Function game::devtools::collisions::aggregated [−][src]
fn aggregated(
ctx: &mut EventCtx<'_>,
app: &App,
data: &CollisionDataset,
indices: Vec<usize>
) -> World<DummyID>
fn aggregated(
ctx: &mut EventCtx<'_>,
app: &App,
data: &CollisionDataset,
indices: Vec<usize>
) -> World<DummyID>