<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `game/src/ungap/layers.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>layers.rs - source</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" 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id="441">441</span> <span id="442">442</span> <span id="443">443</span> <span id="444">444</span> <span id="445">445</span> <span id="446">446</span> <span id="447">447</span> <span id="448">448</span> <span id="449">449</span> <span id="450">450</span> <span id="451">451</span> <span id="452">452</span> <span id="453">453</span> <span id="454">454</span> <span id="455">455</span> <span id="456">456</span> <span id="457">457</span> <span id="458">458</span> <span id="459">459</span> <span id="460">460</span> <span id="461">461</span> <span id="462">462</span> </pre><pre class="rust"> <span class="kw">use</span> <span class="ident">std::collections::HashMap</span>; <span class="kw">use</span> <span class="ident">geom::Distance</span>; <span class="kw">use</span> <span class="ident">map_gui::tools</span>::{<span class="ident">Navigator</span>, <span class="ident">PopupMsg</span>}; <span class="kw">use</span> <span class="ident">map_model::osm::RoadRank</span>; <span class="kw">use</span> <span class="ident">map_model::LaneType</span>; <span class="kw">use</span> <span class="ident">widgetry</span>::{ <span class="ident">ButtonBuilder</span>, <span class="ident">Color</span>, <span class="ident">ControlState</span>, <span class="ident">Drawable</span>, <span class="ident">EdgeInsets</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Image</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">ScreenPt</span>, <span class="ident">Text</span>, <span class="ident">Toggle</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>, }; <span class="kw">use</span> <span class="kw">crate</span><span class="ident">::app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>}; <span class="kw">use</span> <span class="kw">crate</span><span class="ident">::ungap::bike_network</span>; <span class="kw">use</span> <span class="kw">crate</span><span class="ident">::ungap::bike_network::DrawNetworkLayer</span>; <span class="kw">use</span> <span class="kw">crate</span><span class="ident">::ungap::labels::DrawRoadLabels</span>; <span class="doccomment">/// A bottom-right panel for managing a bunch of toggleable layers in the "ungap the map" tool.</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Layers</span> { <span class="ident">panel</span>: <span class="ident">Panel</span>, <span class="ident">minimized</span>: <span class="ident">bool</span>, <span class="ident">bike_network</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">DrawNetworkLayer</span><span class="op">></span>, <span class="ident">labels</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">DrawRoadLabels</span><span class="op">></span>, <span class="ident">elevation</span>: <span class="ident">bool</span>, <span class="ident">steep_streets</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Drawable</span><span class="op">></span>, <span class="comment">// TODO Once widgetry buttons can take custom enums, that'd be perfect here</span> <span class="ident">road_types</span>: <span class="ident">HashMap</span><span class="op"><</span><span class="ident">String</span>, <span class="ident">Drawable</span><span class="op">></span>, <span class="ident">fade_map</span>: <span class="ident">Drawable</span>, <span class="ident">zoom_enabled_cache_key</span>: (<span class="ident">bool</span>, <span class="ident">bool</span>), <span class="ident">map_edit_key</span>: <span class="ident">usize</span>, } <span class="kw">impl</span> <span class="ident">Layers</span> { <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Layers</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">l</span> <span class="op">=</span> <span class="ident">Layers</span> { <span class="ident">panel</span>: <span class="ident">Panel::empty</span>(<span class="ident">ctx</span>), <span class="ident">minimized</span>: <span class="bool-val">true</span>, <span class="ident">bike_network</span>: <span class="prelude-val">Some</span>(<span class="ident">DrawNetworkLayer::new</span>()), <span class="ident">labels</span>: <span class="prelude-val">Some</span>(<span class="ident">DrawRoadLabels::new</span>()), <span class="ident">elevation</span>: <span class="bool-val">false</span>, <span class="ident">steep_streets</span>: <span class="prelude-val">None</span>, <span class="ident">road_types</span>: <span class="ident">HashMap::new</span>(), <span class="ident">fade_map</span>: <span class="ident">GeomBatch::from</span>(<span class="macro">vec!</span>[( <span class="ident">Color::BLACK</span>.<span class="ident">alpha</span>(<span class="number">0.4</span>), <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_boundary_polygon</span>().<span class="ident">clone</span>(), )]) .