Struct sim::AgentProperties[][src]

pub struct AgentProperties {
    pub total_time: Duration,
    pub waiting_here: Duration,
    pub total_waiting: Duration,
    pub dist_crossed: Distance,
    pub total_dist: Distance,
}

Fields

total_time: Durationwaiting_here: Durationtotal_waiting: Durationdist_crossed: Distancetotal_dist: Distance

Auto Trait Implementations

impl RefUnwindSafe for AgentProperties[src]

impl Send for AgentProperties[src]

impl Sync for AgentProperties[src]

impl Unpin for AgentProperties[src]

impl UnwindSafe for AgentProperties[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,