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use std::collections::BTreeMap;
use abstutil::Timer;
use map_model::osm::RoadRank;
use map_model::{Block, Perimeter};
use widgetry::Color;
use crate::app::App;
const COLORS: [Color; 6] = [
Color::BLUE,
Color::YELLOW,
Color::GREEN,
Color::PURPLE,
Color::PINK,
Color::ORANGE,
];
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct NeighborhoodID(usize);
impl widgetry::mapspace::ObjectID for NeighborhoodID {}
pub struct Partitioning {
pub neighborhoods: BTreeMap<NeighborhoodID, (Block, Color)>,
}
impl Partitioning {
pub fn empty() -> Partitioning {
Partitioning {
neighborhoods: BTreeMap::new(),
}
}
pub fn seed_using_heuristics(app: &App, timer: &mut Timer) -> Partitioning {
let map = &app.primary.map;
timer.start("find single blocks");
let mut single_blocks = Perimeter::find_all_single_blocks(map);
single_blocks.retain(|x| x.clone().to_block(map).is_ok());
timer.stop("find single blocks");
timer.start("partition");
let partitions = Perimeter::partition_by_predicate(single_blocks, |r| {
map.get_r(r).get_rank() == RoadRank::Local
});
let mut merged = Vec::new();
for perimeters in partitions {
merged.extend(Perimeter::merge_all(perimeters, false));
}
let mut colors = Perimeter::calculate_coloring(&merged, COLORS.len())
.unwrap_or_else(|| (0..merged.len()).collect());
timer.stop("partition");
timer.start_iter("blockify", merged.len());
let mut blocks = Vec::new();
for perimeter in merged {
timer.next();
match perimeter.to_block(map) {
Ok(block) => {
blocks.push(block);
}
Err(err) => {
warn!("Failed to make a block from a perimeter: {}", err);
colors.remove(blocks.len());
}
}
}
let mut neighborhoods = BTreeMap::new();
for (block, color_idx) in blocks.into_iter().zip(colors.into_iter()) {
let color = COLORS[color_idx % COLORS.len()];
neighborhoods.insert(NeighborhoodID(neighborhoods.len()), (block, color));
}
Partitioning { neighborhoods }
}
pub fn neighborhood_containing(&self, find_block: &Block) -> Option<NeighborhoodID> {
for (id, (block, _)) in &self.neighborhoods {
if block.perimeter.contains(&find_block.perimeter) {
return Some(*id);
}
}
None
}
}