<span class="ident">upload</span>(<span class="ident">ctx</span>), <span class="ident">zoom_enabled_cache_key</span>: <span class="ident">zoom_enabled_cache_key</span>(<span class="ident">ctx</span>), <span class="ident">map_edit_key</span>: <span class="ident">usize::MAX</span>, }; <span class="ident">l</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); <span class="ident">l</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Transition</span><span class="op">></span> { <span class="kw">let</span> <span class="ident">key</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_edits_change_key</span>(); <span class="kw">if</span> <span class="self">self</span>.<span class="ident">map_edit_key</span> <span class="op">!</span><span class="op">=</span> <span class="ident">key</span> { <span class="self">self</span>.<span class="ident">map_edit_key</span> <span class="op">=</span> <span class="ident">key</span>; <span class="kw">if</span> <span class="self">self</span>.<span class="ident">bike_network</span>.<span class="ident">is_some</span>() { <span class="self">self</span>.<span class="ident">bike_network</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">DrawNetworkLayer::new</span>()); } <span class="self">self</span>.<span class="ident">road_types</span>.<span class="ident">clear</span>(); } <span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">redo_mouseover</span>() <span class="op">&&</span> <span class="self">self</span>.<span class="ident">elevation</span> <span class="op">&&</span> <span class="op">!</span><span class="self">self</span>.<span class="ident">minimized</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">label</span> <span class="op">=</span> <span class="ident">Text::new</span>().<span class="ident">into_widget</span>(<span class="ident">ctx</span>); <span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span> <span class="op"><</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">min_zoom_for_detail</span> { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">pt</span>) <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">get_cursor_in_map_space</span>() { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="ident">elevation</span>, <span class="kw">_</span>)) <span class="op">=</span> <span class="ident">app</span> .<span class="ident">session</span> .<span class="ident">elevation_contours</span> .<span class="ident">value</span>() .<span class="ident">unwrap</span>() .<span class="number">0</span> .<span class="ident">closest_pt</span>(<span class="ident">pt</span>, <span class="ident">Distance::meters</span>(<span class="number">300.0</span>)) { <span class="ident">label</span> <span class="op">=</span> <span class="ident">Line</span>(<span class="macro">format!</span>(<span class="string">"{} ft"</span>, <span class="ident">elevation</span>.<span class="ident">to_feet</span>().<span class="ident">round</span>())).<span class="ident">into_widget</span>(<span class="ident">ctx</span>); } } } <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">replace</span>(<span class="ident">ctx</span>, <span class="string">"current elevation"</span>, <span class="ident">label</span>); } <span class="kw">match</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) { <span class="ident">Outcome::Clicked</span>(<span class="ident">x</span>) <span class="op">=</span><span class="op">></span> { <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition::Push</span>(<span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() { <span class="comment">// TODO Add physical picture examples</span> <span class="string">"highway"</span> <span class="op">=</span><span class="op">></span> <span class="ident">PopupMsg::new_state</span>(<span class="ident">ctx</span>, <span class="string">"Highways"</span>, <span class="macro">vec!</span>[<span class="string">"Unless there's a separate trail (like on the 520 or I90 bridge), highways aren't accessible to biking"</span>]), <span class="string">"major street"</span> <span class="op">=</span><span class="op">></span> <span class="ident">PopupMsg::new_state</span>(<span class="ident">ctx</span>, <span class="string">"Major streets"</span>, <span class="macro">vec!</span>[<span class="string">"Arterials have more traffic, but are often where businesses are located"</span>]), <span class="string">"minor street"</span> <span class="op">=</span><span class="op">></span> <span class="ident">PopupMsg::new_state</span>(<span class="ident">ctx</span>, <span class="string">"Minor streets"</span>, <span class="macro">vec!</span>[<span class="string">"Local streets have a low volume of traffic and are usually comfortable for biking, even without dedicated infrastructure"</span>]), <span class="string">"trail"</span> <span class="op">=</span><span class="op">></span> <span class="ident">PopupMsg::new_state</span>(<span class="ident">ctx</span>, <span class="string">"Trails"</span>, <span class="macro">vec!</span>[<span class="string">"Trails like the Burke Gilman are usually well-separated from vehicle traffic. The space is usually shared between people walking, cycling, and rolling."</span>]), <span class="string">"protected bike lane"</span> <span class="op">=</span><span class="op">></span> <span class="ident">PopupMsg::new_state</span>(<span class="ident">ctx</span>, <span class="string">"Protected bike lanes"</span>, <span class="macro">vec!