Function game::ltn::rat_run_viewer::make_world [−][src]
fn make_world(
ctx: &mut EventCtx<'_>,
app: &App,
neighborhood: &Neighborhood,
rat_runs: &RatRuns
) -> World<FilterableObj>
fn make_world(
ctx: &mut EventCtx<'_>,
app: &App,
neighborhood: &Neighborhood,
rat_runs: &RatRuns
) -> World<FilterableObj>