1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
//! Pathfinding for cars, bikes, buses, and trains using contraction hierarchies

use std::collections::HashMap;

use fast_paths::InputGraph;
use serde::{Deserialize, Serialize};

use abstutil::MultiMap;
use geom::Duration;

use crate::pathfind::engine::{CreateEngine, PathfindEngine};
use crate::pathfind::node_map::{deserialize_nodemap, NodeMap};
use crate::pathfind::uber_turns::{IntersectionCluster, UberTurnV2};
use crate::pathfind::zone_cost;
use crate::pathfind::{round, unround};
use crate::{
    osm, DirectedRoadID, Direction, LaneType, Map, MovementID, PathConstraints, PathRequest,
    PathV2, Position, RoutingParams, Traversable,
};

#[derive(Clone, Serialize, Deserialize)]
pub struct VehiclePathfinder {
    #[serde(deserialize_with = "deserialize_nodemap")]
    nodes: NodeMap<Node>,
    uber_turns: Vec<UberTurnV2>,
    constraints: PathConstraints,
    params: RoutingParams,
    pub engine: PathfindEngine,
}

#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Serialize, Deserialize)]
pub enum Node {
    Road(DirectedRoadID),
    UberTurn(usize),
}

impl VehiclePathfinder {
    pub fn empty() -> VehiclePathfinder {
        VehiclePathfinder {
            nodes: NodeMap::new(),
            uber_turns: Vec::new(),
            constraints: PathConstraints::Car,
            params: RoutingParams::default(),
            engine: PathfindEngine::Empty,
        }
    }

    pub fn new(
        map: &Map,
        constraints: PathConstraints,
        params: &RoutingParams,
        engine: &CreateEngine,
    ) -> VehiclePathfinder {
        // Insert every road as a node.
        let mut nodes = NodeMap::new();
        for r in map.all_roads() {
            // Regardless of current lane types or even directions, add both. These could change
            // later, and we want the node IDs to match up.
            nodes.get_or_insert(Node::Road(DirectedRoadID {
                road: r.id,
                dir: Direction::Fwd,
            }));
            nodes.get_or_insert(Node::Road(DirectedRoadID {
                road: r.id,
                dir: Direction::Back,
            }));
        }

        // Find all uber-turns and make a node for them too.
        let mut uber_turns = Vec::new();
        for ic in IntersectionCluster::find_all(map) {
            for ut in ic.into_v2(map) {
                nodes.get_or_insert(Node::UberTurn(uber_turns.len()));
                uber_turns.push(ut);
            }
        }

        let input_graph = make_input_graph(constraints, &nodes, &uber_turns, params, map);
        let engine = engine.create(input_graph);

        VehiclePathfinder {
            nodes,
            uber_turns,
            constraints,
            params: params.clone(),
            engine,
        }
    }

    pub fn pathfind(&self, req: PathRequest, map: &Map) -> Option<PathV2> {
        if matches!(self.engine, PathfindEngine::Empty) {
            return None;
        }

        assert!(!map.get_l(req.start.lane()).is_walkable());
        let mut starts = vec![(
            self.nodes.get(Node::Road(
                map.get_l(req.start.lane()).get_directed_parent(),
            )),
            0,
        )];
        if let Some((pos, cost)) = req.alt_start {
            starts.push((
                self.nodes
                    .get(Node::Road(map.get_l(pos.lane()).get_directed_parent())),
                round(cost),
            ));
        }
        let (raw_weight, raw_nodes) = self.engine.calculate_path_multiple_sources_and_targets(
            starts,
            vec![(
                self.nodes
                    .get(Node::Road(map.get_l(req.end.lane()).get_directed_parent())),
                0,
            )],
        )?;

        let mut road_steps = Vec::new();
        let mut uber_turns = Vec::new();
        for node in raw_nodes.into_iter().map(|id| self.nodes.translate_id(id)) {
            match node {
                Node::Road(dr) => {
                    road_steps.push(dr);
                }
                Node::UberTurn(ut) => {
                    // Flatten the uber-turn into the roads it crosses.
                    for mvmnt in &self.uber_turns[ut].path {
                        road_steps.push(mvmnt.to);
                    }
                    road_steps.pop();
                    // Also remember the uber-turn exists.
                    uber_turns.push(self.uber_turns[ut].clone());
                }
            }
        }
        let cost = unround(raw_weight);
        Some(PathV2::from_roads(road_steps, req, cost, uber_turns, map))
    }

    pub fn apply_edits(&mut self, map: &Map) {
        if matches!(self.engine, PathfindEngine::Empty) {
            return;
        }