</span>[<span class="string">"Bike lanes separated from vehicle traffic by physical barriers or a few feet of striping"</span>]), <span class="string">"painted bike lane"</span> <span class="op">=</span><span class="op">></span> <span class="ident">PopupMsg::new_state</span>(<span class="ident">ctx</span>, <span class="string">"Painted bike lanes"</span>, <span class="macro">vec!</span>[<span class="string">"Bike lanes without any separation from vehicle traffic. Often uncomfortably close to the \"door zone\" of parked cars."</span>]), <span class="string">"greenway"</span> <span class="op">=</span><span class="op">></span> <span class="ident">PopupMsg::new_state</span>(<span class="ident">ctx</span>, <span class="string">"Stay Healthy Streets and neighborhood greenways"</span>, <span class="macro">vec!</span>[<span class="string">"Residential streets with additional signage and light barriers. These are intended to be low traffic, dedicated for people walking and biking."</span>]), <span class="comment">// TODO Add URLs</span> <span class="string">"about the elevation data"</span> <span class="op">=</span><span class="op">></span> <span class="ident">PopupMsg::new_state</span>(<span class="ident">ctx</span>, <span class="string">"About the elevation data"</span>, <span class="macro">vec!</span>[<span class="string">"Biking uphill next to traffic without any dedicated space isn't fun."</span>, <span class="string">"Biking downhill next to traffic, especially in the door-zone of parked cars, and especially on Seattle's bumpy roads... is downright terrifying."</span>, <span class="string">""</span>, <span class="string">"Note the elevation data is incorrect near bridges."</span>, <span class="string">"Thanks to King County LIDAR for the data, and Eldan Goldenberg for processing it."</span>]), <span class="string">"zoom map out"</span> <span class="op">=</span><span class="op">></span> { <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">center_zoom</span>(<span class="op">-</span><span class="number">8.0</span>); <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition::Keep</span>); }, <span class="string">"zoom map in"</span> <span class="op">=</span><span class="op">></span> { <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">center_zoom</span>(<span class="number">8.0</span>); <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition::Keep</span>); }, <span class="string">"search"</span> <span class="op">=</span><span class="op">></span> { <span class="ident">Navigator::new_state</span>(<span class="ident">ctx</span>, <span class="ident">app</span>) } <span class="string">"hide panel"</span> <span class="op">=</span><span class="op">></span> { <span class="self">self</span>.<span class="ident">minimized</span> <span class="op">=</span> <span class="bool-val">true</span>; <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition::Keep</span>); } <span class="string">"show panel"</span> <span class="op">=</span><span class="op">></span> { <span class="self">self</span>.<span class="ident">minimized</span> <span class="op">=</span> <span class="bool-val">false</span>; <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition::Keep</span>); } <span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable!</span>(), })); } <span class="ident">Outcome::Changed</span>(<span class="ident">x</span>) <span class="op">=</span><span class="op">></span> <span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() { <span class="string">"bike network"</span> <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"bike network"</span>) { <span class="self">self</span>.<span class="ident">bike_network</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">DrawNetworkLayer::new</span>()); } <span class="kw">else</span> { <span class="self">self</span>.<span class="ident">bike_network</span> <span class="op">=</span> <span class="prelude-val">None</span>; } <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); } <span class="string">"road labels"</span> <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"road labels"</span>) { <span class="self">self</span>.<span class="ident">labels</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">DrawRoadLabels::new</span>()); } <span class="kw">else</span> { <span class="self">self</span>.<span class="ident">labels</span> <span class="op">=</span> <span class="prelude-val">None</span>; } } <span class="string">"elevation"</span> <span class="op">=</span><span class="op">></span> { <span class="self">self</span>.<span class="ident">elevation</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"elevation"</span>); <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); <span class="kw">if</span> <span class="self">self</span>.<span class="ident">elevation</span> { <span class="kw">let</span> <span class="ident">name</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_name</span>().<span class="ident">clone</span>(); <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">elevation_contours</span>.<span class="ident">key</span>() <span class="op">!</span><span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">name</span>.