Event, Key, MultiKey};
pub use crate::event_ctx::{EventCtx, UpdateType};
pub use crate::geom::geom_batch_stack::{Axis, GeomBatchStack};
pub use crate::geom::{GeomBatch, RewriteColor};
pub use crate::input::UserInput;
pub use crate::runner::{run, Settings};
pub use crate::screen_geom::{ScreenDims, ScreenPt, ScreenRectangle};
pub use crate::style::{ButtonStyle, OutlineStyle, Style};
pub use crate::text::{Font, Line, Text, TextExt, TextSpan};
pub use crate::tools::warper::Warper;
pub use crate::tools::Cached;
pub use crate::widgets::autocomplete::Autocomplete;
pub(crate) use crate::widgets::button::Button;
pub use crate::widgets::button::{ButtonBuilder, MultiButton};
pub use crate::widgets::compare_times::CompareTimes;
pub(crate) use crate::widgets::dropdown::Dropdown;
pub use crate::widgets::fan_chart::FanChart;
pub use crate::widgets::filler::Filler;
pub use crate::widgets::image::{Image, ImageSource};
pub use crate::widgets::just_draw::DrawWithTooltips;
pub(crate) use crate::widgets::just_draw::{DeferDraw, JustDraw};
pub use crate::widgets::line_plot::{LinePlot, PlotOptions, Series};
pub use crate::widgets::menu::Menu;
pub use crate::widgets::persistent_split::PersistentSplit;
pub use crate::widgets::scatter_plot::ScatterPlot;
pub use crate::widgets::slider::Slider;
pub use crate::widgets::spinner::Spinner;
pub use crate::widgets::table;
pub use crate::widgets::tabs::TabController;
pub(crate) use crate::widgets::text_box::TextBox;
pub use crate::widgets::toggle::Toggle;
pub use crate::widgets::DEFAULT_CORNER_RADIUS;
pub use crate::widgets::{
CornerRounding, EdgeInsets, Outcome, Panel, Widget, WidgetImpl, WidgetOutput,
};
mod app_state;
mod assets;
#[cfg(any(feature = "native-backend", feature = "wasm-backend"))]
mod backend_glow;
#[cfg(feature = "native-backend")]
mod backend_glow_native;
#[cfg(feature = "wasm-backend")]
mod backend_glow_wasm;
mod canvas;
mod color;
mod drawing;
mod event;
mod event_ctx;
mod geom;
mod input;
mod runner;
mod screen_geom;
mod style;
mod svg;
mod text;
mod tools;
mod widgets;
mod backend {
#[cfg(any(feature = "native-backend", feature = "wasm-backend"))]
pub use crate::backend_glow::*;
}
#[macro_export]
macro_rules! include_labeled_bytes {
($file:expr) => {
($file, include_bytes!($file))
};
}
#[derive(Clone, Copy, Debug)]
pub enum ControlState {
Default,
Hovered,
Disabled,
}
#[derive(Clone, Copy, Debug)]
pub enum ContentMode {
ScaleToFill,
ScaleAspectFit,
ScaleAspectFill,
}
impl Default for ContentMode {
fn default() -> Self {
ContentMode::ScaleAspectFit
}
}
pub struct Choice<T> {
pub label: String,
pub data: T,
pub(crate) hotkey: Option<MultiKey>,
pub(crate) active: bool,
pub(crate) tooltip: Option<String>,
pub(crate) fg: Option<Color>,
}
impl<T> Choice<T> {
pub fn new<S: Into<String>>(label: S, data: T) -> Choice<T> {
Choice {
label: label.into(),
data,
hotkey: None,
active: true,
tooltip: None,
fg: None,
}
}
pub fn from(tuples: Vec<(String, T)>) -> Vec<Choice<T>> {
tuples
.into_iter()
.map(|(label, data)| Choice::new(label, data))
.collect()
}
pub fn key(mut self, key: Key) -> Choice<T> {
assert_eq!(self.hotkey, None);
self.hotkey = key.into();
self
}
pub fn multikey(mut self, mk: MultiKey) -> Choice<T> {
self.hotkey = Some(mk);
self
}
pub fn active(mut self, active: bool) -> Choice<T> {
self.active = active;
self
}
pub fn tooltip<I: Into<String>>(mut self, info: I) -> Choice<T> {
self.tooltip = Some(info.into());
self
}
pub fn fg(mut self, fg: Color) -> Choice<T> {
self.fg = Some(fg);
self
}
pub(crate) fn with_value<X>(&self, data: X) -> Choice<X> {
Choice {
label: self.label.clone(),
data,
hotkey: self.hotkey.clone(),
active: self.active,
tooltip: self.tooltip.clone(),
fg: self.fg,
}
}
}
impl Choice<String> {
pub fn string(label: &str) -> Choice<String> {
Choice::new(label.to_string(), label.to_string())
}
pub fn strings<I: Into<String>>(list: Vec<I>) -> Vec<Choice<String>> {
list.into_iter()
.map(|x| {
let x = x.into();
Choice::new(x.clone(), x)
})
.collect()
}
}