        // The NodeMap is just all roads and uber-turns -- it won't change. So we can also reuse
        // the node ordering.
        // TODO Make sure the result of this is deterministic and equivalent to computing from
        // scratch.
        let input_graph = make_input_graph(
            self.constraints,
            &self.nodes,
            &self.uber_turns,
            &self.params,
            map,
        );
        let engine = self.engine.reuse_ordering().create(input_graph);
        self.engine = engine;
    }

    pub fn all_costs_from(&self, start: Position, map: &Map) -> HashMap<DirectedRoadID, Duration> {
        if matches!(self.engine, PathfindEngine::Empty) {
            return HashMap::new();
        }

        let start = self
            .nodes
            .get(Node::Road(map.get_l(start.lane()).get_directed_parent()));
        let raw_costs = if self.engine.is_dijkstra() {
            self.engine.all_costs_from(start)
        } else {
            // The CH engine doesn't support this!
            let input_graph = make_input_graph(
                self.constraints,
                &self.nodes,
                &self.uber_turns,
                &self.params,
                map,
            );
            CreateEngine::Dijkstra
                .create(input_graph)
                .all_costs_from(start)
        };
        raw_costs
            .into_iter()
            .filter_map(|(k, v)| {
                if let Node::Road(dr) = self.nodes.translate_id(k) {
                    Some((dr, unround(v)))
                } else {
                    None
                }
            })
            .collect()
    }
}

fn make_input_graph(
    constraints: PathConstraints,
    nodes: &NodeMap<Node>,
    uber_turns: &[UberTurnV2],
    params: &RoutingParams,
    map: &Map,
) -> InputGraph {
    let mut input_graph = InputGraph::new();

    // From some roads, instead of adding edges to movements, add edges to these (indexed)
    // uber-turns.
    let mut uber_turn_entrances: MultiMap<DirectedRoadID, usize> = MultiMap::new();
    for (idx, ut) in uber_turns.iter().enumerate() {
        // Force the nodes to always match up in the graph for different vehicle types.
        nodes.get(Node::UberTurn(idx));

        // But actually, make sure this uber-turn only contains roads that can be used by this
        // vehicle.
        // TODO Need to test editing lanes inside an IntersectionCluster very carefully. See Mercer
        // and Dexter.
        if ut
            .path
            .iter()
            .all(|mvmnt| !mvmnt.to.lanes(constraints, map).is_empty())
        {
            uber_turn_entrances.insert(ut.entry(), idx);
        }
    }

    for r in map.all_roads() {
        for dr in r.id.both_directions() {
            let from = nodes.get(Node::Road(dr));
            if !dr.lanes(constraints, map).is_empty() {
                let indices = uber_turn_entrances.get(dr);
                if indices.is_empty() {
                    for mvmnt in map.get_movements_for(dr, constraints) {
                        if let Some(cost) =
                            vehicle_cost(mvmnt.from, mvmnt, constraints, params, map)
                        {
                            input_graph.add_edge(
                                from,
                                nodes.get(Node::Road(mvmnt.to)),
                                round(cost),
                            );
                        }
                    }
                } else {
                    for idx in indices {
                        let ut = &uber_turns[*idx];