<span class="ident">clone</span>()) { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">low</span> <span class="op">=</span> <span class="ident">Distance::ZERO</span>; <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">high</span> <span class="op">=</span> <span class="ident">Distance::ZERO</span>; <span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">all_intersections</span>() { <span class="ident">low</span> <span class="op">=</span> <span class="ident">low</span>.<span class="ident">min</span>(<span class="ident">i</span>.<span class="ident">elevation</span>); <span class="ident">high</span> <span class="op">=</span> <span class="ident">high</span>.<span class="ident">max</span>(<span class="ident">i</span>.<span class="ident">elevation</span>); } <span class="comment">// TODO Maybe also draw the uphill arrows on the steepest streets?</span> <span class="kw">let</span> <span class="ident">value</span> <span class="op">=</span> <span class="kw">crate</span><span class="ident">::layer::elevation::ElevationContours::make_contours</span>( <span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">low</span>, <span class="ident">high</span>, ); <span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">elevation_contours</span>.<span class="ident">set</span>(<span class="ident">name</span>, <span class="ident">value</span>); } } } <span class="string">"steep streets"</span> <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"steep streets"</span>) { <span class="kw">let</span> (<span class="kw-2">mut</span> <span class="ident">colorer</span>, <span class="kw">_</span>, <span class="kw">_</span>) <span class="op">=</span> <span class="kw">crate</span><span class="ident">::layer::elevation::SteepStreets::make_colorer</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); <span class="comment">// The Colorer fades the map as the very first thing in the batch, but we</span> <span class="comment">// don't want to do that twice.</span> <span class="comment">// TODO Can't use no_fading without complicating make_colorer...</span> <span class="ident">colorer</span>.<span class="ident">unzoomed</span>.<span class="ident">shift</span>(); <span class="self">self</span>.<span class="ident">steep_streets</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">colorer</span>.<span class="ident">unzoomed</span>.<span class="ident">upload</span>(<span class="ident">ctx</span>)); } <span class="kw">else</span> { <span class="self">self</span>.<span class="ident">steep_streets</span> <span class="op">=</span> <span class="prelude-val">None</span>; } <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); } <span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable!</span>(), }, <span class="kw">_</span> <span class="op">=</span><span class="op">></span> {} } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">name</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">currently_hovering</span>().<span class="ident">cloned</span>() { <span class="self">self</span>.<span class="ident">highlight_road_type</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="ident">name</span>); } <span class="kw">if</span> <span class="self">self</span>.<span class="ident">zoom_enabled_cache_key</span> <span class="op">!</span><span class="op">=</span> <span class="ident">zoom_enabled_cache_key</span>(<span class="ident">ctx</span>) { <span class="comment">// approriately disable/enable zoom buttons in case user scroll-zoomed</span> <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); <span class="self">self</span>.<span class="ident">zoom_enabled_cache_key</span> <span class="op">=</span> <span class="ident">zoom_enabled_cache_key</span>(<span class="ident">ctx</span>); } <span class="prelude-val">None</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) { <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">draw</span>(<span class="ident">g</span>); <span class="kw">if</span> <span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span> <span class="op"><</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">min_zoom_for_detail</span> { <span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">fade_map</span>); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">draw_bike_layer</span> <span class="op">=</span> <span class="bool-val">true</span>; <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">name</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">currently_hovering</span>() { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">draw</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">road_types</span>.<span class="ident">get</span>(<span class="ident">name</span>) { <span class="ident">g</span>.<span class="ident">redraw</span>(<span class="ident">draw</span>); } <span class="kw">if</span> <span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"trail"</span> <span class="op">|</span><span class="op">|</span> <span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"protected bike lane"</span> <span class="op">|</span><span class="op">|</span> <span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"painted bike lane"</span> <span class="op">|</span><span class="op">|</span> <span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"greenway"</span> { <span class="ident">draw_bike_layer</span> <span class="op">=</span> <span class="bool-val">false</span>; } } <span class="kw">if</span> <span class="ident">draw_bike_layer</span> { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">n</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">bike_network</span> { <span class="ident">n</span>.