# Backlog ## UI - show more things - draw water and greenery areas - draw benches, bike racks - more generally, a way to display random GIS data from seattle site (kml) - support massive maps - render to a bitmap and clip that in? - drop events sometimes - 3D UI sharing the same structure as the 2D one - svg export some area, for manual mockups - web version - ggez, quicksilver, unrust could work - easier way to define magic tuneable constants - and maybe to recalculate fixedish things if they change? - more advanced road modeling, like https://wiki.openstreetmap.org/wiki/Proposed_features/Street_area - clean multilines - yellow center lines eat into the width of one lane arbitrarily - the oneway at the top of montlake has a weird first point - draw intersections at dead-ends ## Conga line idea - try constructive approach for snake idea - with interactive mode? - try destructive approach for snake idea - with interactive mode?