                        let mut sum_cost = Duration::ZERO;
                        for mvmnt in &ut.path {
                            if let Some(cost) =
                                vehicle_cost(mvmnt.from, *mvmnt, constraints, params, map)
                            {
                                sum_cost += cost;
                            } else {
                                error!("A vehicle isn't allowed to cross {:?}, but it's part of an uber-turn and happening anyway", mvmnt);
                            }
                        }
                        input_graph.add_edge(
                            from,
                            nodes.get(Node::UberTurn(*idx)),
                            round(sum_cost),
                        );
                        input_graph.add_edge(
                            nodes.get(Node::UberTurn(*idx)),
                            nodes.get(Node::Road(ut.exit())),
                            // The cost is already captured for entering the uber-turn
                            1,
                        );
                    }
                }
            }
        }
    }

    nodes.guarantee_node_ordering(&mut input_graph);
    input_graph.freeze();
    input_graph
}

/// This returns the pathfinding cost of crossing one road and turn, in units of time. It factors
/// in the ideal time to cross the space and penalties for entering an access-restricted zone,
/// taking an unprotected turn, or going up a steep hill for some vehicle types. If this returns
/// `None`, then the movement isn't actually allowed.
pub fn vehicle_cost(
    dr: DirectedRoadID,
    mvmnt: MovementID,
    constraints: PathConstraints,
    params: &RoutingParams,
    map: &Map,
) -> Option<Duration> {
    let road = map.get_r(dr.road);
    let movement = &map.get_i(mvmnt.parent).movements[&mvmnt];
    let max_speed = match constraints {
        PathConstraints::Car | PathConstraints::Bus | PathConstraints::Train => None,
        PathConstraints::Bike => Some(crate::MAX_BIKE_SPEED),
        PathConstraints::Pedestrian => unreachable!(),
    };
    let t1 = road.length() / Traversable::max_speed_along_road(dr, max_speed, constraints, map).0;

    let t2 = movement.geom.length()
        / Traversable::max_speed_along_movement(mvmnt, max_speed, constraints, map);

    let base = match constraints {
        PathConstraints::Car | PathConstraints::Train => t1 + t2,
        PathConstraints::Bike => {
            // TODO If we're on a driving lane, higher speed limit is worse.
            // TODO Bike lanes next to parking is dangerous.
            // TODO Prefer bike lanes, then bus lanes, then driving lanes. For now, express that by
            // multiplying the base cost.
            let lt_penalty = if dr.has_lanes(LaneType::Biking, map) {
                params.bike_lane_penalty
            } else if dr.has_lanes(LaneType::Bus, map) {
                params.bus_lane_penalty
            } else {
                params.driving_lane_penalty
            };

            lt_penalty * (t1 + t2)
        }
        PathConstraints::Bus => {
            // Like Car, but prefer bus lanes.
            let lt_penalty = if dr.has_lanes(LaneType::Bus, map) {
                1.0
            } else {
                1.1
            };
            lt_penalty * (t1 + t2)
        }
        PathConstraints::Pedestrian => unreachable!(),
    };

    let mut multiplier = 1.0;
    if constraints == PathConstraints::Bike
        && (params.avoid_steep_incline_penalty - 1.0).abs() > f64::EPSILON
    {
        let percent_incline = if dr.dir == Direction::Fwd {
            road.percent_incline
        } else {
            -road.percent_incline
        };
        if percent_incline >= 0.08 {
            multiplier *= params.avoid_steep_incline_penalty;
        }
    }

    if constraints == PathConstraints::Bike
        && (params.avoid_high_stress - 1.0).abs() > f64::EPSILON
        && road.high_stress_for_bikes(map, dr.dir)
    {
        multiplier *= params.avoid_high_stress;
    }

    if params.avoid_roads.contains(&dr.road)
        || params
            .avoid_movements_between
            .contains(&(mvmnt.from.road, mvmnt.to.road))
    {
        return None;
    }

    let mut extra = zone_cost(mvmnt, constraints, map);
    // Penalize unprotected turns at a stop sign from smaller to larger roads.
    if map.is_unprotected_turn(dr.road, mvmnt.to.road, movement.turn_type) {
        extra += params.unprotected_turn_penalty
    }

    if (params.main_road_penalty - 1.0).abs() > f64::EPSILON
        && road.get_rank() != osm::RoadRank::Local
    {
        multiplier *= params.main_road_penalty;
    }

    Some(multiplier * base + extra)
}