<span class="ident">draw</span>(<span class="ident">g</span>, <span class="ident">app</span>); } } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">l</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">labels</span> { <span class="ident">l</span>.<span class="ident">draw</span>(<span class="ident">g</span>, <span class="ident">app</span>); } <span class="kw">if</span> <span class="self">self</span>.<span class="ident">elevation</span> { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="kw">_</span>, <span class="kw-2">ref</span> <span class="ident">draw</span>)) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">elevation_contours</span>.<span class="ident">value</span>() { <span class="ident">g</span>.<span class="ident">redraw</span>(<span class="ident">draw</span>); } } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">draw</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">steep_streets</span> { <span class="ident">g</span>.<span class="ident">redraw</span>(<span class="ident">draw</span>); } } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">layer_icon_pos</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ScreenPt</span> { <span class="kw">if</span> <span class="self">self</span>.<span class="ident">minimized</span> { <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">center_of</span>(<span class="string">"show panel"</span>) } <span class="kw">else</span> { <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">center_of</span>(<span class="string">"layer icon"</span>) } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">show_panel</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) { <span class="self">self</span>.<span class="ident">minimized</span> <span class="op">=</span> <span class="bool-val">false</span>; <span class="self">self</span>.<span class="ident">update_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>); } <span class="kw">fn</span> <span class="ident">update_panel</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) { <span class="self">self</span>.<span class="ident">panel</span> <span class="op">=</span> <span class="ident">Panel::new_builder</span>(<span class="ident">Widget::col</span>(<span class="macro">vec!</span>[ <span class="ident">make_zoom_controls</span>(<span class="ident">ctx</span>).<span class="ident">align_right</span>().<span class="ident">padding_right</span>(<span class="number">16</span>), <span class="self">self</span>.<span class="ident">make_legend</span>(<span class="ident">ctx</span>, <span class="ident">app</span>) .<span class="ident">padding</span>(<span class="number">16</span>) .<span class="ident">bg</span>(<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">panel_bg</span>), ])) .<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment::Right</span>, <span class="ident">VerticalAlignment::Bottom</span>) .<span class="ident">build_custom</span>(<span class="ident">ctx</span>); } <span class="kw">fn</span> <span class="ident">make_legend</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> { <span class="kw">if</span> <span class="self">self</span>.<span class="ident">minimized</span> { <span class="kw">return</span> <span class="ident">ctx</span> .<span class="ident">style</span>() .<span class="ident">btn_plain</span> .<span class="ident">icon</span>(<span class="string">"system/assets/tools/layers.svg"</span>) .<span class="ident">hotkey</span>(<span class="ident">Key::L</span>) .<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"show panel"</span>); } <span class="ident">Widget::col</span>(<span class="macro">vec!</span>[ <span class="ident">Widget::row</span>(<span class="macro">vec!</span>[ <span class="ident">Image::from_path</span>(<span class="string">"system/assets/tools/layers.svg"</span>) .<span class="ident">dims</span>(<span class="number">30.0</span>) .<span class="ident">into_widget</span>(<span class="ident">ctx</span>) .<span class="ident">centered_vert</span>() .<span class="ident">named</span>(<span class="string">"layer icon"</span>), <span class="ident">Widget::custom_row</span>(<span class="macro">vec!</span>[ <span class="comment">// TODO Looks too close to access restrictions</span> <span class="ident">legend_btn</span>(<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_highway</span>, <span class="string">"highway"</span>).<span class="ident">build_def</span>(<span class="ident">ctx</span>), <span class="ident">legend_btn</span>(<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_arterial</span>, <span class="string">"major street"</span>).<span class="ident">build_def</span>(<span class="ident">ctx</span>), <span class="ident">legend_btn</span>(<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_residential</span>, <span class="string">"minor street"</span>).<span class="ident">build_def</span>(<span class="ident">ctx</span>), ]), <span class="ident">ctx</span>.<span class="ident">style</span>() .<span class="ident">btn_plain</span> .