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use std::collections::HashMap;
use geom::Percent;
use map_gui::load::MapLoader;
use map_gui::tools::{open_browser, PopupMsg};
use map_model::PermanentMapEdits;
use widgetry::{DrawBaselayer, EventCtx, GfxCtx, Key, Line, Outcome, Panel, State, Text, Widget};
use crate::app::{App, Transition};
use crate::edit::apply_map_edits;
use crate::sandbox::{GameplayMode, SandboxMode};
pub struct Proposals {
panel: Panel,
proposals: HashMap<String, PermanentMapEdits>,
current: Option<String>,
}
impl Proposals {
pub fn new(ctx: &mut EventCtx, app: &App, current: Option<String>) -> Box<dyn State<App>> {
let mut proposals = HashMap::new();
let mut tab_buttons = Vec::new();
let mut current_tab_rows = Vec::new();
for (name, edits) in
abstio::load_all_objects::<PermanentMapEdits>(abstio::path("system/proposals"))
{
if current == Some(name.clone()) {
let mut txt = Text::new();
txt.add_line(Line(&edits.proposal_description[0]).small_heading());
for l in edits.proposal_description.iter().skip(1) {
txt.add_line(l);
}
current_tab_rows.push(
txt.wrap_to_pct(ctx, 70)
.into_widget(ctx)
.margin_below(15)
.margin_above(15),
);
if edits.proposal_link.is_some() {
current_tab_rows.push(
ctx.style()
.btn_plain
.btn()
.label_underlined_text("Read detailed write-up")
.build_def(ctx)
.margin_below(10),
);
}
current_tab_rows.push(
ctx.style()
.btn_solid_primary
.text("Try out this proposal")
.build_def(ctx),
);
tab_buttons.push(
ctx.style()
.btn_tab
.text(&edits.proposal_description[0])
.disabled(true)
.build_def(ctx)
.margin_below(10),
);
} else {
tab_buttons.push(
ctx.style()
.btn_outline
.text(&edits.proposal_description[0])
.no_tooltip()
.build_widget(ctx, &name)
.margin_below(10),
);
}
proposals.insert(name, edits);
}
let header = Widget::row(vec![
ctx.style()
.btn_back("Home")
.hotkey(Key::Escape)
.build_widget(ctx, "back")
.align_bottom(),
{
let mut txt = Text::from(Line("A/B STREET").display_title());
txt.add_line(Line("PROPOSALS").big_heading_styled());
txt.into_widget(ctx).centered_horiz().fill_width()
},
]);
let body = Widget::col(vec![
{
let mut txt =
Text::from("These are proposed changes to Seattle made by community members.");
txt.add_line("Contact dabreegster@gmail.com to add your idea here!");
txt.into_widget(ctx).centered_horiz()
},
Widget::custom_row(tab_buttons)
.flex_wrap(ctx, Percent::int(80))
.margin_above(60),
Widget::col(current_tab_rows),
])
.bg(app.cs.panel_bg)
.padding(16);
Box::new(Proposals {
proposals,
panel: Panel::new(Widget::custom_col(vec![Widget::col(vec![header, body])]))
.exact_size_percent(90, 85)
.build_custom(ctx),
current,
})
}
}
impl State<App> for Proposals {
fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"back" => {
return Transition::Pop;
}
"Try out this proposal" => {
return launch(
ctx,
app,
self.proposals[self.current.as_ref().unwrap()].clone(),
);
}
"Read detailed write-up" => {
open_browser(
self.proposals[self.current.as_ref().unwrap()]
.proposal_link
.clone()
.unwrap(),
);
}
x => {
return Transition::Replace(Proposals::new(ctx, app, Some(x.to_string())));
}
},
_ => {}
}
Transition::Keep
}
fn draw_baselayer(&self) -> DrawBaselayer {
DrawBaselayer::Custom
}
fn draw(&self, g: &mut GfxCtx, app: &App) {
g.clear(app.cs.dialog_bg);
self.panel.draw(g);
}
}
fn launch(ctx: &mut EventCtx, app: &App, edits: PermanentMapEdits) -> Transition {
#[cfg(not(target_arch = "wasm32"))]
{
if !abstio::file_exists(edits.map_name.path()) {
return map_gui::tools::prompt_to_download_missing_data(ctx, edits.map_name.clone());
}
}
Transition::Push(MapLoader::new(
ctx,
app,
edits.map_name.clone(),
Box::new(move |ctx, app| {
let maybe_err = ctx.loading_screen("apply edits", |ctx, mut timer| {
match edits.to_edits(&app.primary.map) {
Ok(edits) => {
apply_map_edits(ctx, app, edits);
app.primary
.map
.recalculate_pathfinding_after_edits(&mut timer);
None
}
Err(err) => Some(err),
}
});
if let Some(err) = maybe_err {
Transition::Replace(PopupMsg::new(
ctx,
"Can't load proposal",
vec![err.to_string()],
))
} else {
app.primary.layer = Some(Box::new(crate::layer::map::Static::edits(ctx, app)));
let mode = if abstio::file_exists(abstio::path_scenario(
app.primary.map.get_name(),
"weekday",
)) {
GameplayMode::PlayScenario(
app.primary.map.get_name().clone(),
"weekday".to_string(),
Vec::new(),
)
} else {
GameplayMode::Freeform(app.primary.map.get_name().clone())
};
Transition::Replace(SandboxMode::simple_new(app, mode))
}
}),
))
}