Module game::common[][src]

Re-exports

pub use self::warp::warp_to_id;
pub use self::warp::Warping;

Modules

warp

Structs

CommonState

Functions

checkbox_per_mode
cmp_duration_shorter
color_for_agent_type
color_for_mode
color_for_trip_phase
intersections_from_roads
jump_to_time_upon_startup

If you want a simulation to start after midnight, pass the result of this to SandboxMode::async_new. It's less visually overwhelming and more performant to continue with a loading screen than launching the jump-to-time UI. After a deadline of 0.5s, we will switch over to the jump-to-time UI so the user can cancel.

list_names
tool_panel