<span class="ident">icon</span>(<span class="string">"system/assets/tools/search.svg"</span>) .<span class="ident">hotkey</span>(<span class="ident">Key::K</span>) .<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"search"</span>), <span class="ident">ctx</span>.<span class="ident">style</span>() .<span class="ident">btn_plain</span> .<span class="ident">icon</span>(<span class="string">"system/assets/tools/minimize.svg"</span>) .<span class="ident">hotkey</span>(<span class="ident">Key::L</span>) .<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"hide panel"</span>) .<span class="ident">align_right</span>(), ]), <span class="ident">Widget::custom_row</span>({ <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">row</span> <span class="op">=</span> <span class="macro">vec!</span>[<span class="ident">Toggle::checkbox</span>( <span class="ident">ctx</span>, <span class="string">"bike network"</span>, <span class="ident">Key::B</span>, <span class="self">self</span>.<span class="ident">bike_network</span>.<span class="ident">is_some</span>(), )]; <span class="kw">if</span> <span class="self">self</span>.<span class="ident">bike_network</span>.<span class="ident">is_some</span>() { <span class="ident">row</span>.<span class="ident">push</span>(<span class="ident">legend_btn</span>(<span class="kw-2">*</span><span class="ident">bike_network::DEDICATED_TRAIL</span>, <span class="string">"trail"</span>).<span class="ident">build_def</span>(<span class="ident">ctx</span>)); <span class="ident">row</span>.<span class="ident">push</span>( <span class="ident">legend_btn</span>(<span class="kw-2">*</span><span class="ident">bike_network::PROTECTED_BIKE_LANE</span>, <span class="string">"protected bike lane"</span>) .<span class="ident">build_def</span>(<span class="ident">ctx</span>), ); <span class="ident">row</span>.<span class="ident">push</span>( <span class="ident">legend_btn</span>(<span class="kw-2">*</span><span class="ident">bike_network::PAINTED_BIKE_LANE</span>, <span class="string">"painted bike lane"</span>) .<span class="ident">build_def</span>(<span class="ident">ctx</span>), ); <span class="ident">row</span>.<span class="ident">push</span>(<span class="ident">legend_btn</span>(<span class="kw-2">*</span><span class="ident">bike_network::GREENWAY</span>, <span class="string">"greenway"</span>).<span class="ident">build_def</span>(<span class="ident">ctx</span>)); } <span class="ident">row</span> }), <span class="comment">// TODO Distinguish door-zone bike lanes?</span> <span class="comment">// TODO Call out bike turning boxes?</span> <span class="comment">// TODO Call out bike signals?</span> <span class="ident">Toggle::checkbox</span>(<span class="ident">ctx</span>, <span class="string">"road labels"</span>, <span class="prelude-val">None</span>, <span class="self">self</span>.<span class="ident">labels</span>.<span class="ident">is_some</span>()), <span class="ident">Widget::row</span>(<span class="macro">vec!</span>[ <span class="ident">Toggle::checkbox</span>(<span class="ident">ctx</span>, <span class="string">"elevation"</span>, <span class="ident">Key::E</span>, <span class="self">self</span>.<span class="ident">elevation</span>), <span class="ident">ctx</span>.<span class="ident">style</span>() .<span class="ident">btn_plain</span> .<span class="ident">icon</span>(<span class="string">"system/assets/tools/info.svg"</span>) .<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"about the elevation data"</span>) .<span class="ident">centered_vert</span>(), <span class="ident">Text::new</span>() .<span class="ident">into_widget</span>(<span class="ident">ctx</span>) .<span class="ident">named</span>(<span class="string">"current elevation"</span>) .<span class="ident">centered_vert</span>(), ]), <span class="ident">Widget::row</span>({ <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">row</span> <span class="op">=</span> <span class="macro">vec!</span>[<span class="ident">Toggle::checkbox</span>( <span class="ident">ctx</span>, <span class="string">"steep streets"</span>, <span class="ident">Key::S</span>, <span class="self">self</span>.<span class="ident">steep_streets</span>.<span class="ident">is_some</span>(), )]; <span class="kw">if</span> <span class="self">self</span>.<span class="ident">steep_streets</span>.<span class="ident">is_some</span>() { <span class="kw">let</span> (<span class="ident">categories</span>, <span class="ident">uphill_legend</span>) <span class="op">=</span> <span class="kw">crate</span><span class="ident">::layer::elevation::SteepStreets::make_legend</span>(<span class="ident">ctx</span>); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">legend</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">Widget</span><span class="op">></span> <span class="op">=</span> <span class="ident">categories</span> .<span class="ident">into_iter</span>() .<span class="ident">map</span>(<span class="op">|</span>(<span class="ident">label</span>, <span class="ident">color</span>)<span class="op">|</span> { <span class="ident">legend_btn</span>(<span class="ident">color</span>, <span class="ident">label</span>) .<span class="ident">label_color</span>(<span class="ident">Color::WHITE</span>, <span class="ident">ControlState::Default</span>) .