Enum sim::PersonState [−][src]
pub enum PersonState { Trip(TripID), Inside(BuildingID), OffMap, }
Variants
Trip(TripID)
Inside(BuildingID)
Trait Implementations
impl Clone for PersonState
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impl Clone for PersonState
[src]fn clone(&self) -> PersonState
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pub fn clone_from(&mut self, source: &Self)
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impl<'de> Deserialize<'de> for PersonState
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impl<'de> Deserialize<'de> for PersonState
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl PartialEq<PersonState> for PersonState
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impl PartialEq<PersonState> for PersonState
[src]fn eq(&self, other: &PersonState) -> bool
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fn ne(&self, other: &PersonState) -> bool
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impl Serialize for PersonState
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impl Serialize for PersonState
[src]impl StructuralPartialEq for PersonState
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Auto Trait Implementations
impl RefUnwindSafe for PersonState
impl Send for PersonState
impl Sync for PersonState
impl Unpin for PersonState
impl UnwindSafe for PersonState
Blanket Implementations
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Instrument for T
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impl<T> Instrument for T
[src]pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,