# TODO - Project logistics - enable more clippy lints - enforce consistent style (derive order, struct initialization order) - trailer - show common parts of routes in A/B, point of divergence - "Two parallel universes sit at your fingertips, and with the flick of a key, you can glide between the two. Buses jumping past traffic in one world, snarly traffic jam in the other. An A/B test revealing what currently is, and what could be, compared meticulously and deterministically. A/B Street -- which world do you prefer?" ## Tooling - play with https://github.com/glennw/thread_profiler - and https://github.com/ferrous-systems/cargo-flamegraph - display percentage breakdowns in Timer (need tree structure) ## Stability - test results per git commit - https://github.com/spotify/git-test - way to view later - also could be benchmarks; just arbitrary data over time - layered invariants - first: all the maps fully convert and display in some form; all tests pass or are disabled - slowly hone away at problems currently with errors printed (like bad pl shift angles) - eventually: every intersection has at least a turn, minimum lengths enforced, etc - useful unit tests - for a given intersection with lanes, check all the turns generated ## Code to release - (from before august 2019) tmp_gfx as a 2D-with-camera glium sample - ezgui