<span class="ident">disabled</span>(<span class="bool-val">true</span>) .<span class="ident">build_def</span>(<span class="ident">ctx</span>) }) .<span class="ident">collect</span>(); <span class="ident">legend</span>.<span class="ident">push</span>(<span class="ident">uphill_legend</span>); <span class="ident">row</span>.<span class="ident">push</span>(<span class="ident">Widget::custom_row</span>(<span class="ident">legend</span>)); } <span class="ident">row</span> }), <span class="comment">// TODO Probably a collisions layer</span> ]) } <span class="kw">fn</span> <span class="ident">highlight_road_type</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">name</span>: <span class="kw-2">&</span><span class="ident">str</span>) { <span class="comment">// TODO Button enums would rock</span> <span class="kw">if</span> <span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"bike network"</span> <span class="op">|</span><span class="op">|</span> <span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"road labels"</span> <span class="op">|</span><span class="op">|</span> <span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"elevation"</span> <span class="op">|</span><span class="op">|</span> <span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"steep streets"</span> <span class="op">|</span><span class="op">|</span> <span class="ident">name</span>.<span class="ident">starts_with</span>(<span class="string">"about "</span>) { <span class="kw">return</span>; } <span class="kw">if</span> <span class="self">self</span>.<span class="ident">road_types</span>.<span class="ident">contains_key</span>(<span class="ident">name</span>) { <span class="kw">return</span>; } <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch::new</span>(); <span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">all_roads</span>() { <span class="kw">let</span> <span class="ident">rank</span> <span class="op">=</span> <span class="ident">r</span>.<span class="ident">get_rank</span>(); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">bike_lane</span> <span class="op">=</span> <span class="bool-val">false</span>; <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">buffer</span> <span class="op">=</span> <span class="bool-val">false</span>; <span class="kw">for</span> <span class="ident">l</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">r</span>.<span class="ident">lanes</span> { <span class="kw">if</span> <span class="ident">l</span>.<span class="ident">lane_type</span> <span class="op">=</span><span class="op">=</span> <span class="ident">LaneType::Biking</span> { <span class="ident">bike_lane</span> <span class="op">=</span> <span class="bool-val">true</span>; } <span class="kw">else</span> <span class="kw">if</span> <span class="macro">matches!</span>(<span class="ident">l</span>.<span class="ident">lane_type</span>, <span class="ident">LaneType::Buffer</span>(<span class="kw">_</span>)) { <span class="ident">buffer</span> <span class="op">=</span> <span class="bool-val">true</span>; } } <span class="kw">let</span> <span class="ident">show</span> <span class="op">=</span> (<span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"highway"</span> <span class="op">&&</span> <span class="ident">rank</span> <span class="op">=</span><span class="op">=</span> <span class="ident">RoadRank::Highway</span>) <span class="op">|</span><span class="op">|</span> (<span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"major street"</span> <span class="op">&&</span> <span class="ident">rank</span> <span class="op">=</span><span class="op">=</span> <span class="ident">RoadRank::Arterial</span>) <span class="op">|</span><span class="op">|</span> (<span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"minor street"</span> <span class="op">&&</span> <span class="ident">rank</span> <span class="op">=</span><span class="op">=</span> <span class="ident">RoadRank::Local</span>) <span class="op">|</span><span class="op">|</span> (<span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"trail"</span> <span class="op">&&</span> <span class="ident">r</span>.<span class="ident">is_cycleway</span>()) <span class="op">|</span><span class="op">|</span> (<span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"protected bike lane"</span> <span class="op">&&</span> <span class="ident">bike_lane</span> <span class="op">&&</span> <span class="ident">buffer</span>) <span class="op">|</span><span class="op">|</span> (<span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"painted bike lane"</span> <span class="op">&&</span> <span class="ident">bike_lane</span> <span class="op">&&</span> <span class="op">!</span><span class="ident">buffer</span>) <span class="op">|</span><span class="op">|</span> (<span class="ident">name</span> <span class="op">=</span><span class="op">=</span> <span class="string">"greenway"</span> <span class="op">&&</span> <span class="ident">bike_network::is_greenway</span>(<span class="ident">r</span>)); <span class="kw">if</span> <span class="ident">show</span> { <span class="kw">let</span> <span class="ident">color</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">name</span> { <span class="string">"highway"</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_highway</span>, <span class="string">"major street"</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_arterial</span>, <span class="string">"minor street"</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_residential</span>, <span class="comment">// Some of the bike layers are too faded, so always use a louder green.</span> <span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="ident">Color::GREEN</span>, }; <span class="comment">// TODO If it's a bike element, should probably thicken for the unzoomed scale...</span> <span class="comment">// the maximum amount?</span> <span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">color</span>, <span class="ident">r</span>.<span class="ident">get_thick_polygon</span>()); } } <span class="self">self</span>.<span class="ident">road_types</span>.<span class="ident">insert</span>(<span class="ident">name</span>.<span class="ident">to_string</span>(), <span class="ident">ctx</span>.<span class="ident">upload</span>(<span class="ident">batch</span>)); } } <span class="kw">fn</span> <span class="ident">make_zoom_controls</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> { <span class="kw">let</span> <span class="ident">builder</span> <span class="op">=</span> <span class="ident">ctx</span> .<span class="ident">style</span>() .<span class="ident">btn_floating</span> .<span class="ident">btn</span>() .<span class="ident">image_dims</span>(<span class="number">30.0</span>) .<span class="ident">outline</span>((<span class="number">1.0</span>, <span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_plain</span>.<span class="ident">fg</span>), <span class="ident">ControlState::Default</span>) .<span class="ident">padding</span>(<span class="number">12.0</span>); <span class="ident">Widget::custom_col</span>(<span class="macro">vec!</span>[ <span class="ident">builder</span> .<span class="ident">clone</span>() .<span class="ident">image_path</span>(<span class="string">"system/assets/speed/plus.svg"</span>) .<span class="ident">corner_rounding</span>(<span class="ident">geom::CornerRadii</span> { <span class="ident">top_left</span>: <span class="number">16.0</span>, <span class="ident">top_right</span>: <span class="number">16.0</span>, <span class="ident">bottom_right</span>: <span class="number">0.0</span>, <span class="ident">bottom_left</span>: <span class="number">0.0</span>, }) .<span class="ident">disabled</span>(<span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">is_max_zoom</span>()) .<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"zoom map in"</span>), <span class="ident">builder</span> .<span class="ident">image_path</span>(<span class="string">"system/assets/speed/minus.svg"</span>) .<span class="ident">image_dims</span>(<span class="number">30.0</span>) .<span class="ident">padding</span>(<span class="number">12.0</span>) .<span class="ident">corner_rounding</span>(<span class="ident">geom::CornerRadii</span> { <span class="ident">top_left</span>: <span class="number">0.0</span>, <span class="ident">top_right</span>: <span class="number">0.0</span>, <span class="ident">bottom_right</span>: <span class="number">16.0</span>, <span class="ident">bottom_left</span>: <span class="number">16.0</span>, }) .<span class="ident">disabled</span>(<span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">is_min_zoom</span>()) .<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"zoom map out"</span>), ]) } <span class="kw">fn</span> <span class="ident">legend_btn</span>(<span class="ident">color</span>: <span class="ident">Color</span>, <span class="ident">label</span>: <span class="kw-2">&</span><span class="ident">str</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span> { <span class="ident">ButtonBuilder::new</span>() .<span class="ident">label_text</span>(<span class="ident">label</span>) .<span class="ident">bg_color</span>(<span class="ident">color</span>, <span class="ident">ControlState::Default</span>) .<span class="ident">bg_color</span>(<span class="ident">color</span>.<span class="ident">alpha</span>(<span class="number">0.6</span>), <span class="ident">ControlState::Hovered</span>) .<span class="ident">padding</span>(<span class="ident">EdgeInsets</span> { <span class="ident">top</span>: <span class="number">10.0</span>, <span class="ident">bottom</span>: <span class="number">10.0</span>, <span class="ident">left</span>: <span class="number">20.0</span>, <span class="ident">right</span>: <span class="number">20.0</span>, }) .<span class="ident">corner_rounding</span>(<span class="number">0.0</span>) } <span class="kw">fn</span> <span class="ident">zoom_enabled_cache_key</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>) <span class="op">-</span><span class="op">></span> (<span class="ident">bool</span>, <span class="ident">bool</span>) { (<span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">is_max_zoom</span>(), <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">is_min_zoom</span>()) } </pre></div> </section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div> <script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script> </body></html>